I Know What You Are
i know what you are
ive actually never been more terrified
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More Posts from Necromanceyourgays
Do you know where the “character’s terrible no good very bad day” naming convention comes from?
I do! It's from a children's book that was very, very popular back in the 70s and 80s. I have no idea whether it's popular now.

bones sexuality headcanons
yeah i dont have proof (except angela) i just Know. call it my lesbian spidey senses. disclaimer that those are MY headcanons, you can have your own opinions on those ofc
main characters:
brennan: bi (preference for ugly men... but i digress). she probably started exploring her sexual orientiation in college and came to the conclusion that she's attracted to every gender to varying degrees. she's probably tongue kissed angela a few times pre season 1
booth: cishet ally! ⭐️ he's a bit confused but he's got the spirit, i'll give him that.. bi wife energy start playing whenever he walks into the room
zack: gayboi with a bad case of hero worship for dr brennan. naomi from paleonthology made him realise this isnt really what he'd like to excavate, if you get the gist... ;) (ew)
angela: imo? bi, but it's up to anyone. canon queer and i'm very happy about it
hodgins: bi. putting my foot down on this one- to me, hodgela is bi4bi. one day early into the series angela goes "why is everyone so hot... being bi is so hard" and hodgins is like "yeah, tell me about it" and they have a Oh, You Too? moment
cam: distinguished (ex-disaster) pan. she's all cool and collected now but in middle school she was probably stuttering whenever she saw a pretty girl
sweets: pan. boykisser. i just KNOW. that man is not heterosexual. probably had a few boyfriends in high school too
aubrey: bi? preference for women but in an alternate universe he and sweets are a thing
goodman: token straightie along with booth except i actually like him even tho even tho he took a 2 month sabbatical and never came back
squinterns:
clark: bi. a bit repressed and only realised it after breaking up with nora but as long as he gets there it's fine
daisy: pan. absolute girlkisser. she has the wlw equivalent of whatever zack felt for dr brennan. swaisy is a disaster pan couple.
fisher: pan- and i wont have it any other way. he was 100% checking sweets out when he came over to b&b's in s8, so i like to think when hodgins asks sweets "what is it with you and interns?" in 9x23 he's including fisher
wendell: bi and in a lab au he's dating vincent thank you
vincent: english twink and i think he and wendell should kiss in the lab lost & found
arastoo: straightie but we still love him. pan wife energy since he and cam are married
finn: god, i have No Idea but i have a feeling he doesn't either
wells: aro, and maybe ace too, but fyi even if he wasn't no one would want him
jessica: ... i used to say lesbian but i kinda let the jaubrey of it all get to me... pan vibes perhaps? i'll have to think it over. in another universe she and daisy are a thing too btw
other characters:
caroline julian:... lesbian. no i will not give an explanation for this one. sham marriage and all.
karen delfs: big pansexual energy coming from this random profiler?? i like her
villains: (do not take those seriously, but also...)
pelant: unlabeled. getting strangled by hodgins awoke something in him but he didnt have the time to figure it out between 8x01 and 9x04
taffet: very VERY mean lesbian
epps: heterosexual incel
broadsky: internalised homophobia over booth, clearly
kovac: the man pretended to be married to his sister. i'm not sure i even wanna know
danish is such a beautiful language and im only interested in learning it because of a fucking fictional character
I love my lil self inserts because one of them has a constant battle with their identity and is the embodiment of déraciné and then the other is literally just randomly made a prince of hell at age 12 and everyone sorta just goes along with it
Tips for writing and drawing Wheelchair using characters: Your character's wheelchair can tell us a lot about them
When you first start learning character design, you'll often be told something to the effect of "use your character's outfit to tell us more about them" - and this same principles can be applied to a disabled character's mobility aids.
Mobility aids like wheelchairs, to many disabled people, are a part of us. They can be an extension to a person's body and chances are, if you're going to be using this piece of equipment every day for the foreseeable future (or at least for a good amount of time for the foreseeable future), it's going to start reflecting some aspects of your personality, your interests, your passions, especially when you remember, a lot of people get their wheelchairs custom built for them.
You can use your character's wheelchair to tell us a lot about them without ever needing to show/describe them directly.
Let me show you two examples:


Take a look at these two wheelchairs. they're similar in shape and build, but still pretty different to each other. Can you make some guesses about their users based only on what's shown here?
intended answers below:
Please note, the following points are all generalisations and the real world is rarely this simple. This is to demonstrate how to use disability aids to contribute to your character's design, not how to make assumptions about real people in real life.
So here are some similarities between the chairs:
Both wheelchairs have ridged frames, this means the wheelchair can't be folded in any way. These kinds of chairs can imply a few different things depending on the person. They are typically lighter, sturdier and more durable, and indicate the person probably will be using the wheelchair for a long time and/or has the money to get something built to last (or lives in a place where cost not an issue due to universal/subsidised access to healthcare). They are also typically better to travel with when flying, as they are less likely to be broken by airport security/staff.
Both wheelchairs also lack anti-tip wheels, which are a third set of wheels that extend from the back of the chair. Them not being present could indicate the person is likely pretty confident in their ability to use the chair without worrying about tipping out. It could also indicate they are in an environment where the anti-tips could be more of a hazard than a help, such as on rough terrain.
So lets look at some specifics for the green wheelchair:
Take a look at the wheels. The front wheels are pretty small and appear to be solid, while the back wheels appear to be quite narrow (compared to the orange chair anyway). This indicates the user likely lives somewhere with decent accessibility like a (well funded) city where they are unlikely to encounter unpaved/dirt roads/grass. Small front wheels and thin back wheels are good for manoeuvrability and a smooth ride over even terrain, but they will get stuck as soon as bumps appear, so this probably isn't an issue for this person.
While its a bit hard to tell unless you have seen other similar wheelchairs, this wheelchair is very long in the front, meaning the footplate and front wheels are further away from the seat than most. There could be a few reasons for this. One either indicates the person has very long legs, or a lack of motion in their knees, making it harder to bend their legs. This is moves the chair's centre of gravity forward by a decent amount, making it harder to tip back, which could indicate the person's legs are very light. You tend to see this most often in the wheelchairs of bilateral leg amputees, who are at a greater risk of tipping backwards due to a lack of weight at the front of the chair (even if they wear their prosthetics).
The colour of the chair is bright. This could simply be the character's favourite colour, or maybe this colour has some significance to them?
There are stickers on the side of the chair relating to the Paralympics. This could indicate the person is a fan, or perhaps had some involvement in the games?
The wheelchair has handles on the back, but they are able to be folded down. This is a popular feature for people who are independent enough to go out on their own, but still want to have the option for some help. folding down the handles also deters random strangers from grabbing at you (an unfortunately common experience for wheelchair users).
There is some mild paint scratching to the front of the wheelchair, but nothing too noticable. This is typical of older chairs and people who are a little rough on their chairs. Maybe they've had a few stacks and falls throughout the years, probably going a decent speed.
Ok, now let's look at the orange chair
This wheelchair has very large, inflatable front wheels, and very thick back wheels. This will make the chair slower and less manoeuvrable on flat/even surfaces, but much, much easier to push on rough terrain. This is supported by the amount of mud on the wheelchair.
The seat on this wheelchair tilts upwards slightly. This is called a bucket (or according to an old basketball teammate of mine, a dump-truck lol). This is a feature you typically see in wheelchairs made for people with spinal injuries who are unable to move their legs and engage their lower bodies or core to help keep them stable.
The back of this chair is very low, indicating that if this wheelchair user has a spinal injury, it's probably pretty low on their spine, likely fairly close to the hips, making the person a low-level paraplegic. Higher-level paraplegics and quadriplegics usually need a higher back to help support them and keep them from flopping over, since all the muscles below their place where their spine broke either doesn't work, or is significantly weaker. Higher backs though can get in the way of pushing and reduce mobility, so people who need less support will likely opt for a lower back rest.
This wheelchair has no handles, which indicates the user is probably very independent and doesn't need a lot of help getting around.
The paint on this wheelchair is very scratched up, showing the person is very tough on their wheelchair and doesn't care to get the paint touched up.
This wheelchair has no breaks. This is very common on chairs with larger tiers as they don't tend to be as effective, but also on many outdoor wheelchairs, for two reasons. One is because they are made for rough terrain, so chances are, you aren't going to go far without a big push to get you moving. The second reason is that to get over large bumps and obsticals in a wheelchair, it can be helpful to do very large pushes using the top and front of the wheel. When pushing a normal chair, most people will only use the top section of the wheel to push since it's closest, but these big pushes that use the front of the wheel make it easier to push, since you can benefit from downwards momentum. However, this is also where the breaks are located on most wheelchairs, which can create a hazard. I've lost entire fingernails by them getting snagged on the breaks when pushing this way. So if you live somewhere where the breaks are not going to be helpful to you often, it makes sense to not get them.
And here are the characters who own these wheelchairs


The owner of the green wheelchair is an amalgamation of a few people I knew from when I played wheelchair basketball. They're a bilateral leg amputee, and judging by their outfit (The Official National Wheelchair Basketball uniform for Australia), they're an elite athlete. This wheelchair is not the one they play sport in, but it still needs to be durable enough to withstand the rough treatment of airport staff when traveling, as well as heavy day-to-day use that comes with being an active person. While it needs to be rough, the person also seemed to want to prioritise speed and manoeuvrability, and likely doesn't need to worry about rough terrain too much, so they probably live in a major city.
The owner of the orange chair was inspired by a family friend of mine. They live on a farm, and need a chair that can handle life in those conditions, rough terrain and all. This comes at the cost of speed and manoeuvrability on smoother terrain, but honestly, anyone who's lived in the country knows you won't find many of those around there anyway, so that's not too big of a sacrifice. They are paraplegic, are very confident in their ability to use their wheelchair, and probably doesn't need help too often, but still benefit from some extra stability support from the raised seat on their chair.
Conclusion
Once again, these are generalisations, and in real life there are always exceptions, but I hope this helped demonstrate what I meant when I said you can use your character's wheelchair to tell us more info about them if you're smart about it.
I originally planned to do a whole series of these, showing a wider variety of wheelchairs and the people who they belong to, but I guess I kind of forgot because they've been sitting, abandoned on my hard drive for the last 2 years 😅. If that's something you folks would be interested in seeing though, let me know, I'd happily revive the series lol.