sapphic-scarlet-dynast - Sapphic Scarlet Dynast
Sapphic Scarlet Dynast

She/They, Trans, sapphic, 20, and I have a lovely girlfriend

161 posts

Have You Played GEIST : The Sin-Eaters ?

Have you played GEIST : The Sin-Eaters ?

By White Wolf

Have You Played GEIST : The Sin-Eaters ?

Everyone has a regret when they die. You realize you didn’t leave behind a legacy, maybe there was something you didn’t want to let go, maybe it occurred to you that you wasted your life. At the very moment of death, something deep inside cries out with this regret, begging to be saved and something answers. A Geist is a powerful ghost, forever changed by drinking from a river of death. It finds your last moments and answers for your cry at a second chance. It strikes a Bargain. If you decline, you will die then and there with all your regrets. If you accept, you let the Geist resurrect you with its ghostly powers under the condition the Geist shares your body. You have accepted.

You are alive once again. Your skin is a healthy glow, you still need to eat and breathe. You think you used to, speak like you used to. Biologically, you are alive once more. Spiritually, you are deader than a doorknob. You have been bound to a Geist who is what is literally keeping you alive. You’re no longer a human, you are now a Sin-Eater. You are counted amongst the dead now, you see ghosts wandering the world and haunting their attachments. You see how ghosts form their societies to escape the oppressive stranglehold of the underworld and its chthonic gods.

As a Sin-Eater you have developed strange new powers alongside your Geist. With these powers and the keys formed by the deaths of ghosts to unlock the gates of the underworld and explore and fight back the Underworld all the while helping both the dead and the living. Form a Krewe, a quasi religious group of Sin-Eaters, humans and even other ghosts that have come together with the same goals. You are bound to both the living and the dead, you are the what stands between life and death.

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6 months ago
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6 months ago

The unofficial guide to...

...naming your mercenary company:

You are not a "Legion" unless your actual fighting force is somewhere between one and five thousand, support staff not included.

Similarly, avoid numbered groups. Units listed as the "Dirty Dozen" or "Forty Thieves" may be called upon for a head-count to ensure that they are not guilty of false advertising.

You are not the [Adjective] Wolves, [Proper Noun/Noun's] Wolves, or in general anything related to canis lupus as a whole. There is a queue and until the last generation of units to take those names cycles out, nobody else can get anything wolf-related.

Always try to keep military-related names vague. Do not go with "Sappers" because that is very well-defined and clear. "Grenadiers", on the other hand, is harder to precisely pin down.

Intimidating names look great on the lists, but please note that "Executioners", "Butchers" or "Tyrants" tend to draw more fire than "Free Corps" or "Rangers".

At the same time, please note: the self-effacing, bashful-type names like "The Not Dead Yets" or "Better Than Nothing" are not as funny as you think they are.

No stealing names from mercenary units of better repute. "Stealing" here constitutes any name which, pronounced in casual speech, would be indistinguishable from the original, as in Erry-Danny Light Horse or North Wind Hylanders.

No names with words or slang considered profane on more than two planets. (Exceptions permitted for words used in an inoffensive sense, to the relief of the Slag Makers.)

No trolling search algorithms. Names along the lines of "Best Budget Mercenary Forces Security Solutions Security Manpower PMC" are disallowed.

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By the way it’s crazy to me that there’s an online culture that seems to promote a strong niche market for stories about trauma, myth and fantasy, and the wonders and perils of personal identity, AND YET Changeling: The Lost isn’t a smash hit.

Like obviously it’s one of the more popular Chronicles of Darkness games but it should take the world by storm. It’s not even my favorite and I think it should be the most popular, just cause the premise is that appealing.

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6 months ago

People please stop deadnaming the Chronicle of Darkness she has transitioned from New World of Darkness for like 10 years.


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6 months ago
The Watermelon Woman (1996) Dir. Cheryl Dunye
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