SKINBLEND: DONE!

SKINBLEND: DONE!
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More Posts from Simplypinksims
ENVY LOCS - Hair [FREE]
THREE individual Loc hairstyles
DOWNLOAD
These hairs were a trial run, and I thought I'd give them as a little gift, enjoy <3
![ENVY LOCS - Hair [FREE]](https://64.media.tumblr.com/96f088c3b6fd3a92dba2b63619e0118b/9012229917327c9f-fb/s500x750/bfe2fb1aee9de029621f4e508dbcda10a8f984cc.png)
TOU:
Y’all know the drill….
Don’t edit and re-upload my hairs (they'd still be mine) :(
Don’t claim hairs :(
Credit or tag me :)


Skaterboi Top Surgery Scars
hi. as i said in another post (at 1.33 a.m this morning??), i wanted to make some top surgery scars that showed some asymmetry and different shapes. heres that, ig
masc only
tattoo
light, med, and dark skin swatches. as with my other scars its a matter of mixing and matching to see whats best.
not allowed for random
note: these work with my top surgery tattoos but the lightest scar swatches don't look as nice as the darker ones in my opinion. comp issue, i think, will look at it when i can.
go forth, transgenda, yehh
download: sfs / patreon

I gave you life anew, vessel, and now you must repay the debt. You know what must be done.
The One Who Waits himself! It’s not cult of the lamb without him!
Thank you to all CC creators! Before/after:


well hi :3 welcome to deja’s skinblending guide. this is my first full written tutorial so excuse me if its not very good LAWL before we get started, here's the tools i'll be using
sims4studio
tray importer
photoshop 2022 (theres cracked version everywhere on tumblr)
blender 4.1
sims 4 ripper
blender + the ripper aren't required to make skins, plenty of people don't go that extra step, but i love using it for placement help
okay lets fuckin go gamers heres my very in depth process for making my ocs skins
miss dolly is gonna be our model today. she already has a skin but im gonna add some little details for the sake of example + some tats cause ive been meaning to anyway.

so when i first get started on making someone a skin, ill find a good base to use and then add details from other categories like nosemasks, eyebags, contours, etc.
my fav skin creators are @sims3melancholic and @thisisthem. my bases are usually thisisthem, and then i'll pick through a couple s3m skins and make notes on my phone about what parts i wanna take off of them (like, say, i like how a certain s3m skin's nose looks. i'll use that instead of a nosemask)
my goal when im gathering things i wanna add is to free up as many slots as i can. id rather add cheshire's freckles onto her skin than use up the freckle slot in skin details that i could use for something else, yknow?
ill repeat this process for makeup next. obviously im not giving my ocs permanent full glam, but some lipsticks can add better texture, you can get highlights/blush from........the blush section LOL and i love using this obscurus eyeliner at a low-ish opacity

just adds an extra level of detail i love. i think what keeps my sims looking consistent next to each other is that i tend to use some of the same details all across the board
make sure for all makeup/skin detail/tattoo category swatches you use, you make note of what swatch it exactly is. when you go into s4s to export the file, you're gonna have to manually select it and if u cant remember what skintone u chose out it can be annoying :/

note that she is completely nakey aside from her piercings while i pick what im gonna use for her skin! no clothing but u can keep on their hair. this is so we have a clear view of everything (and i mean EVERYTHING) for blender.
after you make sure u save the sim/household to ur gallery, you can close out of cas and save ur game! i forgot to do this bc im a fucking idiot but its okay bc you will not. its not REALLY necessary to do this as long as you know exactly what packages you need to locate for texture exporting
step one is done!!!! close out ur game

i have a million fucking characters so i made a deja senti skinblending folder to keep it all organized :-)

this is what it looks like inside. gives u a pretty good overview of what ur gonna be doing tbh. the 't' folder is all the textures we're about to export

thankfully i do have a version of dahlia saved in my gallery so even tho i didnt go it before i closed my game i can still show u what to do in tray importer lol. i have multiple sims in one household, so i narrowed it down by going up top and selecting dahlia / human / and her everyday outfit.

since im gonna give her this blush, i right click and hit open w package viewer so itll find it and open s4s for me

anime wow sound. im gonna change the color manually in photoshop so it doesnt matter to me what swatch i export. hit that green export button under the list of diffuse/shadow/etc (u dont need to worry about all those options, just diffuse) and save it to ur folder!
once ur done gathering ur textures ur good to close out of tray importer and s4s(we'll come back to s4s later tho)
thats step two! the quickest step lawl
this is where i start being a little extra. u dont have to rip ur sim and use blender if u dont want to, but i think it can rly help bc the default sim in s4s doesn't have ur sims facial features and can make ur skins look wonky/wont give an accurate representation of how itll look in game. this cuts out having to go in game/out of game over and over to check

so in simripper once u load up ur sim, the important part is to make sure u have it set to export the dae with separate meshes. once thats done u can import it into blender and there's plenty of other tutorials out there how to use simripper n all that.

so once u get the dae loaded into blender im gonna send u on a little side quest over to this ask i answered where i explain how i separate eyes from the head mesh. next thing ur gonna open is photoshop! or whatever u have thats similar

say hi to flat dahlia. u should have ur own guy but flat open now too :-) along with everything else ur gonna combine. in my case its blush and a titty mask. im gonna start w the blush so i zoomed into her face in blender. i went into the blush file and copied, then back into my base skin file and pasted into place with crtl+shift+v

please do not be like me. make sure u rename ur layers as you copy and paste them into the main skin file. do this because it DOES matter what order ur layers are in. u dont want to put ur highlight under ur nose mask cause the nose mask will just cover the highlight etc etc. i already lost what layer the new blush i added is. what is wrong w me
so when u have ur first detail pasted on and in place, ur gonna save the base skin file as a psd. then go into blender, and in the little textures window ur gonna replace the diffuse file ur dae came loaded with with ur new psd file

u should see the change u made but mine was super subtle so im gonna show it to u when i put on the cleavage overlay
when it comes to stuff like this, ur obviously gonna want to pick the closest to ur skintone swatch as u can. i did not do this, because again, im an idiot

mine is way too pale LAWL whoops. we can fix this tho

i add a hue/saturation adjustment and make it a clipping mask using that square w the arrow so the adjustment will ONLY affect the mask
from there i just make little adjustments until the color match up is as perfect as i can make it. for example for this, ik that it needs to be a little warmer and a little more saturated, so im gonna bump the hue and saturation sliders to the right and it was pretty much perfect



tiddies with no mask > with mask no adjustments > with mask and adjustments
and ur gonna go ahead and repeat that process with every single thing u wanna add to ur skin.
so as for tattoos! this is another thing ur gonna wanna rename the layers for because depending on how heavily ur sims can be tatted it can get A LOT

here's psyche's neat little tattoo folder. its separated into where the tattoo is and then

what it is
i find all my tattoo inspo on pinterest using flash sheets/keywords in the search. my ocs usually have sub-boards that i hoard inspo in for them specifically. dahlia doesnt have one bc ive never seen her as the most tattooed person, but i think she'd have some at least

this process is pretty much the same as putting on skin details! its all about adjusting to what u like. for example, i like when my sims tattoos are a little faded and a bit blurred at the edges cause it looks a little more real
when it comes to images i find on pinterest, ill save the image and first try to make it as clean as i can

for example, this lil guy

a curve mask made the whites brighter and the blacks darker as u can see. then ill go into filter > reduce noise to soften the harsh edges
then i flatten it, copy and paste to the skin file, n place it wherever i want it to go :-)


louder anime wow!!!
okay so now ur gonna want to make sure u .psd file is saved (it should be bc we've been checking our progress w blender) and then merge the visible layers (NOT flatten, merge visible. we need the transparency around the skin to be in tact)
ur done in photoshop and blender!!! good job :-)
step whatever number we're on. back into s4s!

ur focus is over here. make sure the option filled is the top one, and then hit the cas button

this menu will open, ur gonna go up to part type and find the option skin details, forehead. pick the first forehead wrinkle option that appears and hit 'next.' itll prompt you to save ur new file n give it a name, i usually just make it my sim's name cause i have a folder in my mods folder for specifically my cc
remember wayyyy back when we were exporting the skin details? ur gonna go back to that same section and hit 'import' instead of export. select ur skin's .png file, and poof !

ur skin :DD it looks great man good job
this part is EXTREMELY important. go up to the warehouse tab

in the 'data' section ur gonna see a box at the top labeled 'filter.' thats where i typed in 'compos' just so it would show me JUST the compositionmethod section since theres a lot of shit in there lawl. yours is initially gonna say '3,' but we're gonna change it to '0' mind you, this is because MY skins are all alpha. maxis match overlays do not show up on my skins because my comp method is set to 0, meaning it has top priority essentially.
after you do that, you can hit save and place that .package file you created into your mods folder!!! and GUESS WHAT BESTIE UR DONE!!!!! U DID IT :DDDD
of course, as always, you can always dm me if youre stuck on anything or need any more clarification. i am always open to help as much as i can. i rly hope this helped :-)
SIMS 4 CREATE -A-CULTIST CHALLENGE

Roll up, roll up, Baaph needs followers!!

I've been heavily inspired by a lot of the challenges I've seen floating around simblr, so I wanted to make this one in conjunction with my Cult of the Lamb obsession/render set.
The rules are simple, roll the dice indicated to build your cultist! I like to use google's dice roller and roll each die individually to avoid repeats!
& if you don't want to use the dice roll challenge guidelines, feel free to make a follower from your own imagination/inspo! The only real rule is to have funI
I've made a .PSD template (download here!) file for you to make a 'card' of your follower! I'll reblog all of them so please tag me! & after a while I want to make a master post of all of them together! (& if you can't use .pds there's a BLANK VERSION HERE!)


The fonts needed for the PSD are Distillery Display and Eczar Regular (linked for download!)
Feel free to include as much or as little backstory as you like with your cultist! They can be a cult elder, a disciple, a spouse, or a dissenter! It's all up to you!
If you're familiar with the game and this is enough info for you, go forth and create a follower! I can't wait to indoctrinate them! 😈🤣
If you're not, I've included more info below!
For those unfamiliar with the game, the objective is to build a cult to gain strength and power to release the god that's saved you from death.
Each new follower has a form (usually a monster or animal, but for this I've chosen animals), a color (ranging from normal neutrals to highlighter-bright colors), and a few traits that can be anything from zealous to coprophiliac.
They can be leveled up to become disciples. You can marry multiple at a time (but they'll get jealous). They can dissent and you have to throw them in jail.
It's a delight.
Here's an example of these cuties in game:

I tried to include the animals I knew I'd seen CC floating around for, but I'm also so intrigued to see what yall will come up with!
If you want more info for this challenge, there's a lot of useful information here!
Have fun!! Love y'all!