
trans christian, any pronouns. artist at heart, programmer by trade. this is my journal of sketches, project notes, and assorted thoughts β spanning games, technology, creativity, neurodiversity, and more!
970 posts
Astral Flex

Astral Flex
one of the first mazes i did fully digital without sketching it out first β it's just too big for paper! go from one dot to the other and back again along a different path.
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More Posts from Skysometric
"op art"! i finally remembered, the term for my mazes is op art. art made from geometric lines and shapes that create optical illusions, distortions, movement, perspective...
considering that's what my inspirations at megamazes called it too, i think i should start tagging it as such. i'll go back and re-tag them when i get the opportunity
i'm a big fan of art that doubles as function, like op art mazes, voxel art stretchmo levels, etc. it gives a reason to explore the art from every angle and discover new perspectives
of course that's related to why i like video games so much, hehe
Fifth Temple | Gravitas (Mari0)
This temple might be the trickiest one of the lot β the puzzles here are complex, room-filling mechanisms, and the patrolling enemies are on high alert! Maybe I should've toned this one back a littleβ¦ lessons learned after ten years ^^;


too big for paper... or so i thought! turns out it just *barely* fits in my isometric notebook π this is the first time i've ever DE-digitized a maze!
(final sketch on the left, sketch with underlying grid lines on the right. the shadow is from the binding, it goes right up to the edge!)

Astral Flex
one of the first mazes i did fully digital without sketching it out first β it's just too big for paper! go from one dot to the other and back again along a different path.
new stream archive! in which we split our attention between story and side-quests... so we split into two to tackle them all!