
trans christian, any pronouns. artist at heart, programmer by trade. this is my journal of sketches, project notes, and assorted thoughts – spanning games, technology, creativity, neurodiversity, and more!
970 posts
New Stream Archive, In Which We Take Our Yoyo And Fly Gracefully Over The City!... Into A Pit. This Game
new stream archive, in which we take our yoyo and fly gracefully over the city!... into a pit. this game rocks, full recommendation!
More Posts from Skysometric
make no mistake, some of it will still be wtf

alright i think i know what we're playing on sunday: i have more old Mari0 levels.
in fact most people don't seem to know this, but i've had my hands in like a dozen (smaller) mappacks over the years! our next batch will be less WTF and more like... a journey through my growth as a level designer
new pre-stream archive – in which i discuss old football traditions (though i'm currently non-practicing), and detail my history with the Frogger series.
This weekend's stream forecast (Feb. 22nd)
...is gonna be a weird one, cause i'm flying by the seat of my pants!
here's what i know for a fact:
i will be streaming both Splatoon 3: Side Order and Penny's Big Breakaway
i will be streaming both on Friday evening (7PM Central) and Sunday afternoon (3PM Central)
Side Order will begin first thing Friday evening
i am not sure what shape things will take after that!
it's possible i may do a double feature of both games on Friday evening and then continue Side Order on Sunday! it's also very possible that i will finish Side Order in one sitting on Friday evening and get to Penny's Big Breakaway on Sunday. or i might do something completely different, who knows?
join me this weekend for some exciting new releases – or if you're avoiding spoilers, i hope you have a good time playing both games!
alright i think i know what we're playing on sunday: i have more old Mari0 levels.
in fact most people don't seem to know this, but i've had my hands in like a dozen (smaller) mappacks over the years! our next batch will be less WTF and more like... a journey through my growth as a level designer