thebowynntradition - THE BOWYNN TRADITION
THE BOWYNN TRADITION

Exploring the Faith, Sacred Way and Mystical Arts of the Bowynn Tradition

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Bowynn Gods: Brand

Bowynn Gods: Brand

Bowynn Gods: Brand
Bowynn Gods: Brand

Brand (Brand)  Brand is the god of music, prophecy and oracles. Brand is the son of Anhur and Rhya and the twin brother to Kord and brother of Brenda. His very name means “Light.” Not physical light but Light as in “Enlightenment.”

     There was always a special friendship and bond between Brand and his brother Kord. This was clear from their birth. So close were the two that their cousin Mano became enraged with jealousy. Often Mano would pick on the brothers. Brand in particular for Brand was considered the most handsome of the male gods. So, it was more than often that Mano would play practical jokes on the two. This went on for many years. However, one day, one of Mano’s jokes went too far and backfired on himself. So enraged, Mano wanted revenge on Kord and Brand more than ever.  He took Brand’s sister Brenda, the goddess of love and hid her in a cave and trapped her there. This started a long war between the three young men. Then one day while Brand was sleeping in a field, Mano attacked and slew him. Kord in the meantime, not knowing this, snuck into Mano’s home and freed Brenda.

     When they got back to Brand, it was too late, the handsome god was dead. While Brenda wept for her brother, Kord went on a mad hunt and after a long battle, defeated Mano and imprisoned him. Back at his brother’s side, Kord and Brenda wept and begged the gods of the world of souls to bring Brand back. Anhur said that to bring Brand back, Kord and Brenda would have to go to the underworld and bargain with Chumash. This Brenda and Kord did and the god was taken back with Brenda's plea that Chumash brought Brand back to life.

      It was also during this war against Mano that Brand and his brother Kord created the Kii in order to protect the land that battled on and mortals. Some of the Kii they created were small and others large, depending on the attribute they were bestowed to protect. Not to be outdone however Mano created the Tii, spirits of ill repute.

Since Brand's resurrection Brand took up less of a role as a warrior and more of a god of wisdom. He built, with the help of the god Kane, the first Vlanato Thanto {Oracle's Temple}, blessed and sanctified the first Vlanatos {Oracles} and gave instructions on the design for Bowynn Thantos {Temples}. He also created the strict codes by which all vlanstos need to live by. By taking the Bowynn alphabet he devised a divination system for people to use.

      Together with his brother Kord, the two represent the epitamy of brotherhood and friendship. One being the defended and protector and Brand being the thinking and voice of wisdom. The two together see over friendship and the rights of blood-brother making. They guard well over such friendships. Brand’s harp and voice is said to be that which brings such friendships together.

     Brand is considered of all the gods, the most handsome. This beauty is called ‘radiant’, and some say his presence and beautiful radiance has a sort of hypnotic power. Brand and Kord’s deep friendship are considered the very symbolism of true brotherhood. In art and in visions Brand is at most times depicted as a handsome young man, clean shaven, with light colored hair and carrying either a lute or flute. Brand has two immortal golden gryphons as steeds, which are his companions. Their names are Amber Wind and Honey Wind. Sacred to Brand are the Gryphon, Cattle, the harp, flute, amber stone and wreath of oranges or limes.

Bowynn Gods: Brand
Bowynn Gods: Brand

Kord and Brand Bronze of Brand

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1 year ago

Bowynn Gods: Abbennaea

Abbennaea  (Ab-bhen-nay-ah)  Goddess of all sorts of offerings and libation. She is the daughter of Phaenixx and Sumon. Abbennaea is a rather young goddess, mother-like in appearance, said to be graced with deep red hair. She is the goddess that receives the spiritual essence of the offerings sent to the gods by mortal men and in turn, turns them into “that which is good for all beings.” After the “Great Migration” of mankind, Abbennaea was said to have spent her “7 sacred nights” among the first tribes and taught them the arts of making incense and what offerings were allowed to be offered to the Akua. After the god Mano tricked mankind to sacrifice blood to the gods, it was Abbennaea that had to come back to mortal man, cleanse their altars and re-teach them all that what was acceptable.

    In Alaway, Abbennaea is not only a messenger of the gods but has the duty to purge and cleanse the halls with incense daily; burning Tsa'hekas of incense to dispense the energies from the night before. It was Abbennaea that cleansed the great hall after the battle between Mano and his cousins after one fight took place in the halls of Alaway.

    Abbennaea is said to be of a most loving face and of natural beauty, her garments often of reds and she is depicted always with either a single stick of incense in one hand (or a bundle of sticks). And in the other hand, a libation pitcher. She is often said to take the form of a bird or butterfly if she does mingle among men. The butterfly being her totem


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1 year ago

Bowynn Gods: Arn

Bowynn Gods: Arn

Arn  (Arn)  God of the North wind and the lord of the north. In some respects also the god of winter. He is often called “The Winter Wizard.” He is the eldest of the wind gods and as such, he is sometimes considered their watchers. Arn is the god that the goddess Myliea wed on the holiday of Kymeliea (also known as Candlemas and Imbolc). Their home resides in the far north and he accompanies Myliea on her first appearance on the winter solstice. In some ways, Arn is seen as a Bowynn version of Father Christmas and Santa Claus; On Winter Solstice eve Arn visits the homes that are decked in winter finery and have a candle lit in the window. If content, Arn will knock his staff on the doors and shutters, blessing the house and leaving a small gift at the door. Often these are in the form of foods; nuts, dried fruit and for kids, candy is left. Much like his contemporary, Arn has a stable that houses 12 great elk, which serve as his mounts.

     Arn is seen as an elderly man, sometimes adorned with white bird wings. His garments are of blue color, a wreath of holly on his head and in his hands, a staff with lantern on top, shaped like an acorn. When not in his godly form, he will appear as a white wolf or cardinal. Both of which are sacred to the god. On his side is a shoulder bag which holds the gifts to mankind. Arn is sometimes seen accompanied by the older winter mammoth god, Yormell, who also bears the same title of “The Winter Wizard.”

     Sacred gifts and offerings to Arn often consist of milk, fresh water, elk, wolf, feathers, cardinal, snow and white flowers. Pretty much anything winter and north wind related is sacred to him.


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1 year ago

Bowynn Gods: Anhur

Bowynn Gods: Anhur

Anhur (An-her)  Anhur is King-Father of the gods, Son of Brea and Unthar. Anhur is the god of families, men, fatherhood, laws, virtues, courtrooms, justice and men’s rites.  Anhur is the son of Unthar and Brea. He is the ruler of the earth and considered king of the Gods in the Bowynn faith. Being the figure-head of all the Akua, he upholds law, justice and morals, and this made him the spiritual leader of both gods and mortals. His symbols are the scepter, the hawk, wolf and the Maple Tree. Ultimately, Anhur is the God of Councils and councilors. He is a patron to all men and men’s rites, rituals and initiations. He lends wisdom to fathers. He is the god-king of justice, law, order and all virtues. He is a god of protection, liberty and freedom. Anhur is protector and patron of the king and his family. As the supreme deity, Anhur oversees the conduct of civilized life.     

      When born, Anhur and his brothers Chumash and Tane were living in the Second Age. Back then the rulers of the gods were his parents, aunts and uncles. The three boys quarreled often to their parents, who of the three would end up ruling what realm of the earth. The gods sent them into contest with a bow and arrow. The rules were that wherever the arrow that each one of the boys shot would land, that would be the realm they would rule. Tane’s arrow landed in the sea and Chumash’s landed in on another continent where one day mortal spirits would make their home far across the western sea. Anhur’s arrow however landed in a tree. None of the gods could agree what the ruling would be for such a shot. The Great Creator Bia was asked to judge the shot and Bia ruled that the realm Anhur would rule was the earth and the air. And so Anhur’s Kingdom was gained

     Next Anhur set on his first great task; to attain his totem animal. He picked not just the wolf but the king of the wolves, Lankner. But Lankner refused to be treated as a Totem animal. This led to a great chase and battle between Lankner and the young Anhur. Eventually the chases and wrestling were too much for the king of wolves and his mortal body collapsed and died. Grief stricken, Anhur saved the soul of Lankner from entering Daunnat and thus not only obtained his totem but to this day, he is Anhur’s immortal hound. Not as a pet but as a brother.

     Anhur fell in love with the Goddess Rhya. But she refused his advances till he showed her his true love. by Rhya's request, Anhur built the great Hall of the Gods, Alaway. This was not to be a home for them to stay in all the time but a place to where all the gods would meet for evening meal and sleep. It was said that an oath was made with all the gods that no matter what friction was fused during the day between the gods, when they enter Alaway to eat, all differences were left outside. It took Anhur 7 days to complete Alaway alone, but its completed state would make it the grandest of all hallows. (see “Alaway”)

     Anhur in appearance does not come off as a king, as much as he is seen as a father figure. That is to say he seems to present himself as a man in his 40s. Fully bearded, crowned with a circlet, helm or a wreath of maple leaves and with a staff in hand. His hair is said to be golden brown and his eyes green. Often Anhur is seen with Lanker the immortal wolf, or a wolf himself. His clothes are that is a counselor, warrior or a king, but of earthen colors.

Bowynn Gods: Anhur

Embroidry & Paint of Chumash (left) and Anhur (right) - created by Ksandra Weldess - 2011


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1 year ago

Bowynn Gods: Briora

Briora  (Bry-or-rah)  The Briora are Kii (spirits, fairies, nymphs) of wisdom, organizers of books and protectors of buildings like libraries and other places where tomes of knowledge and records are kept. The Briora are diminutive spirits a lot like their European Fae cousins but do not bare wings at all. They take up residence in libraries among the books, where they indulge in reading, cleaning, maintaining and sorting books that are out of place. The Briora are the immortal essence of the term “A treasure in books.” In Bowynn libraries, images of the Briora and a shrine to them are kept. Most heavy readers will even places small images of Briora on their own bookshelves. Gifts to them are generally simple like a candle and incense. Even candy. 


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1 year ago

Bowynn Gods: Ano Taya

Bowynn Gods: Ano Taya

Ano Taya  (An-oh Tay-ya)  The Ano Taya are three goddesses that preside over “Fate.” The three goddesses are Nae (the past)  Narna (The present)  Nareen (The future). The Ano Taya are 3 of the few gods that never leave Alaway. Instead, they forever sit in front of a giant loom and weave the great tapestry of life; whose threads present every mortal ever born. Unlike the Greek and Roman Fates, the threads do not hold the very essence of mortal life. So, if they are cut, mortals do not die. The threads of the Ano Taya weave represent the paths of life we take, the threads that are woven in with are those we met in life. Grandmother Nareen tends to what was woven. Mother Narna weaves in the new threads and Nae prepares the threads that shall be woven into the loom.

     It is said that when the Ano Taya finish the current tapestry of life, this age is over. Then they will then start over making a new tapestry, and a new age shall begin. Currently mankind is the forth tapestry woven by the Ano Taya. The past tapestries they have created are hung in the great hall of Alaway.

     Sacred gifts offered to the Ano Taya goddesses are candles of white, red and purple. Also Fillets of the same color and votive images of the goddesses. The number 3 is most sacred to the Ano Taya so any offerings in the amount of 3 are most welcome by the Ano Taya.

Bowynn Gods: Ano Taya

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