
Definitely not a game dev pretending to be a writer. Aro/Ace
163 posts
Alterra Update!
Alterra Update!
I’m feeling kind of out of it today, so here’s just some random city data copy-pasted from one of my many world building lists. Most of them don’t have any information about them, but I’ll go more in depth in a future update.
The 5 cities of unity;
-Dawncrest (Novélia)
-Aguefort (Corkus)
-Cinfras (Kio)
-Helioa (Rings of Troms)
-Hylinn (Runa)
Other cities;
-Hytolra (Elven):
-Vreedon City (Human): Capital to the province of Vreedon
-Vreeport (mixed): Home to the second largest legal port in Alterra.
-Thetville (Human):
-Niseton (mixed): Small village near Thetville
-Outerton (Human): A self governing large town, and third largest bounty hunting town after the fall of Blackwood.
-Blackwood (destroyed, former bounty hunting capital)
-Olmic (Dwarven): World’s largest producer of steel, steel alloys, and silver.
-The Multitree (High-Elven): Home to the High Elves, all visits must be scheduled and approved beforehand.
-Tal Aln’ir (Elven)
-Nae’lar (Elven)
-Helmsgate (Dwarven): Dwarven Capital of Corkus, and the blacksmith capital of Alterra.
-Rymek (mixed, Dwarven / Golemic): A dwarven made city where Golems can live safely outside of Unity Cities. Also the highest educated non-capital city in Alterra.
-Arca’nir (Elven)
-Argoth (mixed, Dwarven / Orken / Human): Main port of Corkus.
-Y’ fae (Elven)
-Angia (Elven)
-Koerra (Elven)
-Nae’orr (Elven)
-Bankwood (Human): Second largest bounty hunting city in Alterra.
-Nae’a (Elven)
-Tal Helia (Elven)
-Val T’orin (Elven)
-Arca’fae (Elven)
-Ori (Elven)
-Kangdor (Human):
-Ru’ina (Elven)
-Arca’nir (Elven)
-Tal’lynn (Elven)
-Arca’lynn (Elven)
-Arca’rö (Elven)
-Helguard (Dwarven): A military city built beside the largest HellHole on Alterra. Soldiers trained here are some of the best in the world, and often travel abroad hunting monsters and preventing demons from coming to the surface.
-Bankside (mixed)
-Sowick (Human)
-Setwick (Golemic)
-Tort (mixed): Capital of The Rings of Troms, and home to the largest port in the world. It’s so large, it connects to the port of the Unity City Hilioa. The lush jungle provides Tort with vast amounts of exotic fruit and spices, and is responsible for exporting over 90% of the world’s spices. The vast amount of life also makes it a very attractive destination for those learning magic.
-Anri (Arcanic): A magic city located in the only desert left on the planet, besides the Warlock Wastes. The desert’s strange magical properties and relation to Dragon’s Peak make this the best place in the world to study the arcane. Any rumors saying that Anri is working together with The Lord’s Wastelands are unconfirmed.
-Death’s Gate (mixed, Human / Orken): New bounty hunting capital of Alterra, and closest town to the Lord’s Wastelands.
-Tell (pirate town)
Continents;
-Novélia
-Corkus
-Troms
-Nesaak
-Kio
-Runa:
-Frowynn
-Hylinn Isles
-N.O.V.A. Territory
Mountains;
-Split peaks
-Dragon’s Peak
-Vualt mountain
-Durok mountain
-Mount Feln
-Mount Buro
-Twin Peaks
-Mount Brimstone
-Spikecaps
Dwarven mines;
-Mt. Vualt mines
-Mt. Durok mines
-Mt. Feln mines
-Mt. Buro mines
-Mt. Brimstone mines
Points of Interest;
-The Lord’s Wastelands:
-Warlock Wastes
-The Droughted
-The HellHoles
More Posts from Writingalterras
Crap, forgot to post again.
Uhhhhhhhhhh, idk what to post this week.
Here’s a world map of Alterra, I guess. Next week I’ll delve into some of the cities

Due to a series of “unfortunate” accidents, everyone in the city believes you are the secret identity of an up and coming supervillain. In truth you are a retired supervillain who faked their death years ago and now this upstart is going to get a taste of what true supervillainy looks like.
DID SOMEONE SAY Sir James William Hudson Honorborn?
How to write charming characters
With both positive and negative aspects to their personalities, charming characters can be difficult to write convincingly.
Whether you're writing a romantic love interest or a compelling con man, here are some examples for giving your charming characters depth.
How do they behave?
Attentive listeners: they pay close attention to people around them
Take pride in their appearance
Are happy to share personal space
Speak with a strong voice and an energetic tone
Are often hospitable and give off an air of welcome
Always give the impression that they are happy to see you
Demonstrate empathy
How do they interact?
Have a firm handshake and make strong eye contact
Are often encouraging
Compliment freely
Use humour to create a fun atmosphere
Communicate physically (through touch and gesture)
Make a point of using a person's name
Initiate conversations
Describe their body language
Have a relaxed stance with a straight and confident posture
Inclusive and attentive
Mirroring: they will mirror the body language of the person they are interacting with
Will lean forward to show attention
Lightly touch to create connection
A slight head tilt to show interest
Rarely cross their arms or legs
Maintain eye contact
Describe their attitude
Carefree
Good sense of humour
Friendly and playful
Self-aware
Opinionated and confident
Exhude an impression of honesty
Good intuition
Highly social
Polite and respectful
Eager to please
Potentially manipulative
The positive aspects of charm
Charming characters put people at ease, praise them freely, and boost their confidence. They make friends easily, talk their way to favourable resolutions, and are often the centre of attention.
They have impeccable grooming, conveying trustworthiness and concern for others, leading to a sense that they have your best interests at heart.
The negative aspects of charm
A charming character can manipulate others for personal gain. They can be overbearing, exerting their will on less confident individuals.
Their charm often draws focus, making others feel inferior, making them perfect for a protagonist to exhibit personal growth, or for a villain that a reader will fall in love with.
While it’s not enough, it’s a strong foundation. Good side characters need all of these things, yes, but they also need:
-things that won’t change about them, most commonly their personalities
-their relationship to the MC
-Morals and motivations of their own
-Mannerisms and the way they speak / do things
-notable differences to the mc
-their mental state
-how they talk to different people, like a best friend or a stranger.
-ect.
There are plenty of things side characters should need, because they are people in the story just as much as the MC is. It’s a lot more time consuming to write fully fledged out side characters, but it will be so much more enjoyable if you do.
Creating Memorable Side Characters
Not everyone gets to be the star of the show. Side characters fill out your world and add context to your main character’s journey. Often they are the parents, friends, or coworkers of your main character and as important of a role they play in the MCs life, it’s easy to forget they exist until we need them next.
While they shouldn’t take the main stage, creating memorable side characters gives them a sense of realism and importance. They can provide motivation, inspiration, or a little bit of support when the MC needs it next, which will all land harder if we care about them as people. So here’s a few ways to do it:
Give them a little arc.
While the journey of the main character is why we’re reading your story, they aren’t the only people who can change. Allowing your side characters some development across the story, even in small ways, can add a layer of depth and intrigue to them. This can look like going from “dad hates all of MC’s friends” to “dad houses and feeds all the friends when they need it most”.
2. Give them a space
Unmemorable characters are treated more like tools to the narrative than people. If your side character shows up wherever they are needed at any given time, they’ve become a plot convenience rather than a person. Give them a place to exist—they hang out in the library, they can be found at the café down the street, they’re three phone calls and a flare in the sky away. Give them a reliable place that’s just theirs.
3. Give them a point of interest
While your side characters aren’t going to be as fully developed as your MCs, you can pretty easily give them some intrigue and the hint of a broader life by giving them a specific point of interest. Maybe the friend is in the photography club, the parents go out to drag shows on the weekend, the coworker always has a new crochet scarf to bring to work, etc. Just make sure it doesn't stand in alone for further character development.
What are some examples of memorable side characters you can think of?
Writing With Folklore Blog Directory
Looking for something specific? This list is updated periodically with every post I’ve ever made! Start here if you’re looking for…
Characterization/Development
2 Alternate Character Creation Techniques
Character Creation with Tarot
Character is Plot
Characters Contradict
Creating and Using a Logline
Subtext: What We’re Not Saying
The Past, Present, and Future of Your Character (Tarot)
There’s no Such Thing as Fluff
Troubleshooting Your Dialogue
Voice is What They Say, Not How they Say It
Why is Your Antagonist the Antagonist
You Only Get One Character Introduction
Plotting
Finish Your Drafts
Motifs and Throughlines
Should I Edit or Rewrite?
Stick to your Twist
The Last Chapter
Troubleshooting your Plot
Your Plot will Always have Holes
Outlining
Finding your Title
Master Planning Checklist
My Favourite Chapter Titles from my Projects
Outlining Part 1
Outlining Part 2
Outlining the Short Story
Theme is not a Question
What Happens Next
You Don’t Need to Write Chronologically
Worldbuilding
10 Questions to Ask About your World
Building your World
Throw Out your Details
Writing Prophesy
Theory
Beginner’s Luck (The illusion of a perfect first draft)
Camera as Narrator
Expanding on the Narrator
Experiencing and Writing
How to Sentence Structure
Maintaining a Writing Schedule
Read it Out loud!
When Writing Needs Therapy
Why Screenwriting is a Good Model for Novel Writing
Writing is Feeling
Writing Requires Fuel
Zoom in
Misc. Writing Advice
Don’t Write What You Know, Write Genuinely
Forget Clarity of Description
Grave Tending
Keeping Secrets is Risky Business
Movement Kills Pacing
Nailing Your Pacing and Rhythm
Passage of Time
Sentence Structure Ask
Suspension of Disbelief
Trust your Readers
Writing about Sensitive Subjects
Writing about the Holidays
Writing a Universal Story
Writing with Intention
Prompts
Character, Prop, Situation
Exploring Humanity
Musical Writing
Now They Meet
Secrets
Sparking an Idea
There’s Magic in Cities Too
Write Without your Vices
Folklore
Banshee
Bigfoot
Doppelganger
Fairy Tale: The Sleeping Beauty in the Wood
Gargoyles
Gnomes
Goatman
Golem
Griffin
Kelpie
Krampus
Leprechaun
Loch Ness Monster
Mothman
Phoenix
The Bray Road Beast
The Headless Templar
The Jersey Devil
Will-o’-the-Wisp
NaNoWriMo
Developing your Nano Protagonist
Finding Your Nano Idea
Outlining your Nano Project
Setting a Custom Nanowrimo Goal
Inspiration
Alienation and Creating
Art Requires Vulnerability
Carry a Journal
Discovering Your Weird Brain
Do you Diary
Facing the Blank Page
Happy New Years! (eve)
I’m Still Writing Despite Everything
Is your Idea Original?
Looking Forward to Looking Forward
Mental Illness and Creating
What Makes you Wonderful?
Why I write