
Definitely not a game dev pretending to be a writer. Aro/Ace
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Long Ago, A Young Elf Met A Young Human In The Forest Of Eternia And They Became Best Friends. Now, A
Long ago, a young elf met a young human in the forest of Eternia and they became best friends. Now, a millennium later, that same elf faces his old friend, the now terrible lich lord, in the same forest.
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More Posts from Writingalterras
I’m going to be honest, this is why I haven’t finished draft 1 of my novel yet…
The fuck when you started with a 2,000 word one-shot thrown together and published at 2 am. And now you're staring down the barrel of a 10,000 word chapter of a multi-chapter fic with three spin-off fics, a crossover and a prequel in the works 💀 💀 💀
Thanks! This is really helpful, I’ve been worrying about what I’m going to do for my cover. Do you have any good suggestions on how to actually get your book printed?

The post is full of great insights, but here are some of the top tips to give you a sneak peek:
Top tips to making sure you’ll get quality book cover design
To give you the best chance of finding quality illustrators and artists for your cover art, these are the top tips from the publishers I spoke with:
Find artists who have worked on commission before. Make sure they show evidence of problem-solving, and that their portfolio gives a clean and clear idea of their style.
When in discussion with an artist or illustrator, make sure you can describe what you’re looking for in 5-10 words. This gives your designer a clear idea of what you want for your book cover design and ensures they’ll be working to a clear brief. If you can describe your work succinctly, then they’ll be able to design a memorable cover that reflects exactly that, and nothing else.
Look for illustrators who suit your themes. You might really love an artist’s work, but if they specialise in subdued, soft lines and specialise in fantasy art, they’re probably not the right designer for your romance or horror cover.
Do not ask for custom samples without being willing to pay a fee. Never ask an artist to work for free. You can get a sense of their style from a portfolio, but if you want to see tailored work samples, you must be willing to pay them – you will attract better-quality designers.
Always work with a contract. This is essential for both parties to ensure you both know what is expected from the other. It alleviates the likelihood any nasty surprises and keeps both parties protected from things like intellectual property theft or copyright infringement. Besides, if an illustrator isn’t willing to work with a contract, that’s usually a red flag that they’re someone you don’t want to work with. It’s worth it for that reason alone.
setting
Setting the scene is one of the best tools a writer can have, as it allows for the reader to truly feel immersed in the story. But… how can an author set the scene? Is there a foolproof way to immerse the reader? (hint: the answer is no, lol.) Here are some things that help me build background and establish the setting. [as always, there’s no pressure to use any of these tips; writing is a unique process and there’s no “one size fits all” formula for it.]
Ordinary does not have to equal boring. Sometimes, it can be hard to escape the pressure of an interesting, entirely unique setting to provoke a reader’s interest. However, it can be hard to fulfill lofty expectations like those! Furthermore, there is absolutely nothing wrong with ordinary settings. In fact, embracing normality can really enhance a story. Office buildings, schools, grocery stores, gas stations… All of these places may seem ordinary, but that doesn’t mean they’re uneventful. In fact, each place comes with its own unique challenges and occurrences, which is really useful for writing! Mundane activities such as purchasing groceries, walking out of a movie theater, and visiting a library for books can all create additional outlets for interaction and occurrence.
Look to the details. This one is pretty self explanatory and probably something everyone already knew, but I figure it can’t be overstressed. The details really do make a difference! Little things like the way an office worker’s desk looks can reveal a lot about their character. For example, is their workspace cluttered with scattered papers? Or perhaps it’s pristine and looks nearly untouched? Those kinds of mundane things can be utilized to further establish your character’s desires, motivations, personality, etc.! Exploring a character in small, seemingly unimportant ways is pretty enjoyable and a fun exercise to further develop your character-building abilities.
Utilize weather and climate conditions to add effect. This is another simple way to add some character to a scene! Weather can add symbolism—if a character is feeling melancholy, it may appear gloomy outside—but it can also simply add more detail and further flesh out the scene. Even better, the scene doesn’t even have to occur outside! Weather conditions can still be noticeable from inside a building—think of the sound of precipitation, the presence/absence of sunlight, and the way light reflects off of different surfaces!
Embrace change. Sometimes, a story necessitates a return to a setting that already has been introduced. In these moments, it can be helpful to think of any potential changes that may have occurred since the last time the setting was visited. This can manifest in large-scale ways—such as a banker returning to their place of work, only to find that the building has caught fire and is now just a pile of rubble—or small-scale ways—think of a graduated student returning to their elementary school, only to find that it feels much smaller. Simple things can represent far bigger elements of a story—for example, a missing chair can represent a person’s death or foreshadow their future absence… a previously tidied area turning messy can hint at a future conflict… After all, most settings do not remain entirely unchanged. As people come and go, things are left behind, objects are moved/altered, and more!
Think about noise. Different settings will come with different levels of noise, which can also affect character interactions and conversations. If the characters are standing in a library, their voices may shift to hushed whispers. If there’s potential for eavesdropping (aka they’re in a public space), there may be different gestures and means of communication.
©2023, @defectivehero | @defectivevillain, All Rights Reserved.
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Please send me as many asks as you like, I will gladly delve into immense detail about any part of my worldbuilding. 300 words minimum, guaranteed!
for any writeblr: interact with this post, so i can send random asks. it'll take a while but i'll send.^^
also it ain't necessary to follow me, whatsoever.





I very unfortunately forgot who made these beautiful art pieces, but I think they fit this prompt perfectly.
If anyone can post the source, that would be great. I encourage all of you to look for the original artists, and give them the love they deserve!
Edit; art made by Piesarts
Your evil mother was killed by a demonic entity that took her form. It planned to torture you by revealing itself when you grew up, and feast on your terror and fear. When the day came, however, you felt no fear or despair. Instead, you thanked the demon for being the best mother ever.