But Maybe You Get Muscle Memory To Counteract That - Tumblr Posts
1 year ago
this weekend I learned about a drinking game called Splitting the G. you get a full pint of guinness in a guinness glass. you pick up that beer and take a big chug. you put the glass back down and look at the level of the beer. if it's between the top and bottom of the G in Guinness you have split the G and you win (or maybe don't lose?)
anyway I'm leaving this here for ttrpg design tumblr to make a resolution mechanic out of. I'm thinking something along the lines of
split the G - succeed
don't drink enough (G still in the black) - fall short
drink too much (G fully in the clear) - overextend yourself and expose yourself to danger (but maybe with some benefit or opportunity for really going for it?)
Tags :
ttrpg
ttrpg design
ttrpg mechanics
resolution mechanics
there's escalation built in because you're drinking so each check is less likely to succeed
but maybe you get muscle memory to counteract that
also you could of course do this with non alcoholic drinks too
substituting something carbonated brings its own challenges
is that how you do different difficulties?