Fallout Dlc - Tumblr Posts
But seriously. NOT. MIRELURKS.
What I want in the Far Harbour DLC
Not mirelurks
First is release order, second is a sort of "story order" (Where the overarching plot becomes more apparent as you go), third is difficulty order (based on suggested level). These are the three most popular orders I see online but my main source is Reddit (Derogatory) so I wanna see what Tumblr says.
Fallout fans pls reblog for larger sample size!!!
I'm reaching the conclusion that I only really like 2 of the Fallout 3 DLCs and even then I don't think Point Lookout is as good as people say. I don't like the subhuman hillbillies or the shallow stupid tribals (both the optics of their presentation but also Fallout 3's horrendous bullet sponge issue). I don't care that much about Desmond when the great game stuff kinda ends as it gets started (especially when Dean Domino is a similar idea done better) and the final confrontation is super weak. It's really held up by the atmosphere.
The Pitt is my favourite but even that isn't perfect given it's final choice. It's a better moral dilemma than most of what Fallout 3 offers but not much seems to meaningfully change if you put Werner in charge, especially given that he's in this more for the power play and less for slave abolition. It really comes down to what party you trust more than anything to do with the slavery OR the baby kidnapping. I also wish they had the guts to keep your items the whole time Dead Money style - have you leave everything in the capital wasteland instead of at the gates. That way the ending doesn't become ridiculously easy on high levels and you don't have four guys take down someone in power armor with plastic batons.
Broken Steel and Anchorage are both fun turn-your-brain off corridor shooters in the Fallout Engine. Steel might be the preferred one just because of the scale of everything but the new enemies are some of the worst bullet sponges I've seen in a game maybe. Writing wise they are both awfully shallow
I see why people enjoy Mothership Zeta's quirky cast of characters but I cannot get past the gameplay. Textbook definition of a hallway shooter, and a bad one at that. Hundreds of identical and uninteresting bullet sponges that ends with the clunkiest execution of spaceship combat possible. I'm only planning to replay it once to see if it's more tolerable in early levels before the scaling kicks in.