Roleplay Tips - Tumblr Posts

1 year ago

Don't just be pretty, be present. Write with the world like it's real.

There is a lot of beautiful writing in the RPC, a myriad of wonderfully different styles and preferences, and that is an excellent thing! If this tip doesn't feel like it is for you, that is okay! Everyone has different styles and desires; it may resonate with some people and not with others and that is absolutely okay. No one needs to be an expert at anything--I'm certainly not! I almost never edit replies, sometimes I just babble pure nonsense, and I'm a tiny bean of an RPer in a sea of amazing artists. These are just thoughts that have been kicking around in my head for a while, and that I hope will help someone here and there.

Don't just be pretty, be present.

Rather than stressing over how pretty your reply is, whether that means word choice or the actual formatting of the post, consider how present your character is in that post. Are they just passively reacting to a situation or a statement? Or are they really interacting with whatever is going on? Whether it's purple prose or stripped down simplicity, for some people things will feel a little flat, a little hollow, if a reply is especially passive--if a character responds but gives nothing back.

Is one of the characters carrying something weird around in the scene, like a chunk of 2x4 or a broken trumpet? Whatever it is, consider having your character interact with that element. Since it has been introduced, it exists, and there is nothing wrong with having your character notice it. Maybe they interact verbally, by asking about it. Maybe they interact through the narrative, by thinking something about it, or having an emotional response to it if it might be something they have previous experience with. Or, hell, if it really feels too random, you can have your character think that. Just like, What the hell is Joan doing with that trumpet? I don't want to deal with any more weird shit today.

React to what is around you in the scene. Interact with the world. If you're in a castle, maybe consider having your character touch the wall and make note of the texture. If something horrible is happening, don't just repeat a list of the events that happened, but show how your character reacts. You can show reactions internally or show reactions externally, and you can absolutely do both! Showing internally could mean demonstrating through their narrative or their thoughts how they feel about whatever just happened. Does it terrify them? Is their heart pounding? Do they want to run? Are they struggling to continue to stand next to their best friend? An external response might be describing their actions without touching on what's happening in their head--like taking a few steps back, a sudden gasp, stepping in front of their loved one--or even just describing how they look. Maybe they go pale, maybe their hands shake or their voice shakes. You don't have to state everything, you can show them however you want to, but for a lot of people, an RP experience is going to feel much more interactive, much more immersive, when you have the scene get to your character.

A beautiful character standing there and observing events is great, and it can be absolutely in character for them to be completely bored about whatever it happening, to show no reactions whatsoever... but that can be boring for your writing partners, especially in an action scene, and not leave them feeling inspired or feeling they have any sort of a hook to respond to. There's a line from an old song that always comes to mind when I think about this: If you're bored then you're boring. Not necessarily always true, there are ways to keep a bored character engaging, but it can be true. It can be very true. If a character has no more reactions than a plank of wood, then the other characters in the scene might as well walk away and go find an actual plank of wood.

A beautifully written reply that ultimately says nothing of significance to the situation can be wonderful, a gorgeous bit of almost poetry--but for some, it may leave your partner feeling like their efforts to create or support an important moment in the plot have fallen flat.

[Adding: Vivid descriptions are interacting. You're interacting with the world when you do that, you're making it more real. Flashbacks are interacting, you're showing how the events affected your character and what is happening in their mind suddenly. Try to give something for your partner to work with, of course, but don't hold yourself back. Chase your inspiration!]

Write like actions have consequences; play with the world like it's real.

I know a lot of people can be unsure how to react, because they don't want their characters to fail, but that is a trap that may lead to a stagnated scene. Your character doesn't need to win all the time. Let them be imperfect, let them fuck up, let them make mistakes, let them fall on their face, let them be in danger, let them risk it all, let them need help sometimes--

Let them be alive. (Or, you know, whatever passes for alive in their particular canon!)

It's RP. It's okay to take risks. It's okay to not be sure what the perfect response would be, it's okay to experiment, to go with what you feel your character would really do--even if that means they drop everything and bolt out of there, even if it means party members don't see eye to eye on something. It can be daunting to write a character with significant flaws, and it's not for everyone, but for a lot of us? I think it can be super rewarding to go through those little arcs and moments, the ups and downs, the times when your character is doing well and the times when they're just--lost. Flailing.

Write like everything matters. Even if you just do it in tiny little ways, use the scene around your character; let the weather affect them, let them idly pick at some grass if they're sitting in a meadow, let them be sore from a particularly chafed feeling spot because they've been sweating in their armor in an arena all day. Let them be cranky. Let them have headaches. Let their intentions, thoughts, preferences, and vibes not always match their lover's in any given moment; there's a lot to be said for characters who aren't always in perfect harmony with each other. Maybe one wakes up cranky and the other wakes up wanting to burst into song, bathe in coffee, and tackle ten new projects before the birds even start singing. Let them clash, let their love show through how they both respond to those little clashes.

And don't be afraid for your actions to have consequences. Write knowing that your character might be absolutely saying the wrong thing and digging themselves an ever-deeper hole here. Write as if your partner's reply has consequences: if the other character is a dick to yours, don't feel like your character must remain unaffected. Maybe they have the kind of personality where that can roll off their back, but then again, maybe they don't. Let your character be affected by things. Let them be hurt, let them be angry, let them be confused. Let them laugh. Let their minds wander.

Let the world, and the people in it, affect them.

If a bus goes by, maybe your character misses a few words of what the other said. Maybe those words are important.

Maybe it's a hot day and your characters have been out and on the go nonstop; it's okay to let your character be cranky, overheated, and dehydrated and just need to get somewhere cooler and quiet to decompress.

And then for big plot moments? If something terrifying happens, or something amazing, don't pretend it isn't happening, don't ignore it in favor of just replying point-by-point to every bit of dialog from your partner's last post. Conversations aren't always perfect. They ebb and flow--and they can absolutely be interrupted. Have fun. Talk with your partners. Don't try to control them, and don't use "it's what my character would do" as a way to trash a plot or ensure someone else has a bad time. Don't use RP replies to punish them. Keep it genuine in-character, whatever that means for your muses, and keep it kind out of character...

But don't keep your writing or your characters behind glass.

Let the world interrupt your character. Let the world move your character. Let the person with them have an impact on them, for better or for worse. Let them be hurt. Let them do the hurting. Let little things annoy them. Let them be distracted. Let the world matter. Let their emotions and reactions show.

They don't need to be a pretty, perfect, porcelain doll to be an incredible roleplay character. They just need to be present in their own scenes, in their own stories <3


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