Subterranean - Tumblr Posts
On the topic of ‘fantasy settings you’d like to see more of’:
Subterranean settings. Very specifically, non-dystopian subterranean settings. So many times in fantasy, underground is for dead or evil things, and in science fiction it’s for grim, post-apocalyptic survival stories. And I get it, I do. There’s no light underground, or very little and mostly artificial, and the list of natural hazards in RL mining/caving/drilling is stupendous. For anyone with claustrophobia, fear of the dark, fear of drowning, fear of being unable to breathe, etc, etc, etc, below ground is basically fear central. I have several of those fears myself, so I absolutely get this. There’s a reason the land of the dead in a lot of mythologies was underground.
But. Fantasy. As in magic. As in wonder. And Jules Verne’s ‘Journey to the Centre of the Earth’ was one of the first books I ever read out of the library. The idea of vast caverns and hollow earths, of great subterranean seas and cities and civilisations, really caught me.
There’s a lot you can do with a subterranean setting that is not darkness, slavery, death, blighted monsters crawling towards the surface, gateways into hell, etc. I know there are reasons for the associations. Underground is the realm of darkness, greed, suffocation. A lot of the big fantasy stories have tended towards a post-apocalyptic underground at best. Moria fell to the Balrog. The Deep Roads are where the Blight lives. The Underdark is aberration-and-slaver central. Dwarves, in particular, often seem to be a mid-apocalyptic race, clinging to their bastions of civilisation against the darkness, on the verge of being driven onto the surface. Below the surface, on any fantasy map, is where ‘Here Be Monsters’ tends to be written in huge, jagged letters. Because it’s hostile underground, RL or Fantasy. It always has been.
But. But the imagery you can have. Travelling down into the darkness to find wonders. Vast crystal caverns. Vertical civilisations, great cities built tier on tier around huge caves and shafts. Artificial suns. Bioluminescence. Giant fungal forests. Underground oceans. If you’ve ever watched those nature documentaries on extremophiles, the blind ghost fish with the lovely fins climbing lightless waterfalls. Pale, ethereal, sightless beings.
I have to say, even though it is post-apocalyptic, and the pale sightless beings were actually monsters in it, Blackreach in Skyrim at least had the awe and wonder down. This vast cavern full of majestic ruins, vast ghostly bioluminescent mushrooms, the golden glow of an artificial sun, the crystal chiming of nirnroot plants …
Underground can be a place of discovery. Wonder. Awe. Exploration. Community. Civilisation. I just would like to see some fantasy settings where that’s the bit that’s emphasised. Not the danger, not that everything down here is trying to kill you, not that living in darkness inherently makes you evil, not that the hell-portal is just down the incline there, but …
That there are wonders down here. There are living, thriving civilisations. There are beautiful, alien beings like nothing you’ve seen before. There are benign powers. There are ways to view things that are different: three-dimensional, sightless, lightless, but no less benign or valid.
Show me a dwarven city at the height of its power and prosperity, the roof of its cavern glowing in the light of its tiered suns. Show me ghostly spider people that act as the benign sages and weavers and oracles. Show me a subterranean Venice on the shores of a ghostly, lightless ocean, where bioluminescent mermaids come to trade. Show me a vast crystal cavern and the earth spirits that call it home. Show me the breath-takingly huge cavern sprawling outwards down an incline, an impossibly huge city carved tier on tier into its walls.
Show me the trade networks, gems and ores, yes, but also luminescent spider silks, strange crops grown under artificial suns, the million and one strange uses for fungus, two hundred different types of street food. Witch glass, magic, fertiliser (anyone who’s ever watched the David Attenborough cave documentary will remember the humungous mound of bat guano). Bioluminescent inks. Plant matter, bone, fossilised coal. A thriving trade in ornamental fungus for home decoration. Street stalls selling incredibly eldritch subterranean crustaceans onna stick. Street stalls offering the most delectable silicates for rock-eating species.
Show me life. Twenty six different species coming to trade hubs arranged at certain depths. Haggling. Universities. Water breathers. Methane breathers. Forty different variations on commercially available breathing charms and/or bubble helmets. A trade pidgin evolving using primarily sign languages, because the range of available vocal chords is a bit on the extreme side. Communication via light, or touch, or heat, or telepathy. There’s so many things you can do.
I’m not saying it can’t be dark and dangerous. It is still underground. I’m not even saying it can’t be horrifying. I adore Sunless Sea, after all, a game where the entire premise is an underground victorian ocean full of eldritch everything. Just … maybe don’t make it unrelentingly grim? Have some life down there. Some wonder. Some intrigue. Some cheer.
So much of fantasy underground is apocalyptic, dystopian or evil. Maybe just throw something a bit more, you know, interesting down there once in a while? Something that is not a long endless grind for survival against unrelenting horror. Make it so that people live down here, and are happy, and not because they’re torturing people for funsies, but because this is where they live and they’re fond of it, proud of it, have made a good life from it. Have it be a place people might want to visit. Put some wonders down there. Some joys.
… Possibly I just want less grimdark, post-apocalyptic fantasy in general, really. But yeah.
More wondrous fantasy undergrounds, please!
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Cave Networks, Fungi, and What it Means to be Alive
“Fear of Depths” by Jacob Geller // Illustration of green mold by Carlton C. Curtis, “Nature and Development of Plants” // YouTube comment by The Florida Man // Illustration of a neuron, from “Neurons and glial cells” // Merlin Sheldrake, “Entangled Life” // map of Mammoth Cave H.C. Hovey // YouTube comment by Lorenzo Pachecho // Illustration of grass roots by Mohamed El Mazlouzi // Merlin Sheldrake, “Entangled Life”
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Front Yard - Porch Small trendy concrete paver screened-in and mixed material railing front porch photo with a roof extension