Syloverse Lore - Tumblr Posts
[ sylo ] alrighty then, let's talk about the structure of the syloverse.
![[ Sylo ] Alrighty Then, Let's Talk About The Structure Of The Syloverse.](https://64.media.tumblr.com/6531f50acc17e4082b815b76fe47cebc/ca30068b1203a087-c3/s500x750/146f2885cd23305de3ae65ddeac654d410679790.png)
[ sylo ] the syloverse is split up into 3 main verses: the syloverse, the jumbleverse, and the dyroverse, with the wall separating the dyroverse from everything else.
![[ Sylo ] Alrighty Then, Let's Talk About The Structure Of The Syloverse.](https://64.media.tumblr.com/0cf69a9119e3c04d0242987f6fc505bd/ca30068b1203a087-43/s500x750/3d41318afcbea6796a2ab3b430723e60c63c8b53.png)
[ sylo ] so, let's talk about the syloverse first, for obvious reasons. it's a sort of "perfect timeline" situation, where everything is in chronological order of events.
[ sylo ] it's split up into segments, with each maker having their own section (you'll learn about the makers in section 4C of the syloverse guide).
![[ Sylo ] Alrighty Then, Let's Talk About The Structure Of The Syloverse.](https://64.media.tumblr.com/e996a799d5692452412d5d8e60b6d889/ca30068b1203a087-d6/s500x750/5df65a754c7e8170d6c139af31bbe0346c0cd741.png)
[ sylo ] so far, there are 26 makers, and 24 sections—though, this is susceptible to change.
[ sylo ] now, each section has stories that the makers write. that's where the makers' creativity is located. stories operate in a strange fashion; whenever a story ends, the maker can either add onto it, reset it sending the story back to the beginning to play again, or leave it be and have it play out past its original ending.
[ sylo ] in-between these stories is where the inhabitants live, located in what they like to call "the hub." it's filled with shops, restaurants, etcetera. but the maker in the section has the final say about what goes on in their section.
![[ Sylo ] Alrighty Then, Let's Talk About The Structure Of The Syloverse.](https://64.media.tumblr.com/b840b9639a56fedb731e9bc822bf6c8e/ca30068b1203a087-e9/s500x750/2e43143ea664832714019750b3d1e84abf52149b.png)
[ sylo ] of course, there is one section that is unclaimed by any makers, leaving the inhabitants to do and build whatever they wish without anyone telling them they can't. well, except for themselves.
[ sylo ] anyways, back on topic. the next one is the jumbleverse. now, the jumbleverse is strikingly similar to the syloverse, except that it's chronology is all messed up. time doesn't really flow the same throughout it, so whatever I've made for the future of the syloverse can interact with the past of the syloverse, and vice versa. this applies to any points in time in the jumbleverse.
![[ Sylo ] Alrighty Then, Let's Talk About The Structure Of The Syloverse.](https://64.media.tumblr.com/bc1008b16fca68a3aa65d6296169d8cf/ca30068b1203a087-5a/s500x750/6e25548ca1d04acdbcbfe355565d9cce1369ec9b.png)
[ sylo ] it's essentially just a giant mess of all the ideas me and... hmm... he doesn't really have a name... well, let's just call them chuni for simplicity's sake. it's filled with ideas me and chuni came up with, with almost no regard to chronology. although the ideas that come from it are implemented into the syloverse after sorting them out, the jumbleverse is basically a crapshoot of anything we can think of that could be a good addition to the syloverse.
[ sylo ] not many people know about it, though. so far, only chuni, the snap, the entity, and myself know about and can travel to it. although rich—the butler of faces—does have dreams about it since he's based off of a creator.
[ sylo ] and now there's the dyroverse. the dyroverse is essentially a "what could've gone wrong did go wrong" kind of situation. there are no stories, as the makers haven't quite been established, so essentially, everywhere is a hub. although there are territories that some gangs and other organizations have.
![[ Sylo ] Alrighty Then, Let's Talk About The Structure Of The Syloverse.](https://64.media.tumblr.com/9d7d234fb45f656863153eac4db23aba/ca30068b1203a087-0f/s500x750/f4fb28cff354024b18c4292d32f3c1f7c1489bda.png)
[ sylo ] it's supposed to be a sort of "dark syloverse" but the only people that are in both the syloverse and the dyroverse are my family. the dyroverse doesn't have anyone else from the syloverse.
[ sylo ] and last, but certainly not least, is the wall. now, the wall is a very important structure, as it greatly reduces breaches in the syloverse, and keeps the dyroverse at bay. it's an omnipresent force that envelops the syloverse to ensure that it's protected, and that nobody can get in or out (although there are very few exceptions to this). inside the wall, however, things are a little less friendly. the wall is home to what we call the "thoughts." they're horrid creatures who twist and crawl and shimmy and dangle and fly and levitate and kill and maim and wring and tear and scrape and rend and-
HEY! get it together, man. you've got a job to do.
[ sylo ] *shudder* ah, sorry, I was getting a bit worked up.
[ sylo ] anyways, they're horrific abominations that come from inside the wall. they only escape because of breaches; cracks in the wall that allow them to slip out.
![[ Sylo ] Alrighty Then, Let's Talk About The Structure Of The Syloverse.](https://64.media.tumblr.com/487662f6bbcd8d4bd9a1b46e77b1c319/ca30068b1203a087-2f/s500x750/a0a73fd002e9e2febdac6f73bc40d65c9c7eafbd.png)
[ sylo ] you'd think that me being all-fucking-powerful that I'd be able to do something about this, but the wall is apparently out of my power's jurisdiction. and the snap doesn't wanna do anything about it. says "it's fun. it spices things up a bit." well I don't just want to sit by and watch my people die.
[ sylo ] *long sigh* well, that's pretty much all there is to know about the structure of the syloverse so far. I hope you enjoyed it. I'll rarely be getting into the jumbleverse (if at all), and the dyroverse will be talked about more, albeit scarcely. the syloverse is the main focus for my stories, so that's the one I'll be talking about the most.
[ sylo ] see y'all later.
the tundren (race name subject to change).
there lives a race of creatures not quite in the syloverse.
they are akin to dreamwalkers, as they don't exist. however, they do not belong to naochtren.
they speak in tunes, singing their language not in words, but in emotions and images.
their race is a simple one. they travel the syloverse, telling stories they see and sharing emotions they feel.
they need not eat nor drink; they need only interaction with another.
they feed off of—and share—emotions. if they are alone for too long, they dissapear. they call this phenomenon "the empty"; when devoid of emotion, they fade away, crumble to dust, etcetera. although the method varies, the end result is the same. none of them know where they go after the empty.
as such, they are a very social people, requiring interaction and emotion not only to keep their race alive, but to tell the stories of the syloverse to future generations.
they are the timekeepers.
the only interaction they have outside of themselves is that of the hooded figure. due to his power, he can see, hear, and somewhat interact with them.
he listens to their stories, and occasionally tells them his own.