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VisionaryArts

Art is hard.

197 posts

ELIOLI Tutorials Andprocesses

ELIOLI Tutorials Andprocesses
ELIOLI Tutorials Andprocesses
ELIOLI Tutorials Andprocesses
ELIOLI Tutorials Andprocesses
ELIOLI Tutorials Andprocesses
ELIOLI Tutorials Andprocesses
ELIOLI Tutorials Andprocesses
ELIOLI Tutorials Andprocesses
ELIOLI Tutorials Andprocesses

ELIOLI tutorials and processes

A Whole ‘Lotta Tutorials, Y'all.

We should mention that all of these were done in Photoshop CS3 and Paint Tool SAI!

This time, it’s all combined into one, if anyone were to reference these… if any at all!

Oh and sorry if you can’t read the first one too well (really old one), but you get the idea!

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More Posts from Artisium

4 years ago
I Created A Quick Walkthrough On My Process! You Can Do The Same With Any Digital Art Program And Brushes
I Created A Quick Walkthrough On My Process! You Can Do The Same With Any Digital Art Program And Brushes

I created a quick walkthrough on my process! You can do the same with any digital art program and brushes you like. As always, learning comes with critical thinking and if you feel this does not apply to you, then no worries! There’s no correct way to do things as long as you achieve the results you want. 

The technique can be customized with different brush types and colours, and can be as simple or heavily rendered as you so desire. I hope it helps a little! I like to do lighting like this in my own work for a sense of atmosphere.

Please ignore the fact I spelled complementary wrong, it’s been a long week ok lol


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4 years ago
Drawing From Films
Drawing From Films

Drawing from films

Drawing from films is a ridiculously useful exercise. It’s not enough to watch films; it’s not enough to look at someone else’s drawings from films. If you want to be in story, there’s no excuse for not doing this.

The way this works: you draw tons of tiny little panels, tiny enough that you won’t be tempted to fuss about drawing details. You put on a movie - I recommend Raiders, E.T., or Jaws… but honestly if there’s some other movie you love enough to freeze frame the shit out of, do what works for you. It’s good to do this with a movie you already know by heart.

Hit play. Every time there’s a cut, you hit pause, draw the frame, and hit play til it cuts again. If there’s a pan or camera move, draw the first and last frames.

Note on movies: Spielberg is great for this because he’s both evocative and efficient. Michael Bay is good at what he does, but part of what he does is cut so often that you will be sorry you picked his movie to draw from. Haneke is magnificent at what he does, but cuts so little that you will wind up with three drawings of a chair. Peter Jackson… he’s great, but not efficient. If you love a Spielberg movie enough to spend a month with it, do yourself a favor and use Spielberg.

What to look for:

Foreground, middle ground, background: where is the character? What is the point of the shot? What is it showing? What’s being used as a framing device? How does that help tie this shot into the geography of the scene? Is the background flat, or a location that lends itself to depth?

Composition: How is the frame divided? What takes up most of the space? How are the angles and lines in the shot leading your eye?

Reusing setups, economy: Does the film keep coming back to the same shot? The way liveaction works, that means they set up the camera and filmed one long take from that angle. Sometimes this includes a camera move, recomposing one long take into what look like separate shots. If you pay attention, you can catch them.

Camera position, angle, height: Is the camera fixed at shoulder height? Eye height? Sitting on the floor? Angled up? Down? Is it shooting straight on towards a wall, or at an angle? Does it favor the floor or the ceiling?

Lenses: wide-angle lens or long lens? Basic rule of thumb: If the character is large in frame and you can still see plenty of their surroundings, the lens is wide and the character is very close to camera. If the character’s surroundings seem to dwarf them, the lens is long (zoomed in).

Lighting: Notice it, but don’t draw it. What in the scene is lit? How is this directing your eye? How many lights? Do they make sense in the scene, or do they just FEEL right?

This seems like a lot to keep in mind, and honestly, don’t worry about any of that. Draw 100 thumbnails at a time, pat yourself on the back, and you will start to notice these things as you go.

Don’t worry about the drawings, either. You can see from my drawings that these aren’t for show. They’re notes to yourself. They’re strictly for learning. 

Now get out there and do a set! Tweet me at @lawnrocket and I’ll give you extra backpats for actually following through on it. Just be aware - your friends will look at you super weird when you start going off about how that one shot in Raiders was a pickup - it HAD to be - because it doesn’t make sense except for to string these other two shots together…


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4 years ago

Drawing Tips: Proportion

Some quick refresher about proportion in drawing. Every character has a set of measurements and that’s what makes them unique and “on-model.” Let me know your thoughts below and if you have any topic you’d like me to tackle.

Drawing Tips: Proportion
Drawing Tips: Proportion
Drawing Tips: Proportion
Drawing Tips: Proportion
Drawing Tips: Proportion

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