blackblooms - Blackbloom
Blackbloom

A small game dev with big projects

379 posts

I Wanted To Draw Archimedes With Different Mobility Aids. He Usually Uses A Cane, But I Wanted The Practice

I Wanted To Draw Archimedes With Different Mobility Aids. He Usually Uses A Cane, But I Wanted The Practice

I wanted to draw Archimedes with different mobility aids. He usually uses a cane, but I wanted the practice lol

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More Posts from Blackblooms

10 months ago

If Dishonored 1's element is water, Dishonored 2's element is air. Karnaca is described as a city "at the edge of the world", and is defined by its elevation, its towering trees, and the wind currents that provide the city its power. Almost every map in the game has you climbing upward, away from the water that is your home and haven, until you reach the Dust District where the clouds blowing through obscure it completely. Bloodflies are the game's primary environmental hazard, replacing the river krusts and rats of Dishonored 1.

The wind is a double-edged thing in the story. It brings prosperity, allowing Karnaca to escape the need for whale oil in the face of rationing. But that prosperity does not extend to those facing the brunt of its effects; those condemned to toil in the silver mines and live in the district poisoned by their exploitation. The wind powers homes; it also powers the devices used to exert control over the city's population. In short, the wind is like the Empire - as easily put to harm as it is to good. All it took was one Empress deposed by another, and those forces shifted with all the fickleness of a breeze.

Even the Void changes from the serene, underwater-like place in Dishonored 1. It becomes a wasteland of howling emptiness and tall, jagged spires. Shindaerey Peak is the place where the Void meets the world, and the gulley connecting it to Karnaca is where the city's wind currents originate. It is a city at the edge of the world not just in the physical sense - it also lies at the boundary between this world and the Void.

When you leap from Coldridge Prison at the beginning of Dishonored 1, the water is there to greet you. But in Dishonored 2, the water is withheld. When you fall, there is only empty, unforgiving air. Which makes it all the more compelling when the Outsider reaches out to catch you.

(Also, I should point out that there are two more Isles yet to be featured in a game and two more elements yet to be thematically implemented...)


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10 months ago

Release is approaching slowly but surely so make sure to follow Irredeamable on Gamjolt https://gamejolt.com/games/irredeamable/879931

Release Is Approaching Slowly But Surely So Make Sure To Follow Irredeamable On Gamjolthttps://gamejolt.com/games/irredeamable/879931

Here`s a sample of what you can find in the almanac, your very own compagnon guide to the world of Narkaas and its residents. Here you will be able to unlock files about each of the characters, weapons, locations, bosses, and even some stories as you progress through the game and collect mysterious colored pages through exploration.

There may even be some secrets revealed to those who find every missing page in the game.


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9 months ago

HAPPENING AT UCLA NOW- ZIONISTS ATTACK ENCAMPMENT WITH FIREWORKS

HAPPENING AT UCLA NOW- ZIONISTS ATTACK ENCAMPMENT WITH FIREWORKS
HAPPENING AT UCLA NOW- ZIONISTS ATTACK ENCAMPMENT WITH FIREWORKS
HAPPENING AT UCLA NOW- ZIONISTS ATTACK ENCAMPMENT WITH FIREWORKS

AT LEAST ONE INJURED. STUDENTS HOLDING THE LINE.

current as of april 30th 2024 at 11:53 pm PST

10 months ago
blackblooms - Blackbloom

Shattered heart:

Play it here!

The no less ambitious sequel to black heart, Shattered Heart takes the same Zelda formula but injects some soul-like inspiration into it. This leads into a game with a bigger focus on combat, and even more ambitious bosses than its predecessor. Shattered Heart also takes the world of the first game, but vertically expands it by introducing time rifts which allows the characters to travel back and forth in the Veldian Empire's past and future.

While it regress in some aspects, i woudl overall say Shattered Heart is a better game than its prequel. The main reason i recommend it as second rather than first is that the game story and world design is deeply intertwined with the first and i think playing them in order is going to greatly enhance the experience.

Pros: The main cast is more defined and grounded in the world, each connecting to one of the main races. The story is much more nuanced and complex, offering a great contrast to the first game. The bosses are more formidable than ever, featuring even more ambitious forms and patterns. The lore has been greatly fleshed out. Each of the race now has much more culture and backstory to discover. The world is even more diverse than before, with each region now having two contrasting but recognizable forms depending on the timeline. The world is even more dense and interconnected, the two timelines adding an additional layer of complexity to navigation. The world is full of mid-bosses, secrets, and NPCs to find, each with a story to tell. The consequences of the first game events now mark the land, leaving many traces of the past heroes' journey to those who look for it.

Cons: -While a large improvement over the first game protagonist, Shattered Heart still has rather bland protagonists. -Many of the dungeons are not as intricate as the first game, featuring less puzzles and more combat. -Combat is more complex than in black heart but still not too engaging. -The writing is a bit more considerate than black heart but still has iffy moments. -The game tackles many dark and controversial themes and is occasionally sloppy with representations despite good intentions. -The character swap mechanic is not used as creatively due to the lesser focus on puzzles. -The game has several instances of casual nudity and may not be Safe for work or streaming-friendly.

Recommended to: -People who enjoyed the world of black heart and want to find out more about it. -People who enjoy the Metroidvania-like navigation of souls games. -People who enjoy stories exploring themes of broken dreams, disappointment, and failure.

Since irredeamable wont release for some time. Ill be presenting some of my notable projects. I`ll start with the one i would most recommend. It's pretty old and janky but i think there is plenty to find for those willing to get past its flaws.

Since Irredeamable Wont Release For Some Time. Ill Be Presenting Some Of My Notable Projects. I`ll Start

Black heart: Play it here and now!

One of my most Ambitious project ever, black heart is a sidescrolling action-adventure game, highly inspired by the zelda series. In it, you play as 3 sisters, going on a perilous journey to rescue their people from the tyrannical grasp of an evil empress.

Pros: -Each of the 3 sisters comes with a unique feel. From their attack pattern to their health, physics, and items. Much of the game is built around those distinctions. -The story is simple but effective, with a clear goal to achieve and many characters to meet. -The world is very expensive and diverse, containing several interconnected zones to discover and explore. -The lore is complex, nuanced, and intricate, each of the races is well-developed with their own history, culture, heroes, and villains. -The dungeons are large and numerous. Each features its own type of puzzle and distinct aesthetic. -The bosses are all unique and ambitious, often featuring several phases, mechanics, and attack patterns. -There are a whole lot of secrets to find, certain fun and silly, others strange or creepy.

Cons: -The main characters are pretty bland and display little personality outside of the few traits they are given. -Combat can be pretty bare-bone and uninteresting outside of boss fights -Some of the writing and lore have not aged well and could be considered a bit tasteless or insensitive. -Since puzzles are often built around specific characters which have their own hp, losing them can force players to backtrack.

Recommended to: -Fans of Zelda games who crave another game in the genre. -People who want to get lost in a big and complex world. -People who want to experience a fantasy world unlike any other. -People who long for a game that they can discover for themselves without risking being spoiled by walkthroughs or wikis.

Estimated Duration: 6-8 hours.


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