
Call me D | 18 | UK | Any pronouns | Amateur sprite artist, fighting game enthusiast
112 posts
Good News That Affects Nobody But Me!!
Good news that affects nobody but me!!
Recently, I made a sprite of my OC, Shun, public for the first time ever (forgot to ever say their name in that post, but whatever :P). I actually have a very specific system for making sprites of them, as I do for most characters, but today I've come up with a much better & more efficient approach that will likely help me make these sprites much faster! (It might not look much different but I swear, there's a point to this.)

(FYI: This is likely going to be a long post – or at least, longer than my others so far – and I may ramble a bit about my process, so be warned!)
To start, the biggest change in this system is the base character that I use. In both cases, the base has been Athena, but which Athena it is has changed: I now use the Athena sprites from KOF R-2, rather than SNK: Gals' Fighters.

(SNK: Gals' Fighters was released after KOF R-2, so it has a few corrections in its sprites beyond the outfit change. I tend to carry these changes over, while still retaining the outfit from R-2.)
My main reasoning for this is simply that Athena's outfit from KOF R-2 is a lot more similar to Shun's outfit than her Gals' Fighters look. This results in me not having to spend as much time modifying the outfit, and focus more on making the character look like Shun.
Now, for more specific changes:

Their shoes, in the original (still taken from the R-2 design, despite it mostly being GF), had the two pixels of shading removed. I honestly have no idea why I did this, so it's returned in these new sprites. (As a side note; the socks on Athena's R-2 outfit were also used in the old design to show Shun's ankles, and that's still the case now.)
Their jacket(?) was custom-drawn in the original; my system for making it was drawing a line across Athena's shorts to separate the two legs, and continuing this line up the torso, adding a darker purple edge to the outer side afterwards. In this new system, the jacket is just a recoloured version of Athena's.
Shun's hair buns were originally taken from the character A-Mi, from a bootleg fighting game on the Gameboy Colour called Queen Fighters 2000. In this new system, they're taken from Chun-Li, without the ribbons.
Now, about the hair...
Like their hair buns, Shun's fringe is taken from A-Mi:

(Every character in Queen Fighters 2000 is edited from a character from a NGPC fighting game. In A-Mi's case, she's modified from Shermie.)
However, an odd feature of the Queen Fighters sprites is that every character (save for Kaoly, who is edited from Chizuru, and Rina, whose sprites are custom-drawn, but based on King) has their sprites scaled differently; usually one pixel taller and one pixel wider than their base character.
When I took A-Mi's hair and gave it to Shun, I didn't account for this change, so in all of my original sprites, Shun's fringe is a pixel wider than it should be. In these new sprites, I instead took the fringe from Shermie, editing it to look like what A-Mi's would be, had it not had the weird scaling.

R O T I S S E R I E S H U N H E A D
So, that's about all there is to this new system! This might have just come across as insane rambling, but I'm just easily excited about this stuff and haven't really had the opportunity to share it before. I hope it was... interesting?? at least? Really, I just don't know how to end these kind of posts yet, so I guess I'll just stop here. :P
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More Posts from Ddddd-pixels
Here's another bear I made a while ago, I think it was August last year:

(Not really used to making backgrounds, I'm aware it's pretty simple.)
I like bears.

Image I used for reference:
(Just got the image off Amazon, I think they're neat.)

fyneapple-pixels → ddddd-pixels
(with five ds)
Just played DOA4 for the first time in ages, and apparently I first played it four years ago, geez.
It was weird going back to it after playing DOA5 and 6 for so long, so many things it had were dropped since then that I really would've liked to return.
Like this hat!

(This was the best image I could find, sry)
I miss Brad's hat, it was funny. :,(
Saw this on Twitter and I thought I would bring it over here as well for my main fandoms.
Fan Card - Dead or Alive

Fan Since: 2005
First Game: DOA2: Hardcore
Favourite Game: DOA2: Hardcore
Main Character: Helena Douglas
Least Favourite Game: Dead or Alive 6
Least Favourite Character: NiCO
Reblog and add yours!
This is why I stick to pixel art, lol.

I've been watching a bunch of Shenmue-related stuff recently (mostly moveset videos, I know next-to-nothing about the actual story or gameplay), and I decided to animate one of Ryo's grabs (Vortex Throw, I believe it's called) in NGPC style (with Ryu doing it, I'm not about to make a full set of custom Ryo sprites for one post lol):

(I'm not used to animating grabs, so this might look a bit janky, sry)