
507 posts
Decafnerd - Nerdecaf









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More Posts from Decafnerd

🛡 𝗡𝗲𝘄 𝗶𝘁𝗲𝗺! Verdant Breastplate Armor (breastplate), rare (requires attunement) ___
When found, this breastplate resembles a leather cuirass covered in large, dried leaves. Once you wear and attune to it, however, it springs to life and flourishes; its leaves remain pliable and flexible, but harden against incoming harm to protect you. Sleeping in this armor has no adverse effect on you.
While wearing this armor, moving through nonmagical plants that impede movement (such as by creating difficult terrain) costs you no extra movement, and you don’t take damage from nonmagical plant hazards such as thorns or spines. In addition, the “entangle” spell has no effect on you, and you have advantage on any Dexterity (Stealth) check you make to hide in areas of dense foliage.
𝘾𝙝𝙖𝙧𝙜𝙚𝙨. This armor has 7 charges and regains 1d6 + 1 expended charges daily at dawn. If you’re a druid or ranger and have cast the “plant growth” spell from the armor within the last 24 hours, the armor regains all expended charges instead.
𝙎𝙥𝙚𝙡𝙡𝙨. While wearing this armor, you can use an action to expend some of its charges to cast either the “entangle” (1 charges) or “plant growth” (3 charges) spell from it, using a spell save DC of 15. If you’re a druid or ranger, you can choose to cast the spell from the armor using your spell save DC instead.
When you cast “plant growth” using this armor, the plants affected by the spell are enriched for 30 days. The plants yield twice the normal amount of food when harvested. ___
✨ Patrons get huge perks! Access this and hundreds of other item cards, art files, and compendium entries when you support The Griffon’s Saddlebag on Patreon for less than $10 a month!
Places you should add to your little town/city in your fantasy world!!
Post offices. Wild, I know. But give me the unhinged kind. Pingeons and little postal dragons all over the place. You enter. The most disgusting smell fucking assaults your nostrils. You know what it is. Letter in hand, you go up to the counter. The postal worker is just a slightly bigger pigeon. You shed a tear.
PLAYGROUNDS!! Create the most dangerous kinds of playgrounds, the ones suburban moms would TRIP if they ever saw one. Monkey bars that are way too tall, swings that go full circle... The metal slide stays the same, it's already painful enough.
PARKS!! MAKE IT ALIVE!! Show people going on walks, reading beneath trees. C'mon most of them are already hundred years old (And are going to die after that CR 15 creature wrecks the town) anyways!! Show couples and picnics, show a family enjoying the sunday, give me someone picking flowers for their loved ones.
A bakery! Do you know how much these places are underrated? And do you know how much plot potential they have? Every good story starts with food poisoning or granny's recipe! Give me a place your players/readers are going to treat like home and, for once, it's not a tavern or a guild.
Government buildings! Give me a town hall that has a kilometric line in front of it. Give me a registry that is as old as this town. Give me police stations! Give me courtrooms! Make one of your players get arrested and now all of the party has to go through burocracy like a bunch of normal people!
(Who am I kidding? You don't need to make them get arrested. They are going to do that for you.)
Touristic attractions! Give me a full-on statue of the country's leader! Give me museums! Give me streets, ruins and whatnot that attract thousands of tourists everyday! Give me an annoying city guide that tries to get the party's attention everytime!
Magazine stands! Magazines don't exist? Newspaper stands! From the Queen's Journal to the most questionable new piece of Fox's Tailtracker, you have it all! Make your players doubt what's actually happening, sprinkle a little fake news... Or is it fake at all?
...Toy stores. OK HEAR ME OUT. Make magic toys; miniature skyships that actually fly, metal toy dragons that expel fire, little wands that make little light spells, wooden creatures that can move and make noises... Make children happy! And your players too because they will waste their money on these stuff.
Instrument store!! Make your bards happy with special instruments or just weird ones! Give me a battle in one of those that is just filled with funny noises and the worst battle soundtrack ever!!
Not exactly a place but... Cleaning carts!!! Show me people cleaning the streets, picking up the trash, cutting trees!! Make the town look clean!! Give me an old man that is really proud of his work!!!
(or ways to make your players feel even worse when the villain destroys the town later on :) )
15 Things To See In The Astral Plane
Several dwarf stars are dotted around you, shining with spectral light.
You gently drift towards a dense orange nebula cloud, surrounded by intense magnetic fields that spark lighting across the sky.
You spot a young star incubating in a molecular cloud.
A comet with a tail of ionized gas whizzes past the outer edges of your vision.
Two stars in close orbit, connected by fiery tendrils of energy, light a path ahead of you.
A hypergiant star generates a turbulent solar wind that threatens to blow you away!
A shower of metallic and crystalline asteroids pelts your Party!
A turbulent gravitational wave that rips spacetime apart causes you and your allies to experience some strange warping sights.
A distant star emitting waves of plasma causes you and your allies to begin to feel lightheaded.
A swirling storm of ionized gas, thousands of times more massive than the sun, is on course to collide with your and your allies!
A star that flickers with bursts of intense plasma, creating a brilliant, rapidly moving point of light in a dark night sky.
A giant molecular cloud that burns hot and bright, sending out strange waves of sound and light.
An asteroid that glows with white hot molten metals leaves trails of burning lava in it’s wake.
Chunks of metallic silver wreckage, along with torn off pieces of a blackened purplish rubber-like substance, float past the Party at a speed just slow enough to catch.
A battle scene of years past has left several dead floating, perfectly preserved, along the banks of a dense fog cloud.

A simple idea, a common magic item, a new way to deliver messages or dead drop some secret plans. This one is courtesy of Darkflux from our Twitch chat! Thanks for the inspiration buddy!
Message in a Bottle
Wondrous Item, common
“An old rustic antique glass bottle. It once bore some words or images on the side but they have long worn off. It’s corked closed and empty.”
You can use an action to speak up to 25 words into this magic bottle and cork it. Whenever the cork is pulled the message is repeated back. Unless another message is spoken into the magic bottle it will always repeat the same message when uncorked.
Join us on Twitch every Mon\Wed\Fri to create new Homebrews and check out our Patreon for 544+ magic items, tokens, maps, and more.




Nestled amidst rolling hills and ancient forests, the farming village of Oakvale thrives in quiet serenity, where the whispers of nature and the gentle hum of farm life harmonize in perfect tranquility.
Cheers everyone, welcome to another map pack! This pack features 11 total maps, including farmlands, pastures, vineyards, and much more.
You can view the whole map pack here.
Here are some quest ideas to get you started:
The Great Chicken Caper: Villagers are in a panic as their prized chickens have mysteriously vanished overnight, and they task the adventurers with uncovering the mischievous culprit behind the fowl play.
The Potion Predicament: The local alchemist accidentally brewed a potion that causes uncontrollable laughter, and now the villagers need brave souls to track down those affected and find an antidote before the entire village becomes a giggling mess.
The Curse of the Cursed Cows: A prankster wizard has cursed the village's dairy cows to produce chocolate milk, much to the delight of the children but causing chaos for the farmers; the adventurers must find a way to reverse the spell before the cows start producing other unexpected flavors.
The Quest for the Lost Socks: Villagers are convinced that a mischievous creature is stealing their socks from the clothesline, and they recruit adventurers to venture into the nearby enchanted forest to reclaim their missing footwear.

