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Nerdecaf

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Random Things To See On Night Watch

Random things to see on night watch

Night Watch Incidents Rolling Table

Here are some mostly non-combat encounters for a night watch. Because sometimes we just all need to chill. But I'll be back at some point with a more combat-centric night watch incidents table.

We also got some ✨crispy✨ quality on this one because my free trial to Canva Pro is up (both fonts are pro features). Because this specific table is so long, I have to splice together two screen "snips," thus, crunchy quality lol.

Random Things To See On Night Watch
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More Posts from Decafnerd

1 year ago
Look At This Precious Little Fella! They're Just A Lil' Guy Who Wants To Love You And Protect You. So,

Look at this precious little fella! They're just a lil' guy who wants to love you and protect you. So, whenever someone offers you a goodberry, make sure you check 'em before you eat 'em. And whatever you do, do NOT plant one of these. Just give 'em a good home on your shoulder.

Goodberry Borne

Wondrous Item, uncommon

“At first glance, this magical item looks like an acorn, but is actually a tiny magical creature. It’s a tiny fey that looks like a goodberry, but wears an acorn shell as a cap in hopes no one will want to eat it.”

As a bonus action, you can command this tiny magical creature to give you a hug restoring 1 hit point. A target must be conscious to benefit from this effect.

This magical creature is so small that it’s nearly impossible to hit. Any attacks against it are done at disadvantage, and you can use a reaction to take the damage yourself. It uses your AC, doesn’t suffer damage from area of effect attacks, but otherwise has 1 hit point.

Join us on Twitch every Mon\Wed\Fri to create new Homebrews and check out our Patreon for 527+ magic items, tokens, maps, and more.


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1 year ago
Orc Tavern

Orc Tavern

This Orc Tavern may look intimidating from the outside, but it is merely a tourist trap run by two entrepreneurial half-orcs.

This tavern simulates everything that happens in a real Orc mess hall, but makes sure that no one is cooked, stabbed, or eaten.

Download this map for free here.

This map is part of my Dwarven, Elven, and Orc Taverns pack.

Orc Tavern

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1 year ago
Nestled Amidst Rolling Hills And Ancient Forests, The Farming Village Of Oakvale Thrives In Quiet Serenity,
Nestled Amidst Rolling Hills And Ancient Forests, The Farming Village Of Oakvale Thrives In Quiet Serenity,
Nestled Amidst Rolling Hills And Ancient Forests, The Farming Village Of Oakvale Thrives In Quiet Serenity,
Nestled Amidst Rolling Hills And Ancient Forests, The Farming Village Of Oakvale Thrives In Quiet Serenity,

Nestled amidst rolling hills and ancient forests, the farming village of Oakvale thrives in quiet serenity, where the whispers of nature and the gentle hum of farm life harmonize in perfect tranquility.

Cheers everyone, welcome to another map pack! This pack features 11 total maps, including farmlands, pastures, vineyards, and much more.

You can view the whole map pack here.

Here are some quest ideas to get you started:

The Great Chicken Caper: Villagers are in a panic as their prized chickens have mysteriously vanished overnight, and they task the adventurers with uncovering the mischievous culprit behind the fowl play.

The Potion Predicament: The local alchemist accidentally brewed a potion that causes uncontrollable laughter, and now the villagers need brave souls to track down those affected and find an antidote before the entire village becomes a giggling mess.

The Curse of the Cursed Cows: A prankster wizard has cursed the village's dairy cows to produce chocolate milk, much to the delight of the children but causing chaos for the farmers; the adventurers must find a way to reverse the spell before the cows start producing other unexpected flavors.

The Quest for the Lost Socks: Villagers are convinced that a mischievous creature is stealing their socks from the clothesline, and they recruit adventurers to venture into the nearby enchanted forest to reclaim their missing footwear.

Nestled Amidst Rolling Hills And Ancient Forests, The Farming Village Of Oakvale Thrives In Quiet Serenity,
Nestled Amidst Rolling Hills And Ancient Forests, The Farming Village Of Oakvale Thrives In Quiet Serenity,
1 year ago

15 Things To See In The Astral Plane

Several dwarf stars are dotted around you, shining with spectral light.

You gently drift towards a dense orange nebula cloud, surrounded by intense magnetic fields that spark lighting across the sky.

You spot a young star incubating in a molecular cloud.

A comet with a tail of ionized gas whizzes past the outer edges of your vision.

Two stars in close orbit, connected by fiery tendrils of energy, light a path ahead of you.

A hypergiant star generates a turbulent solar wind that threatens to blow you away!

A shower of metallic and crystalline asteroids pelts your Party!

A turbulent gravitational wave that rips spacetime apart causes you and your allies to experience some strange warping sights.

A distant star emitting waves of plasma causes you and your allies to begin to feel lightheaded.

A swirling storm of ionized gas, thousands of times more massive than the sun, is on course to collide with your and your allies!

A star that flickers with bursts of intense plasma, creating a brilliant, rapidly moving point of light in a dark night sky.

A giant molecular cloud that burns hot and bright, sending out strange waves of sound and light.

An asteroid that glows with white hot molten metals leaves trails of burning lava in it’s wake.

Chunks of metallic silver wreckage, along with torn off pieces of a blackened purplish rubber-like substance, float past the Party at a speed just slow enough to catch.

A battle scene of years past has left several dead floating, perfectly preserved, along the banks of a dense fog cloud.


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1 year ago
Campaign Starter: Tales From The Bonecart
Campaign Starter: Tales From The Bonecart
Campaign Starter: Tales From The Bonecart

Campaign Starter: Tales from the Bonecart

Whether it's due to superstition or a distaste for a toilsome and muddy trade, folk tend to pay little attention to gravediggers. This makes for an awfully convenient cover for your travelling troupe of tombrobbers as they tour around the realm's backroads filling their pockets with mementos purloined from the dead.

Planning adventures for "evil" campaigns can be tough, but sometimes you and your players just want an excuse to get your hands dirty. What better opportunity to get DEEP down in the dirt than to hand out shovels and have them start out as a group of travelling undertakers/thieves?

Setup: A handful of crews have run the bonecart scam over the past several generations, tempering their skullduggerous actions with a bit of honest gravemaking. This dichotomy is no better represented in the current heads of the operation: Dour and hardworking Heliana, who minds the cart's reigns and keeps the crew on track, and the knavish academic Benjamin Eelpot who loves delving into things that should best stay buried. These two have taken the party on for a series of jobs that will likely require a cold heart and a strong stomach, stealing from both the living and the dead and hoping not to get caught in the meantime.

Adventure Hooks:

The party's first outing on the bonecart should be a meat-and-potatoes sort of job, used to set the tone of the campaign, which happens to sound like "Someone old and rich and lonely has died, leaving their house haunted and their valuables unguarded".

While being stewards of the dead is a great cover, it sometimes attracts the wrong sort of attention, such as when a nobleman offers the party a great reward to investigate an abandoned necropolis and the source of the terrifying dreams that haunt him. Gold is gold though, and surely this couldn't have too many long reaching complications for them.

Irony of ironies, Shortly after one of their scores the party is setupon by a group of bandits disguised as dead men, who manage to make off with a good portion of their illgotten gain. There's no way to recover their goods through official channels, so they'll have to do it themselves.

Throughout their early adventures the party will need to avoid the attention of the heavy handed sheriff hired by the local nobility to quietly and brutally dispose of criminals like themselves.

You get a lot of weird jobs being a gravedigger, but "limo service" is not usually one of them. Still, money is money, and when a bloodsoaked countess offers to pay the bonecart well to defend and transport her coffin across the lands so she can attend a gathering of the great and the ghoulish who are they to say no?

Heliana will eventually approach the party once they've gotten enough shared time , experience, and nightmarish close calls under their belts. She's got some personal matters to attend to, which involve a list of names belonging to an old secret society and a series of graves across the countryside that may contain clues to the locations of some great treasure. Its a bolder job then the crew usually pulls, and will draw unwanted attention, but they can rely on eachother to pull through, right?

Art 1 Art 2 Art 3


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