decafnerd - Nerdecaf
Nerdecaf

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15 Things To See In The Astral Plane

15 Things To See In The Astral Plane

Several dwarf stars are dotted around you, shining with spectral light.

You gently drift towards a dense orange nebula cloud, surrounded by intense magnetic fields that spark lighting across the sky.

You spot a young star incubating in a molecular cloud.

A comet with a tail of ionized gas whizzes past the outer edges of your vision.

Two stars in close orbit, connected by fiery tendrils of energy, light a path ahead of you.

A hypergiant star generates a turbulent solar wind that threatens to blow you away!

A shower of metallic and crystalline asteroids pelts your Party!

A turbulent gravitational wave that rips spacetime apart causes you and your allies to experience some strange warping sights.

A distant star emitting waves of plasma causes you and your allies to begin to feel lightheaded.

A swirling storm of ionized gas, thousands of times more massive than the sun, is on course to collide with your and your allies!

A star that flickers with bursts of intense plasma, creating a brilliant, rapidly moving point of light in a dark night sky.

A giant molecular cloud that burns hot and bright, sending out strange waves of sound and light.

An asteroid that glows with white hot molten metals leaves trails of burning lava in it’s wake.

Chunks of metallic silver wreckage, along with torn off pieces of a blackened purplish rubber-like substance, float past the Party at a speed just slow enough to catch.

A battle scene of years past has left several dead floating, perfectly preserved, along the banks of a dense fog cloud.

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More Posts from Decafnerd

1 year ago
The Dwarven Ranch Battle Map

The Dwarven Ranch Battle Map

This is the hill-home of a certain hill-dwarf. What sort of animals do you imagine they keep? You can grab the full map now on our website!

→ Download it here!

1 year ago
Public Release Link

Public Release Link

This ruin was once a remote community tucked away in the hills along the ocean shore, but has long since fallen into disrepair. The locals prefer not to speak of the place, but the corpses burned and hung as a warning to any others that approach. The sad tale of this place may not be of great concern however, as new residents have made use of the place and its disturbing reputation...

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1 year ago

Would you kindly make a table for different things a party might find while searching an abandoned home?

Things To Find In An Abandoned House Rolling Table

We love a good abandoned house around here. They always hold a treasure trove of treasure...or traps.

A Table Top Role Playing Game Rolling Table entitled “Things To Find In An Abandoned House.” Underneath the title is the credit in smaller text that reads “via rollingtablesiguess.”

The table indicates that you should be using a d20 to determine what “Thing” you get.

1. A painting of four people (mostly likely a family) with each of their faces scratched out
2. Dusty old book entitled “History of Armor”
3. A necklace whose pendant gives off a faint, bluish glow
4. A stack of pamphlets, each dedicated to a different deity
5. A collection of antique coins (value of around 5-7 gold)
6. A basket of wooden spools, a scant few with some thread still wound on them
7. Ornate teacup broken into two pieces
8. A set of busted up cook’s utensils
9. a dead mouse
10. A small chest full of various game pieces. None seem to have a full set
11. A half-finished embroidery project
12. A pocket watch whose hands are stuck at the time 6:37
13. A broken hourglass sans sand
14. One bag of 15 silver
15. What appears to be a tarnished, silver signet ring with the head of a deer surrounded by ivy engraved on it.
16. A stack of masquerade masks, dusty and out of fashion
17. A small bag of various, mismatched buttons
18. Two bottles of fine wine
19. A set of nesting dolls whose details were worn off long ago
20. Creepy doll, gross and dirty with the right eye missing

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1 year ago
Campaign Starter: Tales From The Bonecart
Campaign Starter: Tales From The Bonecart
Campaign Starter: Tales From The Bonecart

Campaign Starter: Tales from the Bonecart

Whether it's due to superstition or a distaste for a toilsome and muddy trade, folk tend to pay little attention to gravediggers. This makes for an awfully convenient cover for your travelling troupe of tombrobbers as they tour around the realm's backroads filling their pockets with mementos purloined from the dead.

Planning adventures for "evil" campaigns can be tough, but sometimes you and your players just want an excuse to get your hands dirty. What better opportunity to get DEEP down in the dirt than to hand out shovels and have them start out as a group of travelling undertakers/thieves?

Setup: A handful of crews have run the bonecart scam over the past several generations, tempering their skullduggerous actions with a bit of honest gravemaking. This dichotomy is no better represented in the current heads of the operation: Dour and hardworking Heliana, who minds the cart's reigns and keeps the crew on track, and the knavish academic Benjamin Eelpot who loves delving into things that should best stay buried. These two have taken the party on for a series of jobs that will likely require a cold heart and a strong stomach, stealing from both the living and the dead and hoping not to get caught in the meantime.

Adventure Hooks:

The party's first outing on the bonecart should be a meat-and-potatoes sort of job, used to set the tone of the campaign, which happens to sound like "Someone old and rich and lonely has died, leaving their house haunted and their valuables unguarded".

While being stewards of the dead is a great cover, it sometimes attracts the wrong sort of attention, such as when a nobleman offers the party a great reward to investigate an abandoned necropolis and the source of the terrifying dreams that haunt him. Gold is gold though, and surely this couldn't have too many long reaching complications for them.

Irony of ironies, Shortly after one of their scores the party is setupon by a group of bandits disguised as dead men, who manage to make off with a good portion of their illgotten gain. There's no way to recover their goods through official channels, so they'll have to do it themselves.

Throughout their early adventures the party will need to avoid the attention of the heavy handed sheriff hired by the local nobility to quietly and brutally dispose of criminals like themselves.

You get a lot of weird jobs being a gravedigger, but "limo service" is not usually one of them. Still, money is money, and when a bloodsoaked countess offers to pay the bonecart well to defend and transport her coffin across the lands so she can attend a gathering of the great and the ghoulish who are they to say no?

Heliana will eventually approach the party once they've gotten enough shared time , experience, and nightmarish close calls under their belts. She's got some personal matters to attend to, which involve a list of names belonging to an old secret society and a series of graves across the countryside that may contain clues to the locations of some great treasure. Its a bolder job then the crew usually pulls, and will draw unwanted attention, but they can rely on eachother to pull through, right?

Art 1 Art 2 Art 3


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1 year ago
Orc Tavern

Orc Tavern

This Orc Tavern may look intimidating from the outside, but it is merely a tourist trap run by two entrepreneurial half-orcs.

This tavern simulates everything that happens in a real Orc mess hall, but makes sure that no one is cooked, stabbed, or eaten.

Download this map for free here.

This map is part of my Dwarven, Elven, and Orc Taverns pack.

Orc Tavern

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