
Hello and welcome. I'm your local friendly GentleDarkner and this is the main blog to focus on my project and to engage with other Spamton, Swatch and other Deltarune enjoyers ๐(Addisons living rent-free in my ๐ง )If you want a 3D model of your DR/UT OC for VR I'm open for orders: https://ko-fi.com/spwatchton(if they are Addison OCs the better ; including Spamtons)INTJ/INFJ (thanks for pointing that out lol) - NB - ACE - He/Him They/Them (SPA/ENG)(I'll keep walking forward no matter how bleak the future turns out to be)
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Phew, Here He Is, At His Own Genesis, The Poor Ol' Spam (or Subject #451). The Ordeals He's Going To

Phew, here he is, at his own Genesis, the poor ol' Spam (or subject #451). The ordeals he's going to go through on my story... <grins>
This is one of many, as the other characters will receive the same treatment. You may want to zoom in or open it on a new tab to read the spam of info-boxes (I'm sorry if it looks so HUGE but I needed space for the rest of the characters as they will be presented at real scale). This also will go to my Art Fight profile where I plan to put all my characters for others to draw fanart from IF so they want, or to help peruse the characters easily in the gallery over there.
And yes, the legs end in nubs but they curve slightly at the tip. Teeny-teensy-footsies that will never win any FIFA but they are cute.
Not much to say but that it took way too long with my damn low self-esteem crippling me. It's 3 AM already? [[TIME ! STOP YOUR CAVALCADE THIS INSTANT ! ]]
ajkfhgadfjkh zzzz.... ๐ด
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More Posts from Delta-gambit-au

It's been another while since I uploaded something. The animation is going slow as I'm also multitasking with commissions, and I just wanted to burn steam doing something else that sprung in my mind. Just an overly-stylized Spwatchton with a weird background experiment, nothing too fancy. I'm still brainstorming about how to represent the Creation powers he shares with Swatch ๐ค
((edited because I forgot a few tags -- you know what? let's add something more in-line with the visual novel conceptualization -- Spamton after the data hijacking still can't forget certain things from his past (like the Angel) and that still haunts him and produces monsters inside his dreams and sometimes by accident during their waking hours. Good thing that the head butler is there to pull the leash on Spamton in order to avoid him to fall to the amounting ruin of his past self, least they both fall together into the abyss, and Swatch the last thing he wants is to lose the only thing that keeps the monster inside himself at bay ๐))
(([[SACRร CUNGADERO]] today I can't type apparently -- corrected typos))

SYNERGY
โWe were a good team. They knew the best strategies and they listened to my ideas with an open mind. It was the recipe for their success, earning a nice promotion within the company and making me proud. Being the talk of our co-workers was the cherry on top.โ โ Spam
It takes effort to create something that was never seen before. It takes guts to keep pushing forward with that never before seen idea that is not aligned with any of the current trending standards. You know that people will not take it seriously, but that shouldnโt deter you from delivering more and more of it. In time everything will click into place, and you will be glad that you haven't stopped when you started to hesitate along the way. Itโs daunting, and at the same time, discouraging. But moving forward is the only way, the only path. I think the Addisons of my AU has shown me a lot of that, that ideas canโt bloom if they arenโt sown before, even if they look ugly and dull at first. To keep nurturing them alone is very hard, but one day the effort will pay off and no regrets will come to bite you back.
Anyway, the backstory of Spamton and his Addison co-workers has a very storied past. Slowly Iโm gleaning some of what he was, how he got to know his friends, why the White Addisons are a dying breed and why he was forced to change his name and his own archetype to stick it to the system. You might be surprised of all the stuff Spam needed to do in order to survive, but for now, concept arts of ideas and research is all what I have to share about that.
Iโm weaving a very deep story behind the origins of Spam and the forces controlling the market of Cyber World and the life of the Cyberians, and why the law forbids any direct contact with Lightners (that was before Kris and friends dropped by). Spam here is just a number, subject #451, one of many. All look the same. All do the same. All have no interests beyond the success of the company in which they grew up to become another white-collared walking utility. Everything would change when he receives an invitation to a cyber-grill to meet with one of the marketing groups he was assigned to. It was the beginning of change, and the start of his voluntary corruption. That's as much as I can say ๐ Oh, also I found out while sprucing their profiles that Sears and Spam share the same birthday day, 3rd of May, though Sears is 5 years older than Spam as they were born in 1973 ๐ They are the oldest of the Addison group, and that makes them the butt of jokes sometimes.
I need to explore some art-style in order to give substance to this part of the plot and tweak its world-building, which will be unlockable flashbacks in the visual-novel. There's also a new character villain I'm trying to breath life to who appears during the epilogue of the first season. I hope people will like to see a new villain Darkner. He's also another walking DAEMON like Spwatchton but this one works for the LOCAL-SYS whereas Spwatchton is one of the undercover rebels.
Sorry if my content is coming out slow or half-baked. I'm still concept-arting and being nagged at the same time by RL more often than not. Yesterday I had yet another doctor appointment to go to and this week should be my ophthalmologist...
I also... joined the Art Fight of this year... My first time doing this. Though I'm not sure if I'll be able to be very active, I'm going to fill everything with Addisons and other Darkners from my AU to force myself to make their character profiles and see if anybody would do fanart of them (who doesn't like to get fanarts of their OCs? ๐ )
As of other updates, we are expecting a final interview with a good company next week that seemed pretty interested in us as we fit their profile well. Fingis crossed! ๐ค
"In the beginning...
...only the haze of dead decaying computers was his only company."
Just setting up the account where I should publish updates on the progress of this AU.
Don't mind the current emptiness. I can only work on it on my spare-time, which nowadays is scarce because of crippling pits of debt.
Be patient and hope you will like what I post in the future.

I drew this like this past month. A friendly gift given to a good friend of mine I fatefully met in the Undernet fandom group, featuring them as Kris next to my MC, with a motivational message and a generous cupcake of Oreo (because we both love Oreo). Was practicing a new style of painting that I wanted to use for my visual novel, at least for the illustrations and background parts. It took me a while to figure out how to make it to look eye candy enough but guess I managed to pull it out despite being the first time not using my original style, which is more "painterly" I thinks ๐ค
Anyhow, I need to keep practicing drawing more or I'll never get the hang of drawing Spwatchton nor anybody else. I also notice that this depiction of him is not accurate to his real height I brainstormed this past weekend (which should be 278 cm ~ roughly 109.44 inches). It's a bit "funny" because Swatch was taller originally, but after the forced hijacking of his data, the final amalgamation got him "compressed" and thus the height and bulk is now less. That reminds me I still need to draw the character sheet of Swatch and the rest of the characters. So much pending work OTL
I apologize if I don't have anything new to show. With my current schedule I barely have time to even stop in front of my tablet to create something new or that would advance the progress of the visual-novel. I hope things get lenient with me before the end of this month, but these RL deadlines are destroying my Darkner soul... and just this past Friday things got awful as I got hit by a sunstroke so badly that it made one of my neighbours to pick me up with her car to leave me at home or I'd just have collapsed in the middle of the street right there. That left my brain fried and in pain up until today, when I feel much better to resume work and check the socials for DMs and whatever else on my mail.
Well, enough of the unpleasantries. During my sun fever thing, I took notes to fleshen out a little more all of the Swatchlings, the 28 of them. With that I only need to draw them all to settle on stone their designs. At least that was some modicum of progress forward...
FAQ about Delta-Gambit
As I mentioned before, I think this post should clarify a lot of questions behind my project. If anything is missing, be kind to tell me so and I'll edit.
((05/OCT/2024 -- I'm going to unpin this temporally until I finish tidying up this post -- had a huge set-back IRL that will dent my ability to focus on the project)) ((15/SEP/2024 -- Still trying to catch up on pending stuff for my blog, now that I'm getting more confident with Ibis Paint on the phone and combining it with CSP, I'll be able to focus on doing some organizing on this blog soonish. After that I'll focus on the stuff I owe to other people ๐ณ (not 3D because I still can't buy a GPU replacement for my broken one, but at least I can draw picturs... if RL stops nagging me with their selfish requests) ((18/AUG/2024 -- I gotta do some cleanup in this post later down the month now that I'm learning how to handle better the blog's presentation by watching how other people do theirs. Please disregard the present mess until then.))
((05/AUG/2024 -- I think I should add some disclaimer here -- currently I'm working on the project very slowly due to several RL issues that doesn't give me enough spare time a day -- until I get a new tablet (now a new GPU) to work faster I'll keep posting sketches and other things that I can do on the phone and 3D renders of my AU and OCs of other people -- I apologize for the slow trickling of content on my blog and thank you for dropping by))
๐ต What is this AU about?
This AU branches out after a half-baked Pacifist Route in which the plea of Spamton has been ignored by Kris for too long. Everything else is as a normal Pacifist Route, but with a tasteful twist. The story revolves around Spamton mostly, but he isn't the sole protagonist of this story, as other characters come to prominence later on and get tangled in a deep conspiracy that puts all of their lives at stake. It's roughly a story about the lives of the Darkners in a Dark World more than character centric drama, but I get to weave a ton of narrative devices that so far is being loved by all my proof-readers.
๐ต Is this AU related to any other AU?
Nope. This AU was created without any knowledge about anybody else's AU in the past. In fact, I didn't know other people made theirs until I read about it and that's when I came to the realization that what I did was called as "AU" ๐ I started writing the prologue draft at the end of January 2024, but I did not make any contact with the fandom up until the end of March 2024.
๐ต Why you make so many experimental art not related to the visual novel?
Because that's my way of training art, and I'd rather pick my characters as theme and focus of my training than practicing with something else to be honest. I also need to practice drawing my characters more often so that I can stay consistent with the designs when I start to build up the visual novel in Unreal Engine 5.
๐ต Do you have any samples of the visual novel?
Currently nope, as I'm still in training, learning through an Udemy course a friend of mine gifted me to learn how to make visual novels in Unreal Engine 5. Until I get the script of the first season done, I'll not work on the visual novel, because it would be dumb to work on it and not have any complete chapters done to start sharing them.
๐ต Will the visual novel be free to play or?
The visual novel will be free to download, but of course, you can always give a tip of kromer if you think my work is worthy of it ๐
It will be published on Locals, Itch.io and on Steam (this last one further down the line because of how it must be setup and the $100 that costs to get a game slot on Steam).
I'd also upload gameplay of it on my YouTube and Rumble channels if you are more of watching others playing it than playing the game yourself.
๐ต You mentioned a "season". Is your visual novel split in seasons?
I thought about calling them "arcs" but then I settled with the word "seasons" because of how animated they are and visual-novel format is almost like watching a movie but with huge captions. I've enough material for 1 season (of roughly 12~15 chapters, depending if I need to split chapters more because of their length) and I have ideas for a Season 2 that can survive on its own up until Chapter 3, 4 and 5 of the original Deltarune comes. Then after we get more official Deltarune story, I'll be able to produce a third season.
(moved updates to a different post)
๐ต Why Spamton though?
idk, brainrot? My Spamton should be called DG!Spamton, to distinguish it from the original (or other Spamton in the fandom). Though both are similar (if not identical) mine has something that made a few Spamton haters to start to like Spamton. I don't know how to explain itโฆ It just works ._.
๐ต How do you pronounce "Spwatchton"?
S-pwatch-ton
๐ต Are you a Spaniard?
Born and raised, and it shows in my odd way of writing. Hope you don't mind some typos here and there but I try my utmost to quash them when I see them ๐
Also and just in case, you may address me as he/him or they/them but since I'm NB you may use whatever pronouns you feel comfortable with ๐I love you all ๐ (in the most respectful way)
You may call me Spwatchton or Spwatch, we're not picky.