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20she/theyHobbyist who does art for fun!!Posts are not very frequent. Mostly limited to art about my OCs. Have a nice day!!
43 posts
The Weirdness Of All The Maxis Creations Is So Fascinating To Me Thank You So Much For This I Love More
The weirdness of all the Maxis creations is so fascinating to me… thank you so much for this I love more Spore knowledge
interestingly enough you can sometimes tell the maxis creations used some kind of editor trick to be made. this is not at all comprehensive and is just some instances i found
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some circular ga buildings, such as Base Warnstripe, are just positioned around the circumference of the building editor dais
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another example is Silo Wall Rim
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Toomer's back lumps are made out of just a bunch of limb segments
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here they all are moved apart. seems like theyre using the limb segment at the base of thighstrider and qopazcoatl and that
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the Uranium Gun on Armored Lifter seems embedded deep inside of it, alongside the Ice Cubeds (detail part) around the tower thing
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but theyre all just attached to a set of Cubbys (body part) hidden inside of the tower thing. one of them also holds the Plasma Duct that the gun visually comes out from
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the grox spaceship has a some interesting kind of part arrangements. like it uses stretched The Lozengators rotated diagonally. but for the most part its actually rather straightforward
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something more interesting is going on in Chronathaumic Hornet, which uses orbeds overlaid with other orbeds
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the Lander Capsule at the front also seems to be rotated to add more spokes(?) to the front
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and the bases of the big Crazaphone tubes are sneakly hidden by one of the squished orbeds, so you can barely see them
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interestingly or funnily enough the base is just a grey and seems like it wasnt colored
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though i color picked it and it uses the solid shiny paint and is also slightly darker than even the darker right grey on the colorpicker. so it looks more like they picked this deliberately. anyway this ufo actually does a lot of interesting things wow
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back to buildings, you can also tell something like Chains was made by moving the detail parts with ctrl and shift, as theyre not attached to any other part, and will instantly sell themselves if you try to just click on them (without moving them onto some other part)
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shift was also used to move these parts inside of the building block part
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then theres some absurd buildings, like Stone Skull, which is largely composed out of building blocks, which is a body part and thus has limited rotation
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you CAN rotate them like that in the vanilla game, but that requires placing them on connectors and then rotating those, and then moving the body parts afterwards with ctrl and shift can be kind of awkward at times
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its also a LOT of parts to do this with. did maxis make the stone skull in a version of the building editor that had more rotation on these parts?
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