ecofmaster - Revolutionist Ecof
Revolutionist Ecof

Join the revolution cuz we have a god on our side and the queen does not

785 posts

Wait Rly?

Wait rly?

Y tho?

STOP SCROLLING!

Oka, I plan on following everyone on tumblr

literally everyone

Please reblog so I can make this happen

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More Posts from Ecofmaster

6 months ago

Making actually good updates to Clash Royale every day until Supercell fixes their stupid game

And we're back to card ideas

Day 30: The Morphling

Rarity: Legendary

Card: troop

Elixir: 6

Health: 7000

Weapon switch delay: 0.25 secs

Speed: 1.5 tps (tiles per second)

Ground troop

The Morphling is a troop that uses the attack of the last thing that attacked it. Before it gets an attacked it will ignore everything and just walk. It will even ignore opposing towers if they don't attack it. This also means if you are able to freeze an opposing king tower long enough it can even walk past a king tower.

But when it is attacked, it will start using the attack of the thing that attacked it. Every time it's attacked by something new, it takes a bit to switch weapons, so there's an opening to attack it. The attack it uses will do the exact same everything that it would for the original attacker (scaled to whatever level the Morphling is, of course). If it's attacked by something that shoots multiple projectiles at a time (for example the hunter), even If only one of the projectiles hit it, the Morphling will attack with all of the projectiles.

Although this card may seem crazy unfair and overpowered at first, there are some easy ways to counter it. Overwhelming it with a bunch of different cards with different attacks can get it to repeatedly switch weapons, causing long periods of switch delay. This makes cards like the Rascals really good at defending against the Morphling. Also, any spirit can DESTROY this card. Remember how the Morphling uses the EXACT projectile as its attacker? Well, spirits throw themselves into opposing troops, so the Morphling will too.

So ye that's the Morphling


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6 months ago

WE NOT SLEEPING TODAY 🗣️🗣️🗣️🗣️🔥🔥🔥


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6 months ago

Of the revolution, of course.

GUYS WE HAVE A NEW FWENDO

@mrgameman2000

THE COUNCIL WILL DECIDE YOUR FATE

@21ducky @ask-crow-aus @myconidwitch @thetetratan @intothevoid125 @thatoneguyfromtheantivoid @rainbowgod666 @official-megumin @lich-garden @lostfollower @nullneo @spingl @kc-form-the-stars @caretaleandotherstuff @amethyst-aster @bananapolice4ce @theonlyonions-intheworld @ace-aussie-asshole

EVERYONE

I AND @intothevoid125 PRESENT TO YOU @mrgameman2000

WHAT SHALL WE MAKE OF HIM???

6 months ago

Making actually good updates to Clash Royale every day until Supercell fixes their stupid game

I fell asleep early again

Day 26: Chill Pill

This is a dumb idea

Rarity: Common

Type: spell

Elixir: 1

Radius: 2.5 tiles

Slowdown percentage: 50% speed

Slowdown duration: 2 secs

Heal: 1/3 of troop total health

The Chill Pill is essentially a pill that can does the same thing to enemies or allies, and can be helpful or hurtful depending on the situation. It heals any troops in its range's health, but also slows them down.

This is an interesting idea because of its uses. You can use it to hinder the opponent's troops, or to help yours. Or in specific situations, maybe even both. It would be interesting to see in a real game.

This was kinda a lazy post, because I thought of it on the spot, but it's not like anyone reads these posts anyway, so...

Supercell we need chill pill card


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6 months ago

And with this sequence of text, I now declare myself immune to being bitten

reblog to fucking bite the person you reblog from