
A fantasy worldbuilding project focusing mainly on elves. This account has been retired, my posting account is now @ilisteria
92 posts
Oversimplified-ish Elvaria Lore- Part 2, Classical History(Age Of The Cycelian Empires)
Oversimplified-ish Elvaria Lore- Part 2, Classical History(Age of the Cycelian Empires)
We cut back to Elvaria lore where we ended off last time, being there's now whole ass kingdoms that are quickly becoming empires Big 3 are Solaris, kingdom of the sun, Lunaris, kingdom of the moon, and Urthalis, kingdom of the sunrise and sunset There's a 4th smaller kingdom that is on the same continent as Lunaris called Estellis, which is the kingdom of the stars There's also a massive storm in the center point of where all the continents would meet Remember the Åkthora? Yeah they're the ones that are living on a small floating set of islands surrounded by extreme storms, and now they're known as Åsterlis but still isolated Miners quickly discover veins of Asurei which are the energies that course through the world Golden Age incoming with breakthroughs in magic and practical application of Asurei into inventions, turns the big 3 kingdoms into empires Golden Age would become known as The Prosperous Gold or Golden Age of the Prosperity Technologically, the world would hit something similar to the 1990s Estellis was particularly advanced but hid their hyperadvanced shit underground after they found out about something they weren't supposed to
Estellans hit a technological point equivalent to the not so distant human future Asurei experiments start early on in the Prosperous Gold and continue for thousands of years Estellis is absorbed into Lunaris via treaty somewhere at the 50,000 year mark An organization called the Accord of Oracles rises into prominence as trusted aides of royalty, and the people in it are blessed(or cursed?) by otherworldly beings with control over time to give them foresight -Roughly 490,000 years of experiments and prosperity pass by until the oracles warn the empires of the end of their glory through an event that will come to be known as The Fall They warned them of the folly of careless experimentation and complacency with the world with no cautions, but at the meeting of the empires, they were written off as madmen The Empress of Urthalis completely disregarded the warnings as she believed that Urthalisan technology was flawless, and the suggest otherwise was a slight on her kingdom's intelligence The King of Solaris believed that the oracles had begun speaking nonsense and had lost their gifts, only becoming doomsayers to sow chaos among the rulership of the empires The King of Lunaris briefly considered the possibility that the warnings were true, but decided to write off his worries and trust in the judgement of his fellow monarchs The representatives with Lunaris that represented the old kingdom of Estellis would side with the oracles, not doubting the truth of their warnings
These representatives held no true power though, and ended up being removed from their positions by the judgement of the 3 monarchs under the reason of doubting the prowess of the empire and conspiracy. The Accord of Oracles was then forcefully dissolved and the Asurei experiments continued as those 10,000 years slowly ran their course, until that fateful day where an oversight in Urthalisan storage chamber systems caused pure Asurei energy to leak and then explode. These chambers were each roughly the size of a lake and were spread across and around the capital city of Urthalis, and the detonation of one set off all the others, creating a massive blast that would decimate roughly 6,300 km of land from the force alone The rings of destruction around it brought debris that rained down on many more people and choked the sky with dust and rubble, but what would kill the most people would be the Asurei contamination itself There was a good reason why the most potent Asurei ran deep within the group in veins and the commonly used Asurei was impure and in less concentrated amounts in the air, and that was because pure Asurei was pure poison and acted similar to radiation This would mark the end of the Prosperous Gold, and thus the empires fell in under a week, them now realizing too late that their mistake to not heed the words of the oracles was fatal This event would become known as The Fall from then on- the fall of the Cycelian empires and all they had worked for, and the fall of the people as the world descended into darkness and chaos- But this is not the end of Elvaria's story.
-
the-prophecy-lover liked this · 2 years ago
More Posts from Elvaria-project
Not Oversimplified Elvaria Lore- Part 2, Classical History(The Age of the New Kingdoms/Creation Era)
Hikarina got the shit going so now more kingdoms will pop into existence in the nest 60,000 years
Åsthenar's island keeps moving and merges with a giant mountain range, so that's their territory and they call it the Gyvorkal Mountains Fulegria becomes Fulegor Adontium but still has their crisis The Hikarinians and Yūregians gave hope to remaining undecided survivors of The Fall that they could find a place in the world, so some began to sail out to the other continents they saw hints of from across the oceans Some feared that those landmasses from across the sea were only islands, and so held off on sailing until someone from the leaving groups returned Some Lunarisians travelled north to the frozen landmass they saw, learning to wield bitter frost to create icy paths through sea They never came back and some hope was lost, but more decided to sail away, believing the northerners had found land The frozen north became Halinskor, and the kingdom that would be established Yukiosa, the kingdom of ice Some Urthalisans sailed east to the continent saturated in elemental energies, learning to tame the capricious sea They created large boats which they propelled with their power, and found new land they called Jin'hu-Guo, establishing Walekria, the kingdom of water Unlike the Yukiosans, after only a thousand years, they came back for the remaining survivors on the now named continent of Yinorael, bringing fleets to ferry them to the elemental continent. Many went with the Walekrians except for a small group of Urthalisans that wished to find their own way, and this lot sailed south to the continent of Kavathanar, finding the half elves that had isolated themselves for many thousands upon thousands of years They chose to join these people in their mysterious ways and over generations would become indistinguishable from them, but never went back to Yinorael Those that went with the Walekrians would gain new power as they traversed the continent, bringing with them new kingdoms. Some Lunarisians found a light in the caves of which they followed to find abundances of minerals, and so they called the land Cevris Astal and established the subterranean kingdom of earth, Föllen Alatsa
Some Solarians felt the heat of magma that reminded them of the sun they once loved, and so they called the scorched land Emorscal and established the kingdom of flame, Flaerna
Some Urthalisans travelled through cavernous darkness along a river that seemed to breathe and found a vast cave of crystals that radiated with the glow of Asurei, and so they established the kingdom of crystal bearing the name of Lustarise, a name shared by the cave system that birthed the kingdom
Those that followed the Flaernans but did not embrace fire traveled northeast and discovered the arid desert, yet they were not satisfied with the scorching heat it brought There was no other land that they felt a call to, and this one they felt was closest to the sun they once embraced, and so they called the land Desaebla and established the kingdom of sand, Dalirna But not all of those that came to the new continent had found a place where they belonged, so they would be guided by observant beings to lands and powers they could call their own Cirania, a benevolent being among the Dysheraln descended from the Dak-Shan of old, decided to lead one of the outlier groups to the land of forests and grasslands, teaching them to embrace the powers of nature despite it not being a legitimate element, and so this land of green and the new kingdom of nature would both be named Floernia The Sky Lords, the four elves that fused with powerful air elementals over a hundred thousand years ago, would come down from the air lands above to lead another of the outlier groups to the land above the clouds, teaching them to embrace the sky instead of the distant sun and moon, and so this land far above would be named Syklari, and the kingdom of air, Avianaen, would be established The final outlier group would find their place in the continent a century later, still clinging to their roots of celestial power from the solar and lunar legacy that died after The Fall Two beings would descend from the dark of night and light of stars to bring the group past a dense forest to the north- Sarkath, The Celestial One, and Qilanar, The Black Serpent They would each bless one half of the group, with Sarkath granting his half the ability to reach towards the stars once more and draw power from stellar energies, and Qilanar granting her half the ability to pierce through the darkness of space and draw power from the inky blackness that embraced the stars These elves would call the land Qisara Kranor and establish the kingdom of Zodiana, worshipping the wyrm-like beings almost as if they were gods Elemental energies still spread throughout the world and Asurei still tainted the atmosphere, so the elves would continue to diverge and gain their own distinct adaptations and appearances to their lands until few resembled the Solarians, Lunarisians, and Urthalisans of the past(except Yūregians and Föllen Alatsans still looked mostly like Lunarisians since they didn't need to change much) However, as thousands of years passed and each kingdom gained their separate identities, they would forget their blood ties from the ages long past to reach for individual futures This would mark the start of the modern era, but also the start of war- a concept the elves had not contemplated since the Dak-Shan were defeated over eight hundred thousand years ago in the distant forgotten past.
Oh yeah forgot to mention that I'm only posting on weekends for the sake of my sanity lmao
Oh yeah Pre-Fall Elvaria was roughly like 1990's advancement, post-Fall they were set back to medieval levels of advancement since a lot of knowledge was lost through the older peopled dying off and not being able to pass it on, while also being unable train someone younger because of resource scarcity since the continents just got rearranged
okay so may as well start with a very bad oversimplification of lore (Part 1, Dust Era)
Meteors hit desert world bringing good shit Life begins to evolve Lizards Lizards grow big Big lizards become drakes(dragon with no wings and chunky) Big lizard species splits at some point One wants to be bipedal, other wants to fly, third branch is fine with being as is A lot of time passes idfk how much I have no sense of time
Bipedal drakes become drakanoids that look kinda like elves Smart drakanoids are known as Proto-Elves
Flying family starts off with dragons, splits again One flying side is wyrms(arms are wings), one side remains as dragons A lot more time passes and now the Proto-Elves are more smart Some begin to form tribes and some of those tribes are now using very rudimentary magic No mages or anything yet, sorta like medicine men and shamans Those magic tribes start isolating themselves from the non-magic tribes Suddenly angry tree humanoids(treenoids? plantnoids?) called Dak-Shan spring from caves War breaks out and non-magic tribes are not doing so hot Some of the magic tribes emerge from hiding and their magic is like better but not super complex circles and shit Takes 10k years but turns out they're enough to drive back the Dak-Shan and now Proto-Elves can work on civilizations minus regular infighting More time passes(like say 100k years), the non-magic tribes either slowly die out or merged with the magic tribes Some of the magic tribes die out because they stayed isolated or some scuffle happened with borders Remaining tribes now have cities, and soon these cities will become kingdoms, and kingdoms to empires(10k year span)
Not Oversimplified Elvaria Lore- Part 3, Modern History, coming at some point
This shit is being split in half(actually half this time not into 3 parts) Technically it's two eras, being the Warring Era and Era of the Orders, but EO is where the world is currently so I won't be counting anything about it under lore. The Warring Era was a period of time that has a fair amount of detail, but is pretty distinctly split into the Minor Wars and Ember War, so they're getting separate posts. I'll probably create a post with some notes for the history of individual kingdoms where it's notable, titled something like 'Part 4, Kingdom History'(working title). Maybe will do external universal lore at some point that'll be labeled Universal Lore and have 4 parts in a more storytelling style, but only one is actually complete and survived the minor revisions of a few months ago. The other three parts don't exist yet lmao, I have to compile and create new info for them because I don't usually think too much about the Eternaveilans. Realm lore outside of the Eternaveilans is a big fat maybe leaning on the unlikely side because there's not much to them, and even I have no idea what to write for two of the realms because they're mostly irrelevant and kinda just exist as gaps in the universe order.