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Writing And Drawing Amputee Characters: Not Every Amputee Wears Prosthetics (and That's Ok)

Writing and drawing amputee characters: Not every amputee wears prosthetics (and that's ok)

Not every amputee wears prosthetics, and not doing so is not a sign that they've "given up".

It's a bit of a trope that I've noticed that when an amputee, leg amputees in particular, don't wear prosthetics in media its often used as a sign that they've given up hope/stopped trying/ are depressed etc. If/when they start feeling better, they'll start wearing their prosthetics again, usually accompanied by triumphant or inspiring music (if it's a movie). The most famous example of this is in Forest Gump, Where Dan spends most of the movie after loosing his legs wishing he'd died instead. He does eventually come around, and him finally moving from his wheelchair to prosthetics is meant to highlight this.

A GIF of people partying. A white man with long, curly black hair sitting at the bar is only just visible: lieutenant dan sitting in his wheelchair while everyone around him is sitting on stools or dancing. Forest Gump, a white man with very short brown hair wearing a party hat leans over and says "Happy New year lieutenant Dan!". Dan looks off into the distance, clearly not having a good time.

The thing is, it's not that it's unrealistic - in fact my last major mental health spiral was started because one of my prosthetics was being a shit and wouldn't go on properly, despite fitting perfectly at the prosthetist's the day before. I'm not going to use my legs when I'm not in a good headspace, but the problem is, this is the only time non-prosthetic using amputees ever get representation: to show how sad they are. Even if that's not what the creator/writer necessarily intended, audiences will often make that assumption on their own unless you're very careful and intentional about how you frame it, because it's what existing media has taught them to expect.

But there are lots of reasons why someone might not use prosthetics:

they might not need them: this is more common in arm amputees because of how difficult it can be to use arm prosthetic, especially above-elbow prosthetics. Most folks learn how to get on without them pretty well. In fact, most of the arm amputees I know don't have prosthetics, or only have them for specific tasks (e.g. I knew a girl who had a prosthetic hand made specifically for rowing, but that's all she used it for).

Other mobility aids just work better for them: for me, I'm faster, more manoeuvrable and can be out for longer when I'm in my wheelchair than I ever could on my prosthetics. Youtube/tik tok creator Josh Sundquist has said the same thing about his crutches, he just feels better using them than his prosthetic. This isn't the case for everyone of course, but it is for some of us. Especially people with above-knee prosthetics, in my experience.

Other disabilities make them harder to use: Some people are unable to use prosthetics due to other disabilities, or even other amputations. Yeah, as it turns out, a lot of prosthetics are only really designed for single-limb amputees. While they're usable for multi-limb amps, they're much harder to use or they might not be able to access every feature. For example, the prosthetic knee I have has the ability to monitor the walk cycle of the other leg and match it as close as possible - but that only works if you have a full leg on the other side. Likewise, my nan didn't like using her prosthetic, as she had limited movement in her shoulders that meant she physically couldn't move her arms in the right way to get her leg on without help.

Prosthetics are expensive in some parts of the world: not everyone can afford a prosthetic. My left prosthetic costs around $5,000 Australian dollars, but my right one (the above knee) cost $125,000AUD. It's the most expensive thing I own that I only got because my country pays for medical equipment for disabled folks. Some places subsidise the cost, but paying 10% of $125,000 is still $12,500. Then in some places, if you don't have insurance, you have to pay for that all by yourself. Even with insurance you still have to pay some of it depending on your cover. Arm prosthetics are even more expensive. Sure, both arms and legs do have cheaper options available, but they're often extremely difficult to use. You get what you pay for.

they aren't suitable for every type of environment: Prosthetics can be finicky and modern ones can be kind of sensitive to the elements. My home town was in a coastal lowland - this means lots of beaches and lots of swamp filled with salty/brackish water. The metals used in prosthetics don't hold up well in those conditions, and so they would rust quicker, I needed to clean them more, I needed to empty sand out of my foot ALL THE TIME (there always seemed to be more. It was like a bag of holding but it was just sand). Some prosthetics can't get wet at all. There were a few amputees who moved to the area when I was older who just didn't bother lol. It wasn't worth the extra effort needed for the maintenance.

People have allergies to the prosthetic material: This is less of a problem in the modern day, but some people are allergic to the materials their prosthetics are made from. You can usually find an alternative but depending on the type of allergy, some people are allergic to the replacements too.

Some people just don't like them.

There's nothing wrong with choosing to go without a prosthetic. There's nothing wrong with deciding they aren't for you. It doesn't make you a failure or sad or anything else. Using or not using prosthetics is a completely morally neutral thing.

Please, if you're writing amputees, consider if a prosthetic really is the best mobility aid for your character and consider having your characters go without, or at least mix it up a bit.

For example, Xari, one of the main characters in my comic, uses prosthetics unsupported and with crutches, and uses a wheelchair. They alternate between them throughout the story.

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More Posts from Emeralderror

1 year ago

Ok sorry you probably have already answered this a bunch but do you have a masterlist of questions broken up by topic?

I don’t. It's a good idea but I need to rethink what topics I tag before I create something like that and that's gonna take some work.

In the meantime, I've got a masterlist of questions in chronological order on google docs.

I've also stuck a list of tags I use under the cut. Lots of questions are tagged with multiple topics so it doesn't really work as a masterlist but at least you can sort by topics.

architecture

astronomy

attitudes

belief systems

celebrations

children

death

demographics

disability

economics

education

family

fashion

fauna

flora

food and drink

gender and sexuality

government

history

hygiene

important figures

just for funsies

landforms

language

law and crime

leisure

magic

marriage

medicine

meta qs

meteorology

miscellaneous

mythology

nature

occupations

race

relationships

religion

resources

rites of passage

ritual

social hierarchy

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technology

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1 year ago

Pro Tip: The Way You End a Sentence Matters

Here is a quick and dirty writing tip that will strengthen your writing.

In English, the word at the end of a sentence carries more weight or emphasis than the rest of the sentence. You can use that to your advantage in modifying tone.

Consider:

In the end, what you said didn't matter.

It didn't matter what you said in the end.

In the end, it didn't matter what you said.

Do you pick up the subtle differences in meaning between these three sentences?

The first one feels a little angry, doesn't it? And the third one feels a little softer? There's a gulf of meaning between "what you said didn't matter" (it's not important!) and "it didn't matter what you said" (the end result would've never changed).

Let's try it again:

When her mother died, she couldn't even cry.

She couldn't even cry when her mother died.

That first example seems to kind of side with her, right? Whereas the second example seems to hold a little bit of judgment or accusation? The first phrase kind of seems to suggest that she was so sad she couldn't cry, whereas the second kind of seems to suggest that she's not sad and that's the problem.

The effect is super subtle and very hard to put into words, but you'll feel it when you're reading something. Changing up the order of your sentences to shift the focus can have a huge effect on tone even when the exact same words are used.

In linguistics, this is referred to as "end focus," and it's a nightmare for ESL students because it's so subtle and hard to explain. But a lot goes into it, and it's a tool worth keeping in your pocket if you're a creative writer or someone otherwise trying to create a specific effect with your words :)


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1 year ago

Dialogue tips that actually work:

You are not writing a movie (ignore this if you are). The reader doesn't need to know every word the characters say for the duration of the story. Less is more.

Dialogue can happen within the prose. "And they awkwardky discussed the weather for five minutes" is way better than actually writing five pages of dialogue about the weather.

Balance your dialogues. Surprise yourself with a monosyllabic answe to a dialogue that's ten sentences long. Don't be afraid of letting your character use half a page for a reply or nothing at all!

Don't write accents phonetically, use slang and colloquialisms if needed.

Comma before "said" and no caps after "!?" unless it's an action tag. Study dialogue punctuation.

Learn the difference between action tags and dialogue tags. Then, use them interchangeably (or none at all).

Don't be afraid to use said. Use said if characters are just saying things, use another word if not. Simple. There's no need to use fancy synonyms unless absolutely necessary.

Not everyone talks the same way so it makes sense for your characters to use certain words more often than others. Think of someone who says "like" to start every sentence or someone who talks really slow. Be creative.

Use prose to slow down the pace during a conversation.

Skip prose to speed up the pace during a conversation.


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1 year ago

Distinguishing Between Character Perspectives

                I’m sure many of you are already working on projects that have multiple characters that hold perspective (as in, we follow the story from their eyes), or you will someday. Whether you do it chapter by chapter or just intentionally head-hop, distinguishing between perspectives of characters is important both for clarity to the readers (we want to be able to hop into any part of the story and know who we’re with) as well as for conveying character!

                We do this through building the narrator with the character’s voice.

                Whether you’re writing first person, third person omniscient or limited, or even second person, your narrator is going to have a voice. This voice is the voice of the character you are following.

                Narrator voice works almost the exact same as how you would write your character voice. Your narrator is going to tell the story matching the attitude and background of their character. Background will influence the kind of words they use, the way they see the world, and how they would comment on it. In an easy example, if your character doesn’t swear—their narrator definitely wouldn’t, unless the character swears inside their own thoughts but not out loud.

                Attitude is telling personality through voice. Take for example, your character has just walked into the bar:

                “The bar was filled to the brim with sweaty drunks falling over each other, barely cognizant of the drinks they were spilling--much less so the people around them.”

                Versus

                “Upbeat dance music filled the bar. A crowd had formed in the middle of the floor, people cheering and dancing together like the rest of the world hardly mattered.”

                Same situation, far different attitude.

                Your narrator for different characters will use their tone, their word choices, and convey a specific and unique outlook on the world. All of this conveys their character in an intimate way (the narrator is almost like their inner-thoughts or literally seeing through their eyes) and will make reading works with multiple perspectives far more interesting!

                (However, this also applies even if there’s only one perspective!)

                What are some unique choices you made for your narrator/characters’ voices?


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1 year ago

how to write fight scenes

many people have told me that Chum has good fight scenes. a small subset of those people have asked me on advice for how to write fight scenes. i am busy procrastinating, so i have distilled my general ethos on fight scenes into four important points. followed by a homework assignment.

Fight scenes take place on two axii - the physical and the intellectual. For the most interesting fight scenes, neither character should have a full inventory of the other's abilities, equipment, fighting style, etc. This gives you an opportunity to pull out surprises, but, more importantly, turns each fight into a jockeying of minds, as all characters involved have to puzzle out what's going on in real time. This is especially pertinent for settings with power systems. It feels more earned if the characters are trying to deduce the limitations and reach of the opponent's power rather than the opponent simply explaining it to them (like in Bleach. Don't do that). 1a. Have characters be incorrect in their assumptions sometimes, leading to them making mistakes that require them to correct their internal models of an opponent under extreme pressure. 1b. If you really have to have a character explain their powers to someone there should be a damn good reason for it. The best reason is "they are lying". The second best reason is "their power requires it for some reason".

Make sure your blows actually have weight. When characters are wailing at each other for paragraphs and paragraphs and nothing happens, it feels like watching rock 'em sock 'em robots. They beat each other up, and then the fight ends with a decisive blow. Not interesting! Each character has goals that will influence what their victory condition is, and each character has a physical body that takes damage over the course of a fight. If someone is punched in the gut and coughs up blood, that's an injury! It should have an impact on them not just for the fight but long term. Fights that go longer than "fist meets head, head meets floor" typically have a 'break-down' - each character getting sloppier and weaker as they bruise, batter, and break their opponent, until victory is achieved with the last person standing. this keeps things tense and interesting.

I like to actually plan out my fight scenes beat for beat and blow for blow, including a: the thought process of each character leading to that attempted action, b: what they are trying to do, and c: how it succeeds or fails. In fights with more than two people, I like to use graph paper (or an Excel spreadsheet with the rows turned into squares) to keep track of positions and facings over time.

Don't be afraid to give your characters limitations, because that means they can be discovered by the other character and preyed upon, which produces interesting ebbs and flows in the fight. A gunslinger is considerably less useful in a melee with their gun disarmed. A swordsman might not know how to box if their sword is destroyed. If they have powers, consider what they have to do to make them activate, if it exhausts them to use, how they can be turned off, if at all. Consider the practical applications. Example: In Chum, there are many individuals with pyrokinetic superpowers, and none of them have "think something on fire" superpowers. Small-time filler villain Aaron McKinley can ignite anything he's looking at, and suddenly the fight scenes begin constructing themselves, as Aaron's eyes and the direction of his gaze become an incredibly relevant factor.

if you have reached this far in this essay I am giving you homework. Go watch the hallway fight in Oldboy and then novelize it. Then, watch it again every week for the rest of your life, and you will become good at writing fight scenes.

as with all pieces of advice these are not hard and fast rules (except watching the oldboy hallway fight repeatedly) but general guidelines to be considered and then broken when it would produce an interesting outcome to do so.

okay have a good day. and go read chum.


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