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Undertale Cyan And Orange

Undertale Cyan and Orange

So hear me out what if Undertale Cyan and Orange were combined and told the story of the first and second humans to fall. This would also be before Flowey

Cyan is one to take things slow and is rather meticulous for a child. Orange is the opposite headstrong and impatient, willing to talk with their fist and often gets overwhelmed or scared. So similar to Trine/ Mario and Luigi (idk which one I’m talking about) we are able to swap between them with the only difference at the start is that Cyan doesn’t move and Orange does. In addition when not playing Orange or is uncontrollable due to fear you must calm Orange or Warn monsters of their attacks.

So like most human based story in undertale, we begin at the fall point and we eventually meet toriel.

Pacifist

After the usual ruin shenanigan, we meet Toriel at her home. When playing Orange its clear through textboxes and dialogue that they want to leave. So in the night when Toriel is sleep or something Orange ‘kidnaps’ Cyan and leaves out another exit, but not before dealing with two bosses (something reoccurring) that were harassing Cyan and Orange when Toriel was not around. After sparing them we exit the ruins into Snowdin. Our next obstacles are puzzles and the bosses of Snowdin a pair of twins. After sparing them we reach the third area. There we meet not just the two bosses, but their boss a tight laced monster who personality would remind anyone of the pokemon character Larry. After sparing the third areas bosses the ‘Larry’ monster separates Cyan and Orange. During this segment we play as either Cyan or Orange and they now have the ability to turn orange and cyan attacks the other color respectively. Which ever one we play as at the end of their segment they have to deal with a spider monster. Meanwhile with the other one they make it hotland where we meet the royal scientist’s assistant who is getting barked at on a walkie talkie by the royal scientist "to make sure no one disturbs them." They are of course our bosses, with the royal scientist not in the fight physically but is controlling a rudementary defense system which attacks the assistant and player indiscriminately. After sparing the assistant by having them toss their walkie into the lava. We reach the judgement hall where the Larry monster is, then things cut to black. We then reach the judgement hall with the other human and we are greeted with the Larry monster holding a glass container with a heart in it and you can infer what happened. They give the container to another monster then the Larry monster explains ‘How some monster are naive, Asgore a lot more so, but they are not as much, they wouldn’t be able to take on two humans, so they separated Orange and Cyan, delaying one them.” this now starts a no win boss fight as we have limited loads and ends with the Larry monster killing us, and putting our soul in a container

Genocide

After some genocide shenanigan in the ruin, we don’t go to Toriel, but head directly to the alternate exit. We kill one of the bosses, but the other beat feets out the ruin's exit, escaping the fight. Same thing happens with the Snowdin twins, but the Larry monster shows up and impedes our exit out of Snowdin. Orange of course punches the obstacle down. After the same thing happens with the third area bosses we make it to hotland where the Larry Monster and the spider monster are getting yelled at by the royal scientist. They notice us and they throw the walkie talkie at us before making their escape. Our penultimate boss fight is against the Larry monster. Their goal isn’t to kill, well both humans, but to use healing items they took from the dimensional box or any shop we missed. They heal themselves and us because when we run low on healing items they give us some and even skip attacks to allow us to heal. After they runs out of healing items or we do more damage then they can heal, they begs for mercy. If we spare them, they kill Cyan and if we deliver the final blow they kill Orange with a counter green attack before turning to dust either way. This increases the LV of the other as the spider boss takes the soul of the dead one. Now the final fight of the genocide is against the bosses that fled, the ruins boss, one of the snowdin twins, the third area boss, the spider boss and the assistant. There are two ways this ends either to the judgement hall bosses or to Asgore.

Neutral

This one is rather trickey, because my idea is depending on when you decide to start neutral if you kill one of dual bosses when you can spare them they will appear with the Larry monster in the judgement hall exception being the royal scientist. For example you decided to slaughter most of the ruins, you get to its bosses you work to mercy, but you kill one of them but spare the other, the one that lived doesn't beat feet, but leaves the ruins and the next time you see them is with the Larry monster

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