Update 1.

Update 1.
Got a quick update here! I finally got the basics set up. We got a little stick figure character as our temporary player, and it moves now. Remember to normalize your vectors or going diagonally will move your character faster than you want (see Pythagorean theorem)!
I’m also chipping away at the animations for the chicken! We got forwards movement and now side to side. Now I see why games take so long to make.
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