gremoria411 - Side 5 Galleries
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Art, Gundam and occasionally gags.

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Huh. So I Had A Think About This A While Ago, With An Eye Towards Putting Together A Model Display, But

Huh. So I had a think about this a while ago, with an eye towards putting together a Model Display, but what Gundam Frames look like they did in the calamity war? So if you were gonna put together a display of Calamity-War Era Gundam Frames, what would it look like?

Though this list is mostly focused on Gundam Frames, since they’re the ones we know the most about about in relation to the calamity war, I would like to quickly call out the the base Hugo is explicitly stated as being a thing during the Calamity war, if you wanted some grunts to back up your gundam’s.

Huh. So I Had A Think About This A While Ago, With An Eye Towards Putting Together A Model Display, But
Huh. So I Had A Think About This A While Ago, With An Eye Towards Putting Together A Model Display, But

Also, as of writing I haven’t seen any of Urdr Hunt, and I’m working mostly of what’s stated in the model kit manuals for suits from those. So if someone offhandedly mentions the calamity war in that, I don’t know about it.

Known - suits that we explicitly know to have existed as they are now during the calamity war.

Bael - piloted by Agnika Kaieru during the calamity war, presumably the first deployed, with Mcgillis explicitly restoring it for his coup.

Flauros (Calamity War Ver.) - explicitly is as it appeared in the calamity war.

Kimaris Vidar - The only version of Kimaris stated to have existed since the calamity war. It’s possible the others did as well, but I can’t say for certain.

Asmoday/Asmodeus - explicitly called out as being the same as it was in the calamity war, and the suit that prompted this whole thought experiment.

Marchosias - explicitly as it was in the calamity war.

Possible - Suits that you could make the argument they look the same as they did in the calamity war, but not explicitly known.

Astaroth Origin - I assume so? Due to the name “origin” and presence of Nanolamiate sword? But honestly it’s only stated that the Warren family recovered it, so they could’ve done some restoration work in the interim. Hence me hedging my bets and putting it here.

Barbatos (1st form) - I’m assuming it’s appearance in the first episode is how it was excavated, I don’t think Maruba would armour it if he was just gonna use it as a generator, and Gundam frames are impressive enough I don’t think he would for a buyer either.

Dantalion - It’s design can’t have changed much since the calamity war, since it’s build around utilising such a wide variety of optional equipment. Another one I’m just uncertain enough about to put here.

Gremory - As with Dantalion, we know it’s design can’t have changed much since it’s built around the Nanolaminate Coat and Battle Anchor. Though you might choose to restore the battle anchor, I don’t think it’s strictly necessary. Another example of me hedging my bets.

No - suits that we explicitly know looked different during the calamity war

Gusion - recovered by the Brewers and armoured with what they had available, ditto when Tekkadan armoured the Gusion Rebake. All we know is that it probably had long-range weaponry (Dainsleif?).

Vual - Recovered by Rosario Leone armourless, later armoured by him and Ville Klassen.

Honestly most of the ones under Possible I’m confident enough about, I just can’t find anything that makes it explicit that they haven’t changed since the Calamity War. I reckon the Astaroth Origin (minus the Warren family markings) and Gremory’d for right in though.

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More Posts from Gremoria411

1 year ago

So I mentioned recently (while rambling about SEED and SEED Destiny), that I’m not really a fan of most of the Gundam Designs from the series, exceptions being the IJ, Providence and Aegis. However I do like quite a few of the grunt designs.

So I Mentioned Recently (while Rambling About SEED And SEED Destiny), That Im Not Really A Fan Of Most

First up, the Ginn.

Gundam SEED was intended to update Mobile Suit Gundam for a new generation. How successful it was is debatable. But Y’know what I think they got right? The Zaku-analogue. The Ginn shares the same basic features as the zaku, but integrates the commander horn into a lovely hawk, and has wings to emphasise its mobility. It’s armour looks almost contemporary with modern equivalents, but it’s all blended together in this visage of a knight. The monoeye retains its trademark expressive nature, and the design has that wonderful quality of being equally pleasing as a single mobile suit or a team of grunts. The sword is just the icing on the cake, since it enables some very fun poses and (at least in the beginning) emphasises phase shift armour.

So I Mentioned Recently (while Rambling About SEED And SEED Destiny), That Im Not Really A Fan Of Most
So I Mentioned Recently (while Rambling About SEED And SEED Destiny), That Im Not Really A Fan Of Most
So I Mentioned Recently (while Rambling About SEED And SEED Destiny), That Im Not Really A Fan Of Most
So I Mentioned Recently (while Rambling About SEED And SEED Destiny), That Im Not Really A Fan Of Most

Many of its variants are lovely too. The High mobility types (I (left)& II (right)) take the concept of an upgraded Ginn in two different directions, with the first adding new parts for a more complex look, and the other remodelling existing parts and adding a more samurai flavour, looking like a command variant of the original. The long range reconnaissance type is loaded with extra equipment, while the ceremonial decoration type - while functionally just a repainted regular unit - contain one of my favourite small details about ZAFT - since they had no formal culture they were drawn from, they simply ran a computer simulation as to which colours would best inspire the emotions they wanted for ceremonial duties. Which is honesty such a thing for them to do.

So I Mentioned Recently (while Rambling About SEED And SEED Destiny), That Im Not Really A Fan Of Most
So I Mentioned Recently (while Rambling About SEED And SEED Destiny), That Im Not Really A Fan Of Most

The CGue and GuAIZ (which I shall continue to pronounce “Gooey-as” despite being informed that it’s “Gwaze”, as in “graze”) are essentially just bulked-up improvements on the Ginn. I’m not really sure how to describe my fondness for the CGue, other than it feels sleeker and more fragile- like you’d need to be an ace to use it. The GuAIZ makes me think of the Gelgoog, but (unlike many of the Seed Destiny units) has an identity beyond that. It’s delightfully bulky and round, with the olive green distinguishing it nicely from surrounding units. Also, kudos for giving it a shield claw, a weapon I didn’t think I’d like as much as I do.

So I Mentioned Recently (while Rambling About SEED And SEED Destiny), That Im Not Really A Fan Of Most

The BABI made this list alone for the seriousness with which everyone says it’s name. While it has very little focus in the anime itself, it’s design is interesting enough to be memorable. It’s essentially a flying brick covered in guns, with a very knightly design. Because of this, I find it evocative of the Gyan in the same way I find the GuIAZ evocative of the Gelgoog. It’s this wonderful mash of imposing seriousness and colourfully toyetic. I find the leg vents oddly pleasing as well.

I am rather fond of the M1 Astray aswell, but I’ll likely cover that if I ever chat about the Astray Series.


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1 year ago

If I may, I’d like to use this sentiment as a springboard into the question of “Why are Zeon used as Protagonists so often in Universal Century Works?”

Enemy soldiers in Gundam were always shown to have some form of personality and even humanity, making them personable, affable and giving their deaths tragedy and meaning - emblematic of real-world wars, where there are heroes and tragic deaths on both sides. By humanising Zeon and establishing them as fighting for their own cause, it demonstrates that the “other side” is motivated by the same things as our protagonists, furthering the notion of war being this uncontrollable, hopeless thing that man is drawn into, as opposed to being master of.

So, Zeon then. They’re the villains of the piece, and obviously have heavy influence from WWI and WWII Germany (aesthetically they’re more WWI, but Gihren and the Island Iffish Gassing place them firmly in WWII territory). The fact that the Iffish Gassing is downplayed compared to Operation British proper (IE the Colony Drop) is something I would like to see addressed at some point, but a lot of our series protagonists are from Earth, so the Colony Drop itself affected them more. (I think Shiro Amanda from 08th MS team is stated to be an Iffish Survivor, but I don’t really recall it ever coming up). I think it’s main failing is that it’s typically a background detail (with the notable exception of The Origin), and thus very rarely addressed. Island Iffish is also particularly important because it demonstrates that Zeon’s lofty Ideals of Colonial Independence from the Earth Federation are not held on all levels, seeing the colonies as tools to be used in their war against the Earth Federation, not brothers in arms. In brief; Zeon Footsoldiers yelling about independence? Probably Genuine, since they would likely believe in Zeon Zum Deikun’s philosophy. The Zabi’s or Zeon High Command yelling about it? Probably a motivational smokescreen and nothing more. Both Zeon and the Earth Federation also used nuclear weapons during the early stages on the One Year War, which is the main thing that led massive population losses, in addition to Operation British. I bring this up specifically to illustrate that while neither side are angels, Zeon has more atrocities to its name.

Zaku I participating in Iffish Island Gassing

(Note: it was later revealed that at least some of the forces (IE Cima Garahau’s team) carrying out the Iffish Gassing were lied to by their commanders, being told that they would be using sleeping gas to allow the colonists to be freely evacuated. It’s not clear how prevalent this was though, so I’m only noting it here to cover all my bases)

Cyclops Team (MS ERA)

So. We have a large army of idealists, fighting for what they believe is a just cause, in an unfamiliar environment, with command that ranged from the incompetent to the fractious. We can neatly contrast these characters to other members of Zeon who are considerably more kill-crazy, showing how war affects some people (and providing an opportunity for our characters to stick to their ideals). Alright, alright, what else?

Speaking of Zeon High command - while they are full of personality that makes them fun to watch, they’re not really that important to Amuro’s story. With the sole exception of Dozle (Garma is killed largely by accident), he never really meets any of them. They’re comparatively a background element. As such, this provides an excellent opportunity for expansion. Garma’s Forces are young and Idealistic, Dozle’s forces are tough and Honourable, Kycilia’s forces are cunning and sneaky, while gihren’s forces are wild and fanatical. There’s also ample opportunity to sneak in a Zeon commander working under one of them, and have them take actions (Kycilia sponsored Noisy Fairy, the Invisible Knights and the Midnight Fenrir Corp, and that’s just off the top of my head). It works very well from a storytelling perspective if you want a small, tight-knit commando team with varying skillsets and some fancy units (IE Efreets). It even has historical precedent, way waaaaay back in the early Gundam setting books, we learn about Johnny Ridden and the Chimera Corps, Zeon’s own, personal squadron of Crack-aces, who got the Early Production Gelgoogs.

Noisy Fairy Flag
Invisible Knights Symbol
Midnight Fenrir Corps symbol
Chimera Corps Symbol

Okay okay, so cool Mobile suit designs (so we sell lots of models), interesting and conflicting commanders, which enables us to say something about the personality of our force in shorthand. Historical precedent of a *Bunch* of prior special forces teams (even with mobile suits, the Earth’s a big place, plenty of room for others), even a doctrine that favours them (The Earth Attack force does brilliantly until the Battle of Odessa, whereupon they’re soundly beaten on Earth. Any forces that couldn’t evacuate would be largely cut-off from support and forced to adopt Guerilla tactics. Furthermore, they’re fighting defensively against a superior foe, since by this point the Federation has mobile suits of their own, and that’s the sort of adversity that can make for an interesting story. It shows a reversal of fortunes of the characters part, mirroring the wider problem that Zeon is having). But surely it wouldn’t be such a stretch to apply some of this to the Earth Federation forces too? Gundams and GM’s are cool too after all.

Ah, and here (in my opinion) we come to the crux of it, the reason why Zeon are protagonists (or at the very least, interesting antagonists a La 0083, so often).

Pathos.

We, as the audience *know* that Zeon will lose the one year war. The absolute best fate for these characters is to retire once the war is over and never pilot again. But it throws everything they do in a new light. The bright-eyed, young pilot who is horrified by the war? All the more tragic, because it was all for nothing. The political officer who’s a hard-line Gihren-loyalist? Well, they’re in for a rude awakening. One of my favourite Gundam manga with Zeon as the protagonists is Acguy: 2250 Miles across America. Because it shows these two characters just trying to reach evacuation off earth before they’re stuck. It’s not one of the many things detailed above no, but it casts them as human above all else. They don’t decide to go out in a blaze of glory fighting the federation. It’s the story of their evacuation, and the adventures they get into on the way there.

Acguy: 2250 Miles across America cover

It’s a lot easier to sell the tragedy of war if the situation is already bleak for our characters. The Earth Federation starts out bleak, then gets better with the introduction of mobile suits. Zeon starts off great, then gets bleak with the introduction of enemy mobile suits. However, on a small-scale, the introduction of Zeon’s new, shiny and highly-marketable advanced mobile suits (IE Efreets) can tip the tide on a small scale, enabling them to appear badass even as Zeon is losing the wider war.

I’m excited for Requiem of Vengeance, but I really wish we got more Universal Century content that wasn’t the One Year War.


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1 year ago

For my 3D production class I had to create a three shot short that was a remake of an existing movie scene- with muppets. I ran out of time to do the particle water effects, but this is basically Pacific Rim anyway.


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1 year ago

The lack of burgers in Witch from Mercury is giving credence to my theory that burgers are not so much a calling card for Gundam as they are a calling card for Yoshiyuki Tomino. Stay with me here.

Burgers most prominently feature in the original Mobile Suit Gundam, in Zeta Gundam and in Gundam ZZ. Each of them have multiple episodes with burgers, and in many cases, those burgers are explicitly addressed — not incidental details. Zeta Gundam, famously, has Bright chowing down on a burger while Emma drops some psychoanalysis of Kamille on him, but it also has Bright being told off for eating a burger on the bridge. Burgers are all over ZZ, including a scene where Judau hands them out to the crew from a basket. And MSG has a burger as Sleggar Law's death flag, but also an entire episode dedicated to Bright trying to procure salt to make the ship's burgers taste better — both of which were iconic enough to become meals in the Gundam cafe.

And one thing these three shows have in common is that they were all written and directed by Yoshiyuki Tomino.

The Lack Of Burgers In Witch From Mercury Is Giving Credence To My Theory That Burgers Are Not So Much
The Lack Of Burgers In Witch From Mercury Is Giving Credence To My Theory That Burgers Are Not So Much
The Lack Of Burgers In Witch From Mercury Is Giving Credence To My Theory That Burgers Are Not So Much
The Lack Of Burgers In Witch From Mercury Is Giving Credence To My Theory That Burgers Are Not So Much

Four examples of burgers in early Gundam works. The top two are from MSG; the bottom two are (L-R) Zeta and ZZ

Tomino doesn't feature them as prominently in other works, but they do still appear. For example, Victory Gundam still includes a scene of characters eating burgers, and Gundam F91 has a burger on a sign in the background. That second example doesn't seem like much until you remember that F91 was originally planned as a full TV series before being compressed into a movie, and has little opportunity for characters to have downtime — so that one appears at all feels very intentional.

You can also see burgers on display in another Tomino work from the period, Space Runaway Ideon.

The Lack Of Burgers In Witch From Mercury Is Giving Credence To My Theory That Burgers Are Not So Much
The Lack Of Burgers In Witch From Mercury Is Giving Credence To My Theory That Burgers Are Not So Much
The Lack Of Burgers In Witch From Mercury Is Giving Credence To My Theory That Burgers Are Not So Much

L-R: Victory Gundam, Gundam F91, Space Runaway Ideon

Meanwhile, when Tomino was kicked off the franchise, the burgers went with him. In G Gundam, Domon is offered a pizza, and there is no sign of burgers. In Unicorn, Banagher takes Aubrey to get some fast food, but they visit a hot dog stand. In Gundam Hathaway, Hathaway and friends get fried chicken. And in Witch from Mercury, the only food on display — aside from the tomatoes — is cafeteria grub and, uh, slabs of ham.

Really, the only instances I know of burgers appearing in a non-Tomino Gundam are in Wing, and all that has is a burger on a billboard and a Wacdonald's sign — both blink-and-you'll-miss-it background details. While on the surface, this may seem comparable to F91, it really isn't: when you have forty-nine episodes and a movie to work with, you can do a lot more than a sign.

The Lack Of Burgers In Witch From Mercury Is Giving Credence To My Theory That Burgers Are Not So Much
The Lack Of Burgers In Witch From Mercury Is Giving Credence To My Theory That Burgers Are Not So Much
The Lack Of Burgers In Witch From Mercury Is Giving Credence To My Theory That Burgers Are Not So Much
The Lack Of Burgers In Witch From Mercury Is Giving Credence To My Theory That Burgers Are Not So Much

Gundam characters pointedly eating something other than a burger

And what happened when Tomino returned to the franchise with Reconguista in G?

The burgers came back too!

The Lack Of Burgers In Witch From Mercury Is Giving Credence To My Theory That Burgers Are Not So Much

Reconguista in G

There is a single exception here: War in the Pocket, not directed by Tomino, does prominently feature burgers (and I don't mean the meme). But that, itself, may be telling. War in the Pocket was the first Gundam series to be made without Tomino's involvement; were the creative leads perhaps inspired to add a gratuitous burger scene to evoke the spirit of Tomino?

All that said, the reason this is still only a theory, and not a master's thesis, is that I don't have all the data yet. I haven't seen every post-Tomino Gundam series (though, frankly, I have no real drive to see what I've missed), and the only one of Tomino's non-Gundam works I've seen is the aforementioned Ideon. If burgers show up in Xabungle, L-Gaim or King Gainer… then I'll really know I've cracked the code.


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1 year ago
Roger Dean

Roger Dean


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