hgdhfdh - Untitled
hgdhfdh
Untitled

413 posts

Hgdhfdh - Untitled - Tumblr Blog

hgdhfdh
5 months ago
hgdhfdh - Untitled
hgdhfdh
5 months ago
hgdhfdh - Untitled
hgdhfdh
5 months ago
This Panel Just Sent Me Into Hysterics

this panel just sent me into hysterics


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hgdhfdh
5 months ago

Ravens can talk!🐦‍⬛

Video by”Paige Bucalo”

hgdhfdh
5 months ago
hgdhfdh - Untitled
hgdhfdh
5 months ago

minecraft “lore” idea: what if the villagers have last names based on their careers (i.e a librarian’s last name could be “Bookkeeper”). When Steve meets the villagers he decides he ought to have a last name, and following the villager custom of a last name being based on what you do, he calls himself Steve Minecraft.

hgdhfdh
5 months ago
Hotdog Shenanigans
Hotdog Shenanigans
Hotdog Shenanigans

Hotdog Shenanigans


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hgdhfdh
5 months ago

"kamala harris doesn't even have any kids, she can't lead the country" i'm sorry is this fucking warrior cats


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hgdhfdh
5 months ago
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hgdhfdh
5 months ago

im getting so emotional abt tome like its subtle but shes such a good friend… mob pointing out a dude w a fun hairstyle while they were telepath hunting and her starting to point out people with fun hairstyles to him… her noticing mob looked really upset about not going to karaoke and inviting him “telepath hunting” and surprising him with karaoke… her bringing a bag on the roadtrip presumably because she knows mob gets motion sick…


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hgdhfdh
5 months ago

the cool thing about mob psycho is that every character is the perfect mix of hilarious and tragic that theyre extremely easy to make fun of but if you think about them too long youre just like.

The Cool Thing About Mob Psycho Is That Every Character Is The Perfect Mix Of Hilarious And Tragic That

man….


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hgdhfdh
5 months ago
hgdhfdh - Untitled
hgdhfdh
5 months ago
MAN LOOK AT THESE COOL KIDS!!!!!!
MAN LOOK AT THESE COOL KIDS!!!!!!
MAN LOOK AT THESE COOL KIDS!!!!!!

MAN LOOK AT THESE COOL KIDS!!!!!!


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hgdhfdh
5 months ago

The 12 Classes of Time.

“Time is the Aspect of music, of death, of rebellion, of not accepting what comes in the way that it comes. Time is an Aspect that caused much suffering in the comic, but it is also the savior-Aspect. Time Players seem to “go against the clock”, they are usually either terrified of death or completely alright with the idea of it. They work in melodious ways, are impatient, and enjoy the destination more than the journey itself. They are hardly stable, extremely dedicated and stubborn. Time Players are fighters, sometimes even in a literal way. They also tend to be revolutionary, depending on the Class. They can be related to music, since the ticking of the clock is a reference to melody and heartbeat”.

“In more miscellaneous descriptions, Time Players can be enjoyers of History. Since Aspects can be literal sometimes, many Time Players struggle with the concept of Time, are bad at keeping track of time, feel like they don’t have time to do all that they want to do, like they have to catch up. Time is the opposite Aspect to “Space”, which is patient and conforming. Time is an Aspect of change”.

The symbol for the "Time" Aspect from the webcomic Homestuck.

Sburb Players each have a combination of an Aspect and a Class. Aspects are understood to represent what a player’s goals and actions in life are caused by. A Class is within an Aspect and understood to represent the way they deal with their Aspect.

The Sburb Classes are Maid, Page, Mage, Knight, Rogue, Sylph, Seer, Thief, Heir, Bard, Prince, and Witch. (Lord and Muse*).

(*Classes Lord and Muse seem to only be possible in either Cherub society or in two-player sessions. They are very absolute and it’s rare for a human to identify with their descriptions. I will have to leave them out here and only write about the remaining twelve :)

Adding the Classes to the Aspect of Time will result in twelve God Tiers. My analyses of them are as follows:

1st God Tier: Witch of Time

Witch is the Active Class of manipulation. Witches are known to “control” their Aspect or through their Aspect, both literally and figuratively. A Witch of Time, specifically, would be extremely rebellious — it is the most rebellious Class paired up with the most rebellious Aspect! —, somewhat disrespecting of the concept of time. This might mean they’ll be constantly late for meetings, or will be obsessed with the passage of hours and minutes. Witches are good at manipulating, and Time being the Aspect of death, Witches of Time are manipulators of death; that can be a very powerful God Tier. If there’s one God Tier who would play Chess against Death to not have their souls taken away, that’s the Witch of Time. They to me sound like they’d be incredible at making music, controlling the Aspect of music in whatever way they can.

Witches of Time will be aware of their surroundings, be skeptical, and again, very rebellious. They will hate being told what to do. In relation to other people, they may have a hard time being social, mostly only doing it to fit in, but wishing to be somewhere else instead. They’d also be good at influencing others’ taste in music, or any opinions they might have about the end of life. Speaking of that, not only would they fight death, they would also be completely uncomfortable thinking about it. They will hide that, though.

Witch of Time is a canon Homestuck God Tier. Damara Megido is the character that holds that title.

2nd God Tier: Heir of Time

Heir is the Passive Class of manipulation. Heirs are known to “influence” their Aspect or through their Aspect, both literally and figuratively. An Heir of Time, specifically, would be extremely quick-tempered, not at all patient about change. They would be punctual, believe they always have to be way ahead, struggle with the speed of things and be very stubborn about their ideas. Having a Class of manipulation, these Heirs would be great at influencing others, sometimes even subconsciously, to the point where they might change reality. They may lie about their past and do it so well that they start to believe the lie themselves, switching the way time worked for their lives.

Heir being a Passive Class doesn’t mean they would manipulate “less” than a Witch would. It just means the Witch would be bolder about it, while an Heir’s manipulation might be hidden. One “controls” and the other “influences”, after all, Heirs will cause results more indirectly. Heirs are also known to “become” their Aspect, sometimes even literally, so you know who we can conclude might be an Heir of Time? The Grim Reaper itself.

On a lighter note, this God Tier would also be good at music. However, I think they’d be better at listening to it than at making it. Maybe they’d have a perfect pitch, or be potential judges of talent shows.

3rd God Tier: Mage of Time

Mage is the Active Class of knowledge. Mages are known to “understand” their Aspect or through their Aspect, both literally and figuratively. A Mage of Time, specifically, would be knowledgeable about death without even meaning to. I can picture them having some sort of intuition about the underworld not knowing where it comes from. They would “understand” time, so their path might be about awareness of rebellion, of change, an incapability to stop it, spirals of thoughts even after understanding the patterns. I have read that Mages “suffer” through their Aspect, and I really see that in most Aspects. I always think of Mages having speedy minds, and in the case of Time Players, that might be even more sped up. Mages of Time would be focused on the changes around them. More literally, about the changes on the clock, the passage of time. They would be stuck with the knowledge that nothing ever stopped, never be able to take that fact away, and some might like that, while others won’t.

They would be heavily impulsive, possibly irrational sometimes. They would feel like it is “too much”, sometimes, the way the gears won’t stop turning. Most of all, they would be experienced and again, impatient. They would already know how everything is meant to go.

4th God Tier: Seer of Time

Seer is the Passive Class of knowledge. Seers are known to “study” their Aspect or through their Aspect, both literally and figuratively. A Seer of Time, specifically, would be interested in learning about dark and philosophical subjects, having an unusual interest in death, History, and the combination of both. The player with this title might be a History student, an archeologist, or have that as a hobby only. They are rebellious like any Time Player, but are much more knowledgeable and aware of it, and so might seem like a calm and collected person. Compared to other Time Classes, they would be saints. They would probably not hold the belief that impulsiveness is a bad thing, and as of result wouldn’t get too anxious about it. They would be great with organization and order, even in their thoughts. Their main motivation is learning about Time, after all.

Seers of Time wouldn’t fear death. They accept it easily as part of life. (They oppose Heirs of Life in that, imo.) In general, I see them being chill individuals, or at least they appear that way. A Seer of Time is easy to get along with, and possibly very helpful. In Sburb at least, they are extremely powerful.

It can be literally as well, with them always “keeping an eye on time”, being good with schedules and deadlines, etc.

5th God Tier: Thief of Time

Thief is the Active Class of stealing. Thieves are known to “take” from their Aspect and through their Aspect, both literally and figuratively. A Thief of Time, specifically, would be very confident in their abilities and personality. To put it more literally, they would be Masters of the clock. They’d always know what to do and when to do it and would rarely doubt themselves in that way. They’d be somewhat selfish, for example believing they should be the ones to control situations instead of sharing the power. Time is a very strong Aspect, and to be sure of your own ability with it is to be extremely trustworthy. Actually, I think they’d be very selfish. But still worthy of trust. And, of course, strong and willing to change circumstances. They’d think of themselves first, of their own death, of their own rhythm, but this doesn’t mean they won’t care for anyone (they will. They are still normal human beings [or trolls] after all).

A Thief of Time would be difficult to control. They wouldn’t like being controlled, really. They believe their plans are the correct ones, and trust that the ends justify the means. This seems to be a trend with all Thieves, and not only Thieves of Time. They would probably have some characteristics that people wouldn’t notice at first, being surprised when they found out. This can mean anything from a random adoration to a moral belief of sorts.

6th God Tier: Rogue of Time

Rogue is the Passive Class of stealing. Rogues are known to “redistribute” their Aspect or through their Aspect, both literally and figuratively. A Rogue of Time, specifically, would sacrifice their own time for others. Sacrifice seems to be a Rogue characteristic, going along with their Robin Hood personas. Not every Rogue would be selfless, but even the ones that weren’t would have an inclination inside themselves to share everything with others who need it. They’d share mostly, because of the Aspect, ideas relating to time and rebellion and music and death. They could be great Historians or, more literally, History teachers for real. Rogue is not really the Class of “teaching” or anything like that but they would be great at sharing their experience in every way. Rogues of Time might doubt themselves when it comes to their power. Maybe they’d be self-conscious, slightly scared of death, think that they don’t have it in them, but like every Time Player, they will have to come to their senses and learn to deal with their amount of power. And they would especifically use their powers to help the less fortunate in Time, and this can mean people who are close to death, people who are lost in reality (what’s more real than time?), enigmas about existence, or even people who are too passive and don’t know how to deal with change. Rogues of Time will be fair and less controlling than other Classes, but also completely remarkable and shiny.

They will be powerful once they develop themselves. They may take some time (literally), but it will always come.

7th God Tier: Knight of Time

Knight is the Active Class of utilizing. Knights are known to “handle” their Aspect and through their Aspect, both literally and figuratively. A Knight of Time, specifically, would deal with all kinds of rebellion-related issues. They would be into change enough that they wouldn’t know how to stand still (this applies to many Classes of Time, but especially Knight). They will fight for their Aspect, and since that is Time, they will fight, and fight, and fight, and fight. And time won’t stop for them. They’ll have to handle everything that comes with it, and be strong in the face of danger. More abstractly, they’d be a person who always feels like they have to defend their own autonomy and personal power. They would have it in them, know what they’d have to do, be realistic even when they don’t want to. However, they would possibly like putting off things they don’t want to deal with, for as long as they can, because they’re so sick of having to deal with and deal with and…

Knights of Time will probably have death around them, possibly from a very young age. Time being the Aspect of death and Knight being the Class of handling, they’d just have to work through and handle a lot of grief, to the point where they’d be, pretty much, apathetic to it. This applies to many God Tier titles, but especially to Knight of Time. They would also be confident, or at least pretend to be, and again, would never stop. They just keep going, literally.

Knight of Time is a canon Homestuck God Tier. Dave Strider is the character that holds that title.

8th God Tier: Page of Time

Page is the Passive Class of utilizing. Pages are known to “rise” their Aspect or through their Aspect, both literally and figuratively. A Page of Time, specifically, would be doubtful of their own understanding of the world and how they should behave. Pages tend to be naive or easily manipulated, and when it came to Time these players would be easily convinced or guided toward patience. Time is about everything but patience, yet these Time Players will askew themselves from action by the influence of others. They would maybe have delusions, a complicated relationship with reality, or they might just rely a lot on what they fear losing.

Pages usually empower themselves (or others) through the development of their own powers, and I don’t only mean this literally. A Page of Time will learn about limits and where they stand (not only where others say they should stand). With music, they might be really attached to it, possibly not being able to do much without headphones on their heads. They will seem fragile to other people but would have the potential to become an indestructible destruction machine. If they want to be evil, then they are pretty much the scariest type of evil there can be. But if they want to use everything for the good, it’ll be great to be around them. Just don’t ever doubt them when they learn about it all.

9th God Tier: Maid of Time

Maid is the Active Class of construction. Maids are known to “create” their Aspect or through their Aspect, both literally and figuratively. A Maid of Time, specifically, would be “made of time”. Yeah, this can be really literal. They’d always be on time and know how to manage life’s rules pretty well, even if in their own turbulent way. They might be anarchists! since they have all of time in themselves and already are fed up with everything and would just be so motivated toward rebellion! They would also be attracted to Time principles, as in aging, growing, and especially death itself. Maids will be really enticed by their own powers, and their struggles in life might be about having TOO MUCH of whatever their Aspects are.

Being full of time can be being made to make rules, to change and destroy what they’re unhappy with to create more. But it can also be living to a very old age, or dying in a really unexpected and absurd way. They are made of action, and are creators of destruction. They will be extremely unpredictable, one of the most unpredictable God Tiers out there.

Maids of Time will deal correctly with their Aspects, they will certainly be gravitated to it without much trouble. What they can do is create trouble, but whatever they do they simple believe is the best way. If there’s a list of the most chaotic titles, Maid of Time is there.

Maid of Time is a canon Homestuck God Tier. Aradia Megido is the character that holds that title.

10th God Tier: Sylph of Time

Sylph is the Passive Class of construction. Sylphs are known to “build” their Aspect or through their Aspect, both literally and figuratively. A Sylph of Time, specifically, would be used to having to take care of many things, passively creating Time and managing time. They would likely be mostly accepting of things but rebellious every once in a while, surprising everyone around them with sudden insatisfaction. Though they construct the Aspect of rebellion, they do it softly, in the shadows, and that way are very discreet about their ideas. Inside, they would be chaotic even if they don’t notice it, but it wouldn’t be as clear to others like a Maid of Time would. They might have strange interests, excited about History and historical wars, politics, death and somber music. I imagine Sylphs of Time bonding with Seers about topics like Romanticism, which was an emotional and spontaneous artistic movement that stained the world we live in. (Romanticism is a good mixture of Time + the Aspect “Heart”.)

Sylphs would be singular for sure, and complex when it came to their views of the world. I imagine them being quiet, despite being Time Players. If it’s possible for a Time Player to be collected, they are the closest to it. Literal meanings can involve making excuses for people being late, always making time for everything they have to do, or, because a Player’s struggles are also marked by their God Tier, struggle with making time for everything they have to do.

11th God Tier: Prince of Time

Prince is the Active Class of destruction. Princes are known to “wreck” their Aspect and through their Aspect, both literally and figuratively. A Prince of Time, specifically, would be really controlling, possibly chaotic. They can be unpredictable, one of those people you’re not even sure of their intentions. This would be a very complicated God Tier, because Time is the Aspect of destruction, and Prince is the Class of wrecking, so they would be about “the destruction of destruction”, so… construction?

Princes tend to go against their Aspect and more toward their opposite one, because they wreck their own. Unfortunally there wasn’t a Prince of Time in Homestuck, but with that information we can theorize a Prince of Time would act like a Space Player, adoring creation and attempting to be patient and thinkers of the big picture. The thing is that they would still be Time Players, and so wouldn’t be able to deny the core parts about their own Aspect, and would be pessimistic, rebellious, motionful, etc.

The Prince of Time would be hard to detect because they destroy change, their impulses are to go against impulse, and they are walking contradictions. Still, they would be really motivated and good at solving puzzles. They would share those obvious traits with Space Players, sometimes being mistaken as one, but when looking closer it would be ridiculously easy to see: they are ultimate Players of Time.

12th God Tier: Bard of Time

Bard is the Passive Class of destruction. Bards are known to “deconstruct” their Aspect or through their Aspect, both literally and figuratively. A Bard of Time, specifically, would be entitled to control but not be so bold about it. Since they are about deconstruction, they would slowly and indirectly deny Time and its characteristics like death and rebellion and motion. Bards will rarely accept that they are Bards, having trouble with their Class from it not being innocent enough but also not aggressive enough. But Bards would be easily detectable as Bards. And they’d be incapable of going against what they want to go against.

Like Princes, the Active Class, Bards will envy the other side (that being the opposite Aspect) and somewhat wish they could be in their easier shoes. They’d silently desire the patience and acceptance of Space Players, though they wouldn’t actively try to copy them. A Bard of Time’s struggle might be with how their world seems to always be spinning around them, how death seems to be present wherever they go (even abstractly, like there being bones on the walls or dead animals in the streets), with how they couldn’t figure out music or anything that didn’t follow their own idea of melody. They’d be… confused? I think Bards are usually confused with their Aspects. They’re good at figuring things out, though.


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hgdhfdh
5 months ago

incredibly interesting to me how every troll that (permanently) died in murderstuck either already shared their class and/or aspect with one of the beta kids, or immediately had their class and/or aspect replaced by one of the alpha kids*

Incredibly Interesting To Me How Every Troll That (permanently) Died In Murderstuck Either Already Shared

(*obvious exception here with vriska, who shares her aspect with rose but is the only thief in the main cast + arguably doesn't die permanently thanks to the retcon)

it's almost like sburb wants to ensure that there's at least one living player of each class and aspect, for. whatever reason

Incredibly Interesting To Me How Every Troll That (permanently) Died In Murderstuck Either Already Shared
Incredibly Interesting To Me How Every Troll That (permanently) Died In Murderstuck Either Already Shared

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hgdhfdh
5 months ago

How about a Thief of Time? :)

How About A Thief Of Time? :)

this freak is loitering around everywhere all over the chronology of the session. abuses the SHIT out of their time powers to mess around and relax and not think about the events of the main timeline. a coplayer can probably look out into the horizon of their planet and spot a few versions of the thief having a chill ass convo with one another a few thousand feet away. "shouldn't you be doing something?" "nah i got time." literally infinite time. they have already taken care of everything important and are just living out a constant beach episode. you can walk up to them and ask them about the future, and if it's safe then they'll just tell you straight up. otherwise they'll laugh at you. "no spoilers bro." they probably have a gay ass name like mars


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hgdhfdh
5 months ago

i hate people who know chess. “i’m moving my rook to c2” okay man. i’m driving down I-65

hgdhfdh
5 months ago

stay safe because i like being alive at the same time as you.

hgdhfdh
5 months ago
hgdhfdh - Untitled
hgdhfdh
5 months ago
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hgdhfdh
5 months ago
Smile For The Camera!

smile for the camera!


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hgdhfdh
5 months ago
hgdhfdh - Untitled
hgdhfdh
5 months ago
hgdhfdh - Untitled
hgdhfdh
5 months ago