How Would A Planet That Is Perpetually Raining.. Work?
how would a planet that is perpetually raining.. work?
and yes, a "planet that is perpetually raining", would always have rain everywhere. At the lightest it's drizzling, at it's heaviest .. super drencho. regardless very damp.
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rose-of-chaos liked this · 3 years ago
More Posts from Just-some-troglodyte
little feller!
I like shellmon, it doesn't get enough love, now don't get me wrong it ain't like tyrannomon... but, uhrm, may I request a rookie for shellmon/morishellmon? if that's not too big of a request

Here he is! I like to think the clam can close around his head for defence or when he’s shy
for the aesthetics of the God Of Law's hypothetical armies: Bretonnia + "King of War"s' Basilean faction + warcraft paladin/priest + TABS fantasy good As for play styles; Conscripts of Light: Slaves of Darkness, but stiffer Aphrodites of Sormorphia: what lumaneth is to old high elf, this army is to old Bretonnia Blades of Solkan: Blades of Khorne, but find and replace 'blood' for 'justice' Crystal-kin of Arianka: a stone wall Disciples of Alluminas: ... IDK
also the daemons look like angels ... accurate angels for Alluminas
Chaos Gods of Law would be cool to see in Age of Sigmar. Alluminas, the 2nd 1, Somorphia, and Solkan
i can kinda imagine the GoL intro into AoS. idk, maybe… 1 of the gods of Order tries to fight either archaon or belachor, and a portal opens into the realm of chaos… the Order god tries to avoid the eyes of the chaos gods and the horned rat, eventually stumbling into the Gods of Law. the Order god makes a deal with the GoL. and idk we get Law equivalents of the chaos forces; Conscripts of Light, Blades of Solkan, Disciples of Alluminas, something for Sormorphia, and the other 1 gets her(?)own force.
may i make a very Lazy Pokemon type idea? Light.
run the Dark type in reverse. strong defensive vs FAIRY, Fighting, and Bug. weak defensive vs Dark and Ghost. strong offensive vs Dark, FAIRY, and Fighting. weak offensive vs Ghost and Physic.
Stats ideas; HP: D physical attack: C physical defense: D special attack: A - special defense: B - speed: S + +