
The place where I reblog helpful resources for my art blog, @molagboop
905 posts
Process Video Part 2: Flats And Colours
Process Video Part 2: Flats and colours🧡
Links to tip and commission info in the source!
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More Posts from Molagblep
Any tips for panel layout for pacing? I feel like yours really lends itself to the stories u tell.
thank u. its random comic tips which may or may not answer your question time, cookie edition





did that help


After a long hiatus (sorry, RL ate me), I am doing braids! Here are the first two pages. Â
On my list of braids to go in depth into are cornrows, micro braids, box braids, ghana braids, and tree braids. Â Stay tuned in the next couple of weeks and I will release them one by one, and then put them together in one big compilation.Â
More Black Hair In Depth:
Drawing Natural Hair
Dreadlocks
How being a fan made me a pro and got me a job
Welp!  it’s been two whole years since I professionally joined the animation industry, and  I should also count the  three years  I spent in games as a concept artist. Curiously enough there is a certain “frown” that is layed upon fans , but I feel that a word needs to be said in favor of being a fan, and enjoying  whatever you treasure with the might of a child, which is what most people in this turf are at heart. According to the general rule, fanworks are lesser because they don’t create anything original. Not exactly right… and here are top 3 reasons why: * Today you draw a pony, tomorrow a Disney pony, eventually, maybe your own colorful horse world. Reproducing what you love sets the foundation for creation. * When you work in an animation  /game studio, most of the time you will work with someone else’s IP, unless you are a concept artist which is 05% of the job positions available.  What good are you to a studio if you can’t match the IP look?  p-lease! * Whatever you love is a source of positive energy, which when put to good use can get you to achieve things that you thought impossible, exactly how I build this here:


Color Saturation guide by AlaiGanuza
Hello, just want to say I love your art, do you have any suggestions on how to draw poses?
I guess three things I think of when it comes to poses are line of action, straight vs curved, and weight. I’ll use this quick awkward doodle to demonstrate:

You probably know this one if you know animation. Everything in the drawing doesn’t necessarily have to stick to it, but its a good basis for the overall silhouette. Most examples I’ve seen stick to one line, but sometimes I experiment with two if I’m going for a more action-y, dynamic pose. Its best not to go over two (two is risking it) as that would just get too visually confusing.

This one is more for smaller details, such as the arms and legs. Its good if you want to go for a more stylized look, since real life humans never have completely straight lines anywhere on their body. It’s basically contrasting a straight line with a curved one so you get a clearer idea of where the volume is going. Check out this video if you want more info, which is where I referenced from!

An easy one to forget in my experience. A little trick we learnt in life drawing class is that in real life the nose should generally be parallel to where the most weight is, to make it look more balanced. You’ll notice too that the body gets more compressed where the most weight is, ie the left leg here.
Some of my own (colour coded) examples, although I’m still learning to apply these things ~

(Sometimes if the nose doesn’t line up with where the body is leaning, you have to balance it out with the limbs or other body parts. The amethyst one would not work if she wasn’t holding another character on her back)
I recommend looking up these techniques online or in art books as you’re bound to find more in-depth tutorials and examples. But overall I hope this helps!