
Header image by Bogomil Mihailov on Unsplash; icon image by wal_172619 on Pixabay
96 posts
The Kennel Master List
the kennel master list
Will and Tommy are headed on an ill-advised camping trip when they encounter some car trouble. Luckily, Doc Barker is there with a tow and some hot coffee. But when Will wakes at Doc Barker's place the next morning, he realizes that he and Tommy have far more than car trouble on their hands.
Please see individual chapters for detailed and specific content warnings. This story will be heavy on humiliation and dehumanization and may eventually contain noncon elements [*]; proceed with caution!
-/-/-
part one: on the road
part two: caged
part three: champ
part four: rise and shine
part five: good boy
part six: whipping boy
part seven: squeaky clean
part eight: red for romantic
part nine: in pieces
part ten: speak
part eleven: a perfect puppy*
part twelve: betrayal *
part thirteen: surprise*
part fourteen: in hell*
part fifteen: something like relief
part sixteen: take it like a champ*
part seventeen: a part of it
part eighteen: this is his life
part x/flash forward: room to build
-/-/-
post-rescue content
will's early recovery: tender first aid
will's early recovery: thankful
will's recovery: hope house
will's recovery: first date (a prelude)
annie's recovery: first date (a prelude)
tommy's recovery: first date (a prelude)
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More Posts from Ostensiblywhump
Not sure if this is necessarily the best source to ask, but after seeing your post on handcuffs: Of the restraints you've researched/tried out, which is the most effective at keeping someone immobile? Moreover, without causing serious damage? I imagine metal cuffs would be more injurious than rope, plastic ties or tape, but that might not always be true.
Well it depends partly on how ‘immobile’ you mean. Keeping someonecompletely still is pretty bad for their health in and of itself.
I also feel like I should include a general reminder that this iswriting advice. If I say something could be dangerous please don’t try it outon yourself or someone else.
I tend to approach restraints in terms of them all having differentrisks associated with them. Metal isn’t inherently more dangerous than plastic,it’s about how the restraint is constructed and what it’s used for.
And for obvious reasons I tend to know more about the ways modernrestraints are abused and misused than I do about the risks when something isused properly.
Plastic ties tighten easily. They can cut off circulation and that canfeed into tortures similar to finger-milking (hitting painful swellings in thehands caused by limiting circulation). They can also cause nerve damage bydigging into flesh for long periods, especially when they’re used in suspensiontortures and stress positions.
Rope can do exactly the same thing. But it tends to have more ‘give’ toit and it takes quite a bit more physical effort to cut off circulation withrope than with a plastic tie. It’s used less often nowadays so I’m actually notsure how likely nerve damage is with rope.
Metal restraints are more likely to cause broken bones. But I’ve hadmuch less problems with metal restraints cutting off circulation or causing generalpain. So long as they actually fit I’ve found them more comfortable.
I used to wear a pair of darby-style handcuffs as a bracelet. They’re heavy and that can make themuncomfortable in the long term (hours) but they’ve never left lasting welts theway plastic ties have or a numb tingling sensation the way rope has.
Generally speaking keeping people restrained in the longer term,anything over a handful of hours, is bad for their health in a variety of ways.
Being kept in an uncomfortable position where muscles are strained iswell- basically a stress position. It’s intensely painful and causes massivemuscle damage. The fluid release caused by the die off of muscle cells usuallyresults in visible swelling in the first 24 hours. After 48 hours it can leadto kidney failure.
Most long term restraint tortures allow a degree of movement becauseotherwise victims die.
Being kept immobile in a position where the muscles aren’t strained also kills. But it kills more slowly.
This bit is getting outside my area and into @scriptmedic’s so I’dsuggest consulting her for more detail. I’m thinking about bedsores (orpressure ulcers if you prefer), which develop when people don’t move much forlong periods. There are several different categories based on the severity,ranging from a sort of spongy blister to a deep open wound that reaches themuscle or bone.
Historically these meant a severely reduced life expectancy forparalysed people: medics literally didn’t realise they needed to be moved. Aquick search on bedsores came up with not only direct infection and sepsis, butinfections that spread into the bones and joints and a form of cancer ascomplications that could be lethal.
Which brings me to suggestions:
I’d say tailor the restraints in your story to what you want from thestory. The main questions to consider are how immobile the character needs tobe and for how long.
If keeping the character completely immobile is important then I thinkthe ‘safest’ option is probably a medical bed with 6 or 8 point restraints. Thisis a wheeled bed with tough fabric straps which secure someone in place. They’redesigned to reduce discomfort and the chance of injury and they keep peoplevery still.
There are also good reasons they’re used as a last resort.
Patients can experience friction burns, dislocated bones and broken bonesstruggling against either the application of restraints or the restraintsthemselves. Therehave also been cases of death in relatively short period of time from heartattacks. Keeping patients in such restraints for prolonged periods is notonly dehumanising but damaging to both their physical and mental health.
I don’t have exact time-frames for this. I’m aware that there have beencases of patients restrained in this fashion for a horrifically long period oftime who survived. But realistically…the kind of time frame these restraints aretypically used for is in the realm of hours not days.
If complete immobility is less important to the story but longer timeperiods are important I’d suggest using the sorts of restraints currentlycommon in China for restraint torture.
These are metal ratchetting cuff restraints with a chain between the cuffedhands and the legs. They allow the victim considerably more movement, they canwalk (but not run), handle objects and for the most part take care ofthemselves. They can’t straighten their back, the restraints keep them in anuncomfortable hunched position which causes general pain and discomfort.
But the degree of mobility and ability to relieve strained muscles meansthat unlike a stress position it doesn’t tend to kill.
Victimshave been kept like this for months at a time.
There are long term complications but less risk of sudden death. Longterm complications include chronic pain, weakened muscles, joint and muscularproblems, mobility problems and reduced fine motor control (in some cases dueto nerve damage in the hands caused by prolonged use of restraints.) These areproblems I’d expect to see after a month or more of constant use of these torturousrestraints.
Obviouslyvictims would also be affected by the general symptoms of torture.
Generally speaking there are also some things I’d advise avoiding inyour story if you don’t want the character to be injured.
Any restraint around the neck isdangerous.
Anything that tightens easily isdangerous; plasticties fall into this category and I’d suggest avoiding them in fiction andreality. Whether ropes fall into this category or not depends on the type ofknot.
Anything with a sharp edge isdangerous; metalcuffs can fall into this category but don’t always. Their edges can be rounded.Plastic ties almost always fall into this category.
A hangman’s knot is dangerous whatever part of the body it’sapplied too. It was designed to kill and unless you want the character dead orseriously injured it’s an unrealistic thing to use. If you’re interested in arealistic portrayal of injury from these knots and over 18 Sunstone by SSejic contains a pretty powerful scene of a serious injury in the BDSMcommunity.
I hope that helps. :)
Disclaimer
Writing Advice From Experience 1 - Blood loss
1. When you first lose blood, it doesn't feel that bad immediately, you won't actually notice it.
2. After 10 minutes and with you moving around, you will start to feel cold like you're sweating and your muscles ache.
3. Your face feels cold and you might get something akin to a headache. This is when you feel like you want to sit down.
4. Your vision will blur before going black at the edges and your limbs start tingling.
5. With the impaired vision your body will have a hard time balancing so any attempt you make is overcompensated, making you move more than you intended or crash into wall.
6. Your pulse will increase, like you can hear the heart pounding away along with some static noise in your ears as if you're standing next to a waterfall but directly in your ears.
7. You will later feel hot and then cold again. It will be like a roller coaster.
8. Trying to move without properly resting first will make your symptoms come back twice as bad!
9. It can affect you hours after initial blood loss event!
This information has been brought to you by me donating blood and not preparing properly. Fun stuff 11/10 would recommend for the experience alone, free snacks is a win along with learning your blood type.
*slams table* yOU wHUMP CREATORS
*breaks off table leg* aRE JUST SO
*whacks a whumpee with it* FREAKIN
*smacks them again when they’re down* TALENTED
*bodyslams the incoming caretaker* ACCEPT MY PRAISE
Whump Prompt #2
Whumpees with tattoos.
Wounds healing wrong, causing the tattoos to be misshapen, or missing parts.
Whumper cutting off or damaging a tattoo Whumpee has because they "didn't like it."
Whumper tattooing their name or a barcode on Whumpee.
Whumpee being taken into captivity right after they got a tattoo, it gets infected.
Whumper doing a cover-up on a tattoo Whumpee really likes.
Y'know what! Fira has inspired me so I'm gonna talk about my second-favorite Dragon Slayer headcanon, and it goes as such:
The more stress a Dragon Slayer's body goes through, the more it dragonizes. This is a really dry way to say that I think injuries a Dragon Slayer gets will scar over with scales, and also that mental stress can have consequences that are…interesting, to say the least, from a writer's perspective.
Let me bring in my favorite punching bag, Gajeel. In my headcanon appearance for him, the scars on his right arm are replaced by patches of iron scales—rusting iron scales, depending on how old those scars are, because I think rust would be really cool and mimic how human scars fade from age, and ruddy rust blends better with human skintones than silvery iron. But I also really like the idea of him having iron spines all the way down his back, for the aesthetic. Which could have the Watsonian explanation of him potentially being so distrusting of anybody to guard him in the past, that his magic responded to his paranoia and trauma by protecting his spine from a literal backstabber. Two headcanons all wrapped up in a neat 'what if dragonization responded to human fragility by dragonizing it away' bow! :D