protography0 - Work in Progress
Work in Progress

I got back into making art / digital collages in GIMP a few weeks ago, after years of not touching the program and wanted to make a place to post my creations.

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(eyestrain warning for the last png/pattern, as it uses a pseudo-glitch effect)

6 patterns made in GIMP, 4 of them as PNGs, with stock images from pexels.com.

Thing is, when I got back into making stuff in GIMP, I noticed how it changed my perception of my surroundings; I now go through the world looking for inspiration or mulling over how people achieved certain effects in their art.

So it is not surprising I saw a pattern I really liked 'out in the wild' and my first thought was 'I wonder if I can create something like this in GIMP' - and yes, apparently I can. Which is awesome! So I made some mildly similar patterns.

I combined this with some effects and filters I was trying at the time, and the results were a few patterns I wanted to show/share. They should seemlessly repeat, so in theory one could use them for prints, blog backgrounds, wallpapers etc.

And ideas what other patterns I could make? Lemme know!

  • mirandaindustries
    mirandaindustries liked this · 5 months ago

More Posts from Protography0

5 months ago
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Patterns made in GIMP, 2 of which are PNGs, with a screenshot from the videogame "Who's Lila?" by Garage Heathen. This time it is the character of Michael "Mike" Graves.

A little gift for @tanyakennedy1899 who encouraged me to make more character patterns. I hope you like it! Thank you (and everyone else in the Who's Lila? community!) for reblogging my fanart, it helps to keep me motivated and make more. <3

I have just realised that the characters with shorter hair and without hats will be the easiest to make to make patterns out of lol. RIP to the girls, we'll see if I can figure out something for them.

(Also I had no idea what background to use this one, so I chose some more neutral ones. In case of Will (or Lila-as-Will), using the red one made sense because of a certain scene in the game, but less so with Mike. I am open to ideas!)


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5 months ago
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Patterns made in GIMP, 2 of which are PNGs, with a screenshot from the videogame "Who's Lila?" by Garage Heathen.

After making some neocities stamps and such, and noticing that the Who's Lila community has a few blogs and fanpages, I wanted to make some stuff that could be used for blogs and the likes. Coupled with me discovering how to make patterns and being a bit obsessed with making them for a while, I ended up making some for Who's Lila/William.

The 2nd and third ones are pngs that can be overlaid over a background, the first one is a background in and of itself, mildly based on a color palette in the game.

Should I make some for other characters or do ones inspired by different color palettes as well?

(A working title for this post was 'behavioral patterns' btw. My brain thinks it is so clever sometimes.)


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5 months ago

amphibizzy's comment(s) in the Kane's Facility server that made me realise something else:

In the context of TOV it makes sense to call this a burial site. The VVM, the Giant, the memories and the past are buried there. But also, at the end of TOV3 there were bodies shown - human bodies and a horse. So yeah, it makes sense to refer to this as a burial site in that context (I was coming at it from IRL too much when I first wrote this post.)

New surprise TOV(related) media let's gooooo!

Also, just my first impressions as I watch this:

"Remains" and "Burial site" are an interesting choice to describe the ruins of the VVM.

Iis it just me or is that the black-white-and-green filter from TOV for the first few frames? The sky later on certainly appears to be a much more vibrant blue than in the first few frames.

(Also considering how and when that filter is used in TOV - in relation to the past and/or death - it seems fitting to use it over the ruins of the VVM.) (something something the ghost of the VVM)

Really cool to see the remains overlaid with scenes from TOV, YT videos or images of what the shops were like before the demolition.

Especially when contrasting the scenes of TOV vs the IRL 2024 footage give such different vibes. Sunlight vs artificial light/inside vs outside, running vs walking, etc.

Is that a voice over of Scott Beck again? "We are gonna turn over a new leaf, we are not gonna talk about what happened in the past-"

Esp with the voice over it really drives home how the mall was closed down and then torn down and the place is just...lying dormant atm.

(09:10 - I bet this is unintentional, but seeing squares holes in the ground it seems like the camera is turning away like "nope! there might be stairs down there, I am not lingering on this!")

It is fascinating how much of the area has already been overtaken by nature/plants again.

(12:50 - Oh a flower! Because...Giant. With flower hands. Or just sun and sunflower. Splendid!)

19:20 THUNDER SOUNDS! THUNDER SOUNDS!

Also - I wonder if this is purely just the creator of the series having the opportunity to do some urban exploring and linking it to his work, OR if this is meant to be in-series; this could just as well be Wyatt walking through the ruins and contrasting it with his own footage. (The video appears in the TOV playlist too, which makes this even more ambiguous.)


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5 months ago
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"Annihilation - The Bear (version 2)"

Digital collage made in GIMP. Inspired by the bear(-creature) from the movie adaptation of "Annihilation" by Jeff Vandermeer. Made with stock images from pexels.com.

This is, in fact, not the same image I posted before; the photo for the bear is a different one. Very similar though. I wanted to do a more close-up version of the creature and experimented a bit by adding color to the eye. I really like how eerie it looks, and how well the images fit.


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5 months ago

Let's add a new backrooms video aka Found Footage 3 to this and make it "all within the same week". This September is pretty awesome so far.

Getting a new game announced by Garage Heathen AND a new TOV(-related) video by Kane Pixels all within the span of like 24-36 hours is *wild* in the best way.


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