protography0 - Work in Progress
Work in Progress

I got back into making art / digital collages in GIMP a few weeks ago, after years of not touching the program and wanted to make a place to post my creations.

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Patterns made in GIMP, 2 of which are PNGs, with a screenshot from the videogame "Who's Lila?" by Garage Heathen. This time it is the character of Michael "Mike" Graves.

A little gift for @tanyakennedy1899 who encouraged me to make more character patterns. I hope you like it! Thank you (and everyone else in the Who's Lila? community!) for reblogging my fanart, it helps to keep me motivated and make more. <3

I have just realised that the characters with shorter hair and without hats will be the easiest to make to make patterns out of lol. RIP to the girls, we'll see if I can figure out something for them.

(Also I had no idea what background to use this one, so I chose some more neutral ones. In case of Will (or Lila-as-Will), using the red one made sense because of a certain scene in the game, but less so with Mike. I am open to ideas!)

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More Posts from Protography0

9 months ago
"Basilisk 2000" (CD Cover Mockup)

"Basilisk 2000" (CD Cover Mockup)

[source: x Sternum and right side of rib cage: seen from behind. Line engraving by A. Bell, 1798, from the Wellcome Collection]

CD cover mockup for the game 'Basilisk 2000' by Akuma Kira @stylishkira, made with Aseprite and GIMP and using an image from wikimedia commons (CC BY 4.0). The font name is Dogica Pixel Bold.

This is a by-product of another art piece related to 'Basilisk 2000' that I recently finished and will eventually upload.

I found out via a tutorial that Aseprite has a color indexing option that allows artists to use color palettes while indexing, allowing me to make stuff that looks like old web/low poly/2000s graphics.

This is a result of pixelation (in GIMP), color indexing (in Aseprite) and then further editing the picture in GIMP. I immediately liked the way it looked, kinda ominous and foreboding. I played around with size of the picture and ended up with a CD cover I quite liked. So I decided to finish and post it.

The piece also fits with the theme(s) of the game - an 'unfinished' ribcage and an unfinished game, a ribcage split in two like a certain character in the game, plus it references the 'recipe' that the player can find and the menu screen of the game.

Also, side note, I discovered this game through the video essay by Sagan Hawkes on YT ('The Disturbing Development of a Haunted Game...'), which I (re)watched while making this piece.


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9 months ago
"Basilisk 2000" (CD Cover Mockup)

"Basilisk 2000" (CD Cover Mockup)

[source: x Sternum and right side of rib cage: seen from behind. Line engraving by A. Bell, 1798, from the Wellcome Collection]

CD cover mockup for the game 'Basilisk 2000' by Akuma Kira @stylishkira, made with Aseprite and GIMP and using an image from wikimedia commons (CC BY 4.0). The font name is Dogica Pixel Bold.

This is a by-product of another art piece related to 'Basilisk 2000' that I recently finished and will eventually upload.

I found out via a tutorial that Aseprite has a color indexing option that allows artists to use color palettes while indexing, allowing me to make stuff that looks like old web/low poly/2000s graphics.

This is a result of pixelation (in GIMP), color indexing (in Aseprite) and then further editing the picture in GIMP. I immediately liked the way it looked, kinda ominous and foreboding. I played around with size of the picture and ended up with a CD cover I quite liked. So I decided to finish and post it.

The piece also fits with the theme(s) of the game - an 'unfinished' ribcage and an unfinished game, a ribcage split in two like a certain character in the game, plus it references the 'recipe' that the player can find and the menu screen of the game.

Also, side note, I discovered this game through the video essay by Sagan Hawkes on YT ('The Disturbing Development of a Haunted Game...'), which I (re)watched while making this piece.


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9 months ago

New surprise TOV(related) media let's gooooo!

Also, just my first impressions as I watch this:

"Remains" and "Burial site" are an interesting choice to describe the ruins of the VVM.

Is it just me or is that the black-white-and-green filter from TOV for the first few frames? The sky later on certainly appears to be a much more vibrant blue than in the first few frames.

(Also considering how and when that filter is used in TOV - in relation to the past and/or death - it seems fitting to use it over the ruins of the VVM.) (something something the ghost of the VVM)

Really cool to see the remains overlaid with scenes from TOV, YT videos or images of what the shops were like before the demolition.

Especially when contrasting the scenes of TOV vs the IRL 2024 footage give such different vibes. Sunlight vs artificial light/inside vs outside, running vs walking, etc.

Is that a voice over of Scott Beck again? "We are gonna turn over a new leaf, we are not gonna talk about what happened in the past-"

Esp with the voice over it really drives home how the mall was closed down and then torn down and the place is just...lying dormant atm.

(09:10 - I bet this is unintentional, but seeing square holes in the ground it seems like the camera is turning away like "nope! there might be stairs down there, I am not lingering on this!")

It is fascinating how much of the area has already been overtaken by nature/plants again.

(12:50 - Oh a flower! Because...Giant. With flower hands. Or just sun and sunflower. Splendid!)

19:20 THUNDER SOUNDS! THUNDER SOUNDS!

Also - I wonder if this is purely just the creator of the series having the opportunity to do some urban exploring and linking it to his work, OR if this is meant to be in-series; this could just as well be Wyatt walking through the ruins and contrasting it with his own footage. (The video appears in the TOV playlist too, which makes this even more ambiguous.)


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9 months ago

Let's add a new backrooms video aka Found Footage 3 to this and make it "all within the same week". This September is pretty awesome so far.

Getting a new game announced by Garage Heathen AND a new TOV(-related) video by Kane Pixels all within the span of like 24-36 hours is *wild* in the best way.


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9 months ago

Let's add a new backrooms video aka Found Footage 3 to this and make it "all within the same week". This September is pretty awesome so far.

Getting a new game announced by Garage Heathen AND a new TOV(-related) video by Kane Pixels all within the span of like 24-36 hours is *wild* in the best way.


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