Gift Drawing Of This Really Cool Dragon On FR Https://www1.flightrising.com/dragon/92662177

Gift drawing of this really cool dragon on FR https://www1.flightrising.com/dragon/92662177
I really like the skin they're wearing too, v cool
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More Posts from Rarumara

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Kabutomushi


Finished my beetle boy paint!
Hoping to get better pictures at some point, but for now I'm just exited to have painted bug bits and wanted to show someone :)

Print files by Paul Braddock
One piece of acting advice that has stayed with me for years in regards to both writing and drawing as well is: "Don't use the body to act what the character is saying. Act what the character is THINKING."
Like, as a very, very basic example: a character is apologizing by saying, "I'm sorry." But that line is going to look and sound different depending on what the character is thinking. Crossed arms and a sullen tone can mean that a character is actually thinking, "I don't mean it and also I hate you." A pleading tone and reaching out to take the other character's arm can mean: "Please don't leave me." A tired voice and slumped shoulders within context could mean: "I did what I had to do."
This is one way to begin to do "Show, Don't Tell" in storytelling. It is trusting your audience to see the depth and to catch on to the things you leave unsaid. It's fun to let the audience be observant and clever. It is also reflective of real life, where people are often scared of being vulnerable, or don't necessarily even understand their own emotions, or have difficulty identifying the true feelings of the people around them, and so don't say very much.
There are exceptions to this advice, of course. In writing, rather than in a visual medium, some POV characters are very good at reading emotions from body language and others are not, and their observations in the narration may reflect this skill. Some characters will assume everyone around them is always angry with them or simply not pay attention to other people's moods at all, personalities which can also be subtly communicated to the audience and later used in the story in some interesting way.
Some characters have excellent control over their body language and tone of voice, because they are on-guard, highly trained in some fashion, or a very good liar. They will not easily communicate their true thoughts through their body language or their actions. Their lie can be so good that it can be slipped past the audience as nothing important to the plot until it comes back to bite. Their oddly perfect control over their body in a tense situation can instead maybe be used to indicate to the POV character and/or the audience: "Oh, there's something WRONG with this person."
This advice was originally given to me in the context of illustration and animation, in which it is very common for inexperienced artists to act out the words that the character is saying in mime-like gesture. In media for young children, we might choose to keep things very simple, as toddlers struggle to learn what it looks like and feels like to be angry or happy. But past that? People don't actually behave this way. What we say and what we really mean are not always synchronized.

What's so good about picking up the pieces?
None of the colors ever light up anymore in this hole



