
"There's no rhyme or reason to what I do, I just do. A scoodly doo." pronouns: any, prefered she/her/đask permission and tag me, if you want to use my works!!đ/
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Yesterday, Right Before I Went To Sleep, I Came Up With Another Headcanon About Byrne And Why He Made
Yesterday, right before I went to sleep, I came up with another headcanon about Byrne and why he made Yatagarasu.
After the KG-8 incident and nearly loosing his friend, Byrne pondered what and how to do. He can't risk people's lives, yet he can't just abandon the case. He is very determined to bring those, who can't be brought to court, to justice. So after a few days he came up with the idea of the Yatagarasu. Since it isn't one person and, with Badd's help, the real identity of this person couldn't be traced down, the smuggling ring wouldn't be able to hurt/kill someone. Also the mantle of Yatagarasu allows to fight the criminals outside of the courtrooms and find the truth more efficiently. Despite having this idea he had no way of making this idea in reality before they met Callisto again.
Also, a little bit unrelated, but after passing out in the courtroom Badd was determined to continue the investigation (like Franziska was determined to continue prosecuting tho she was shot). He wanted to leave the hospital right after his operation, but Faraday forced him to stay in the hospital. Byrne literally had threatened to cut Badd's salary if he doesn't stay at the hospital.
I see Faraday as a good person, who cares deeply about his friends and family. But he has a little bit of the anger issues and would rather die than say he cares. Faraday would bring flowers for Badd in hospital, but say smt like "if you try to step outside this hospital room I'll beat you to death with this bouquet myself".
So, aai1 brainrot doesn't want to go away. So here's my hcs what happened during KG-8 incident. Especially with Kay, Byrne and Badd. I might turn this into the comic, if I'll have the motivation to.
Attempt on Badd's life, the trial and tribulations of the KG-8 Incident.
So, the KG-8 happened in 2009. A day before the trial begins Badd goes home after a long day at the precinct, but after awhile he notices strange people following him. Turns out they were hitmen that were supposed to get rid of him before the trial. They chase Badd for a while, making some of the holes in the trenchcoat. Trying to get help, Tyrell diales the first number he had â Faraday's.
Byrne was on the walk with Kay, when he got the call. When he picked up the phone he was a little surprised by this late call, but then he was totally scared after he heard gunshots from Tyrell's end. The latter quickly told his friend his location, but didn't manage to say what was happening, as he was finally cornered. The hitmen shot him twice* in the abdomen and Tyrell was basically left to die with Faraday still on the call.
Byrne had quickly reported everything that happened to the police and called an ambulance, and went to the scene himself. He had nowhere to leave Kay, so he brought her along. Byrne left her in the police car, tho, so that she doesn't see the scene. Tyrell was unconscious with some small black scraps of paper, that burned green*.
So, Badd was taken to the hospital, and Byrne was left with no lead detective with trial on his hands. The next day after this whole incident Byrne still went in court, not going to back down. But that day was full of surprises.
Firstly, completely unexpectedly, Badd appeared in the courthouse before the begging of the trial. He told Faraday everything that happened to him, including that before he passed out, he felt someone was looking for something in his trenchcoat. Byrne didn't pay to much attention to it, instead focusing on his friend's health. Tyrell said that he was okay, but continued to drink a lot of water* and looked very pale. Before they started taking about serious stuff, they asked Kay to buy the swiss rolls.
Secondly, when the trial had began, Byrne found out that the tape was missing from the evidence files. It turns out the hitmen stole Badd's card that opened his evidence lock (I think it's before the locks that are opened by fingerprints were invented). The tape was stolen from there, and prosecution had lost their most important and decisive evidence.
The defense attorney was paid a lot by the smuggling ring, so he forged some evidence, "destroying" Tyrell's logic during the cross-examination.
Due to lack of evidence from the prosecution, the trial ended in one day. Manny Coachen got his not guilty verdict. After these words left judge's mouth a woman screamed in sadness and despair (Callisto Yew).
After the court was adjourned, Byrne was furious and Badd felt worse than ever. Callisto found them outside of the courtroom and introduced herself as the sister of the departed Cece Yew. Badd bowed and said his sincerest apologies.
Callisto, unimpressed, slaped him and told that she never wanted to see them again. Badd stays in this bowing position until she left. Shortly afterwards his gaze got fuzzy and some blood appeared once more on his shirt.
After another very fun (not really) trip to the hospital, Faraday found out that right after regaining his consciousness, Badd started mumbling about the case and the testimony. He nearly went to the courthouse right away, but the nurses persuaded at least to bandage him up. Due to stress, exhaustion and the slap, the wounds reopened so he needed immediate attention.
This is just some rough ideas and hcs. I feel like Badd is the type of a person to just walk off two bullets in his stomach lmao. Von Karma could never.
Now to explain some stuff:
Two shots:
come from Badd's design. Specifically because of two bullet holes in his tie. He's either a Neo from Matrix, or got shot at least once.
Green flames:
It's because the hitmen burned the directive card written in Babahlese ink.
Water
I heard that if someone donors blood they should drink water so that the body can restore some fluids. So despite saying he's okay, Badd felt nauseous and exhausted. He also lost a lot of blood the day before the trial, so he drinks water to at least feel okay-ish.
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One thing I really enjoy a lot about I-1 and I-2 is a theme of availability and injustice, while always holding characters accountable. For a game that is targeted mostly at the young audience, teenagers and young adults, it does discuss difficult themes of corruption in legal system.
The half of this plot could've been avoided if people with power would care for something apart themselves. It's more of the I-2 theme, rather than I-1, but if at least one person stopped being awful Simeon (Simon) would never become such a paranoid. All this terrible abuse he suffered at the hands of Fifi Laguard (Patricia Roland). The woman that was supposed to care for him and become his mother figure, interrogated him like a convict. But one of the worst things is that Simeon couldn't even trust the police â people whose literal job is to protect innocent â because if he spoke out and sought help he'd be either silenced or investigated by Blaise (I don't have the brains to spell his new alleged name). Just because of some people's greed, he lost his childhood and became paranoid. Yet he still isn't innocent or made out to look like it. The game itself says it. During his quest for revenge he ended up hurting a lot of innocent people, whose fault was literally just being at the wrong place at the wrong time (Jill Crane, Kay, partially Bronco/Horace). It isn't justified, because innocent people's lives were taken because of his desires. And all of this because people with power, those who supposed to protect everyone, we're too preoccupied.
Same can be said for Katherine Hall. Is there a justice about Master getting in jail for a crime he didn't commit? No, and never will. Despite the best efforts of Gregory, Ray (Eddie) and Badd, nothing could be done, because authority to end the investigation belonged to MVK. His perfectionism was put above someone's life. And he got away with it. For 18 years.... Yet game doesn't try to say that Kate should've gone through with killing Dane. Because murder is never okay and because once again, it harms people unrelated to this case.
This is very good moral and very interesting topic to bring up.
I could go on and on about how these two games are about corruption and lies. But one question that applies to every character IMO is Where is a justice and if it even is achievable. Where is the justice for their suffering and should they resort to illegal means to find it?
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