"Where Are You Headed, Friend?"

"Where are you headed, friend?"
Hotland lab was empty and dark. A note on the floor before an omenous door directed you to enter and find out what The royal scientist is hiding.
Under the lab there is an entire complex, The tue lab. Medical equipment, mirrors, flowers, strange machines and ... White shapes lurking just out of view.
From records you know what happened. The monsters you were familiar with now merged together with power from souls.
You would expect that whoever conducted such operations would stop after a couple of unfortunate results, but there are too many of them to assume.
Flowey also was created here, injected with a will to live without a soul. Being niether a human or a monster there is a chance that he might be able to consume souls of both.
In the generator room of the true lab amalgamations cought up to you, but the flower emerged, connecting itself to the animalistic creations of soul power. Confused and torn apart by wills of multiple lives now have a direction given by the plant.
They merged and congealed into a shape akin to the flower itself. It seems like the flower came to warn you of the danger he'll pose if you continue on the path that you took.
The flower took residence in Waterfall where it controls the web of espionage. Maybe you could use his abilities for mansterkind's benefit.
(To The CR!Underfell masterpost)
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More Posts from Shadohood

CR!Underfell Masterpost
For the first timers, CR!Underfell is a reimagening of the original underfell au by vic the underfella. The long and short of it is that this au rationalizes the evilness of the characters by making all the fallend humans attempt a genocide on the monstedkind, this comes with some story and design changes.
Some locations have their own navigation posts
The introduction
The ruins
The inhabitants, Toriel won't let you leave
Snowdin
The civilians and the guards
Waterfall (navigation post)
Hotland (navigation post)
Sans in the resort
New home (navigation post)
Pacifist route
Staying a night with Toriel, Papyrus' interrogation, Training with Undyne, On date with Alphys True lab
Soul flowey
Miscellaneous
Undyne date outfit
Trivia and fun facts
The Ruins, Snowdin, Waterfall, Hotland (coming soon)

You thought those were kids .... trick or treating? You know that we don't do that in this town right?

Whatever was in that letter Undyne wanted you to deliver to Alphys prompted the royal scientist to go on a date of some kind with you. It looks like it was more for her own sake. She wanted to speak out about something, but it went in a different direction once Undyne got mentioned. It looks like she has a lot on her mind, maybe you should visit her after this is over.
(To The CR!Underfell masterpost)

Even a nonexistant threat can take something away. Fighting amongst monsters, attempts to make better weaponry against the fallen, all contribute to suffering even when no fallen are in the underground. Injected determination makes monster bodies unstable, fluid. Even those who can handle it without falling apart immedeatly suffer negotive consiquences. It was discovered that living monsters can be affected by the determination somewhat positively, making them stronger and more persistant in whatever order was given.
Undyne was one of the "succesful" sacrifices towards creating stronger warriors to fight the fallen, but she is significantly limited by the necessity of a special armour suit to support her structure.
(To The CR!Underfell masterpost)

It seems Undyne's armor suit makes it difficult to traverse Hotland. Unfortunatly you had to abuse that fact to end the battle with her peacefully. Yet you have to come back, as Papyrus called you to "hang out" with Undyne. Hopefully he can convince her that you are not worth being killed on the spot. In her house you found out that her suit is not just mechanized armour, it allows her to walk. Whatever experiments the royal scientist had to coduct on Undyne led to her barely being able to walk without aid. Even in her weakened state you don't take the apportunity to harm, just following Undynes plan instead. Undyne sees that you are here to come to a peaceful solution even when there is no threat present. Even if she knows that your soul is one of the keys to freedom, she'll leave your soul to somebody else. Perhaps if you find nother way, she will be on your side.

Drew my sillies again.
And, yes, their entire adventuring party is like 70% spellcasters. The two weapons users are warlock and sorcerer (the two characters on the left), an alchemist (the guy in the middle) can theoretically do unarmed combat with alchemical fire on gloves.
Commission info