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Tuesday Tips - Structure/Gesture: Why Not Both!

Tuesday Tips - Structure/Gesture: Why Not Both!
Probably one the most compelling issue to deal with when drawing characters. There’s clear pros and cons to both approach. The key, IMO, is to straddle the line between both. Give appeal and energy through the use of gesture, but always give hints of structure, weight and solidity to make the character feel like it lives in an environment. I do a quick, dynamic gesture first, then I go back in and add some structure on a second pass. In a rush, I’ll focus the structure pass on faces, hands and feet (feet: their position on the ground to give weight and/or balance to the pose.) -Norm @grizandnorm #tuesdaytips #100tuesdaytips #100tuesdaytipsbook #structuregesture #whynotboth
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Tuesday Tips — “It’s An Eyebrow Thing” — A recurring note a story artist may get in the production of an animated feature is to tone down the angry eyes. We all try to draw fast and loose but, in the middle of it all, nuance may escape us for a brief moment. Arched eyebrows and a furrowed brow usually tend to read “angry”, even if we’re trying to express focus or determination. I would even say that, overall, it’s easy to overdo an expression. I’m not saying a pushed expression isn’t exactly what’s needed at the right moment. I’m just saying that the audience literally looks for the character’s expression first when looking at a sketch or panel. Keep that in mind and lure you audience in with slightly more nuanced expressions, until the right extreme expression calls for it. -Norm @grizandnorm #tuesdaytips #100tuesdaytipsbook #arttutorial #arttips #itsaneyebrowthing

Tuesday Tips — Head Space — As an audience, our eyes are mostly tracking the head (and eyes) of the main characters on screen. As filmmakers, it would be a great disservice to not take that info into consideration. For clarity, try to make space around the head of characters on-screens. Too much visual noise around the face interferes with the message, unless that’s the point you’re trying to make make. Also, try your best to maintain the same head screen position when cutting to a new shot with the same characters, whatever type of shot it is. I know how simple this sounds but it’s very easy to forget if you’re not paying attention. -Norm @grizandnorm.com #tuesdaytips #100tuesdaytips #100tuesdaytipsbook #arttips #arttutorial #storyboard #grizandnorm