tiffers. 35. demisexual. dog lover. geek. perfectionist.
186 posts
When She Was Finally Alone In That Tiny Trailer, It Was As Though She Could No Longer Hold Back The Grief.
When she was finally alone in that tiny trailer, it was as though she could no longer hold back the grief. She sobbed violently, the sound echoing around her new bedroom. This was her senior year - it was supposed to be the best year of her life. Instead, she had a funeral to attend in five days; the same day that she was supposed to go to the homecoming dance at school.
She remembered Ms. Barbara's words; Stay in school. It was important. And while she had made a promise to her own mother that she would do whatever it took to graduate, it just seemed like that was a pipe dream at this point. The only way she was going to be able to afford the rent on this tiny trailer was if she got a job - a real one. Not the babysitting gigs that she had picked up in her old neighborhood to bring home a little extra pocket change.
She felt guilty for being angry at her mother, but she was. She felt ill-prepared to survive in the world, and she didn't really have anyone that she could turn to for advice. Her mother hadn't had any family. She had been an only child and Lyla's grandparents had passed away early on in her childhood. As for her father's family; she knew as much about them as she did the man himself, which was absolutely nothing at all.
She didn't know how long she sat there on the edge of that bed crying before she felt her body laying down. She had remembered what Barbara said about the mattress, but she was too tired to really care much about it. In the morning, she would try and find a second hand shop in town to see if she could find a new mattress, and some new clothing. She couldn't return to her mother's home; it was likely she would be taken away into foster care if it was discovered that she was living on her own and that was the last thing she wanted.
It was a little after midnight before she finally succumbed to sleep, and, unbeknownst to her, she was being watched...
END OF CHAPTER ONE
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More Posts from Sunnydayzes
Just a little bonus moment from my last story post, that happened autonomously after I pressed play on the game. đ°
As Barbara lead her into the living room of the little trailer, Lyla was shocked. She had expected it to be completely empty, with the way that it had been described to her. But, she had a stove, and a fridge! That was more than she had thought she would have.
"There's also a bed in the bedroom, but I'm not sure if I would recommend sleeping on it. At least not until you change the mattress and the sheets. The frame should be fine. The last tenant was....not the best at keeping the place clean. I had to pour so much money into redoing the carpets and the bathroom tiles."
Lyla was barely listening to Barbara, as she began to feel excited about having a place to call home. She knew that she would need to find a job, and fast, but hopefully that wouldn't be very hard.
"Do you know of anywhere that is hiring?", Lyla asked the older lady curiously.
"Oh, everywhere downtown is hiring. There's shop after shop with help wanted signs in the window. I also know that Portsim is always looking for people, but I wouldn't venture too far into that city.", Barbara cautioned, which peeked Lyla's interest
"Why do you say that?", she asked, titling her head to the side to try and get a read on the lady. She only seemed to chuckle at Lyla's question, as if should be obvious to her why she should avoid the town.
"If you think the gang problem is bad here....go to Portsim alone.", Barbara said, shaking her head. "But, please, don't actually do that. I've lost a few of my tenants that way. They went away for the weekend and never came back. Really sad."
Lyla glanced back over towards the hallway, wanting to go and explore the rest of the trailer.
"I'll leave you to look around." Barbara says as she reached out to hand the key to Lyla. "I left my phone number on the business card on the fridge. If you need anything, let me know."
Unprompted, Lyla reached over to hug her. Barbara flinched, not expecting such a reaction from someone that was a perfect stranger to her. Still, she ended up gently patting the girl's back. Lyla had been through a lot, and she knew that what she probably needed right now was a hug - even if it came from a perfect stranger.
"Have a good night, dear.", Barbara said as she exited the trailer, and back out into the crisp October air, leaving Lyla alone to figure out what she was going to do next.
Family Dynamics Challenge 2.0
henlooo, so the family dynamics challenge is originally by pastellapixels and standingsimmer and all the credit goes to them! However I just changed it here and there because it's been so long since the challenge was updated and there are a few new additions to the game, career and aspiration wise. if you guys have any suggestions, or if you wanna correct me on some stuff please do let me know!
General Rules
Begin with a single sim
No cheats or mods that serve to enhance gameplay over other simmers (MC Command Center is permitted for baby gender/number control and risky woohoo only)
May use âfreerealestate onâ when starting the first generation ONLY
Custom saves are allowed, and encouraged, to add an infusion of new gameplay opportunities
Each career and aspiration must be completed unless expressly stated otherwise (if a career branch is not specified, then the choice is completely up to you!)
Have fun! Donât let the rules of this challenge confine you and inhibit your creativity. Unless the rules explicitly direct you, we encourage you to make the gameplay your own
Generation One: âWhite picket fenceâ
From the time that you strike out on your own as a young adult, you dream of cultivating loving familial relationships as rich and unique as the dishes you love to create. You marry younger than some of your friends, raise a bundle of children, and enjoy gardening and entertaining in your spare time. Yet, you still devote a portion of your life to your hidden dream of becoming a master chef.
Traits: Outgoing, Foodie, Family-Oriented
Aspiration: Successful Lineage
Career: Culinary (Master Chef branch)*
Rules:
Complete at least five (5) gold-level dinner parties
Master cooking skill and gourmet cooking skill
Marry as a YA and stay happily married until âdeath do us partâ
Have 3-4 children
Maintain a garden and take up canning as a hobby
Simple living should always be on
Complete at least Ÿ levels of aspiration
*Upon completing level 5 of the Culinary career, you may also choose to leave the career and open a restaurant instead. (optional because we know that Dine Out suuuuuuuuuuuuuuuuucks)
Generation Two: âWhy ever leave?â
You were raised to believe that âhome is where the heart is.â And because of this, you rarely venture into the outside world unless given a really good reason to do so. You choose not to leave your parentsâ home to pursue your own path at the same time that a lot of others do. Video games and programming became your passion while holed up in your basement bedroom, and thankfully your career of choice doesnât require a lot of socialization. Leftover pizza, anyone?
Traits: Lazy, Slob, Geek
Aspiration: Computer Whiz
Career as Teen: Streamer
Career as YA: Tech Guru (eSport Gamer branch)
Rules:
Win a GeekCon competition while cosplaying
Master programming and video gaming skills
Play the guitar as a hobby (no skill requirement)
Order a pizza delivery or something on Zoomers every night of the week
Never move out of childhood home until parents have died
Generation Three: âTop of the Worldâ
Being raised by a parent with an affinity for keeping close to home never quelled your sense of adventure and love for the outdoors when growing up. After a trip to Komorebi with a few friends during your highschool you find that there is more to the world other than your hometown and thereâs more people to meet along the way. Being made a single parent at a young age only helped to build the desire within you to remain free of the clutches of a conventional job or relationship. And so, you devote your heart to reaching the peak of Komorebi and sharing to the world your process of getting there.
Traits: Cheerful, Unflirty, Adventurous
Aspiration: Extreme Sports Enthusiast
Career: Self-employed (Vlogger, with Get famous use the drone to create videos and upload them through the video station)
Rules:
Have a two-night stay at a rental in Mt. Komorebi as a teen with friends and explore the town
Become a single parent as a young adult
Master rock climbing and snowboarding skills (snowboarding is optional)
Totally optional but you can compete the simmies collection
Reach the peak of Mt. Komorebi
Get the Adrenaline seeker lifestyle
Generation Four: âWork away the painâ
Letâs be honest: you had a pretty good upbringing. Even though there were some rough patches, you know that your parent did the best they could to raise you alone. But, deep down, being alone is the very thing you fear more than anything. So, you cover it up with work. You work 10x harder than anyone else in your family probably. But deep down you still crave stability and so as a desperate attempt to fill the emptiness that drives you, you marry a close friend only to find later that your spouse hasnât been faithful. Eventually, you break down and take things lightly with the help of your family. They teach you how to have a healthier outlet for your frustrations. Who knew flower arranging was so relaxing?
Traits: Insider, Romantic, Perfectionist
Aspiration: Academic
Career: Lawyer (Private Attorney branch)
Rules:
Master Research and Debate Skill and Charisma Skill
Earn a degree of Language and Literature from Britechester University (you can stop aging while in University)
Reach level 5 of the flower arranging skill, start when youâre an adult
Marry first GF/BF as a YA
Turn blind eye to spouseâs cheating
Eventually divorce spouse; never remarry
Get the workaholic lifestyle and try to lose it later in life
Generation Five: âStruggling in Los Simgelesâ
You come from a broken home. Growing up, you witnessed first-hand the havoc that infidelity can bring on a family. You determine from a young age that you will pour your soul into forging close relationships with your spouse and children. The city draws you, and it is there that you decide to make your home. However, despite your best efforts as an actress later in life, tragedy claims one of your children long before their time. You wear a shroud of sadness from then on, but find that the love of your remaining child(ren) and your ability to immerse yourself into your roles might just pull you through in the end.
Traits: Gloomy, High maintenance, Vegetarian
Aspiration: Super Parent
Career: Actress
Rules:
Master acting skills
Reach level 10 acting career
Live in Del Sol Valley from YA
Have twins
Get nominated for your works (I would add winning just as an option here because we know the game is kinda dumb)
Lose one child to death
Visit childâs grave at least once per week; leave their bedroom untouched
Generation Six: âLiving with a broken heartâ
You lost a sibling at a very young age and witnessed your parentsâ grief while still trying to process it yourself. Rather than trying to pick up the pieces, you let the sadness consume you. And at the same time you have this whole 'This bloodline ends with me' thing going on because of what you've went through. At first you have been recruited to become a secret agent, but after finding out how corrupt the system is, you decide to screw it because if you canât beat âem, join âem! Am I right? Theft and criminal activity become appealing to you, and eventually you give yourself over to that lifestyle. Even though youâre more at home in your contemplative solitude, you take comfort with a woohoo buddy who eventually gets you pregnant/or you get pregnant. So now you're wanted criminal caring for a child that you have no idea how to take care of. But thereâs a surprising side to you; the raging in your heart is only calmed by the time you spend painting.
Traits: Kleptomaniac, Loner, Genius
Aspiration: Painter Extraordinaire
Career: Secret Agent (Villain)
Rules:
Run away from home as a soon as you become a teen & never speak to parents again
Do not âinheritâ any money from parents
Paint as a coping method
Develop mischief and logic skills
Create a club of sims who are kleptomaniac
Pull a heist: Steal at least 10 items over the course of the generation
Have a woohoo buddy that results in pregnancy
Completing your aspiration is not necessary
Generation Seven: âHere to make a differenceâ
There is only one word to describe your childhood: lonely. You knew from a young age that the parent you lived with took no pleasure in your company, and youâve always felt that you were the âmistakeâ that resulted from a careless decision. As a result, you pour effort into building relationships with those who truly care about you, and even attempt to mend relationships with those who donât. You have a core group of people who mean the world to you, and you spend as much time with them as you can. Becoming a teacher was an obvious choice, as it provides you with the tools you need to reach others. And while youâre a social creature by nature, you never turn down the opportunity to curl up with a good book.
Traits: Good, Geek, Bookworm
Aspiration: Friend of the World
Career: Teacher (Professor branch)
Rules:
Attempt to mend relationships with estranged grandparents and parent
Maintain a club of âbestiesâ from YA onwards
Have a movie night with club once per week
Master the charisma and wellness skills
Marry a club member
Read at least 10 unique books over the course of the generation
Have at least two biological children and adopt at least one child
Volunteer with family at least once a week
Generation Eight: âArchaeology is my passionâ
Growing up, you were constantly surrounded by family and close friends who loved you. But you desire more than just the daily interaction with your family. Exploring the jungle is your passion and so is digging up old relics. You eventually create a store where you sell the things you have collected from your journey. Even though starting up your own business means you have to live with your parents longer than most of your friends, you donât mind because it means youâre close to the people you love. In fact, closeness and similar interests cause you to fall in love with someone who accompanies you during your trips to Selvadorada, and they donât mind that you canât yet afford a place of your own. In your âspare timeâ (hah!), you enjoy photographing places near and far, searching for that perfect shot. Between trying to run a successful shop and your photography hobby, youâre not able to spend as much time with your children as you like. But thatâs okay; youâre out there living your dreams.
Traits: Cheerful, Self-Assured, Cat Lover OR Dog Lover (player chooses)
Aspiration: Archaeology Scholar
Career: Self-Employed (runs a store)
Rules:
Live with parents until they die while trying to get retail store off the ground
Have a child as a YA with a Selvadoradian local
Marry the father/mother of their child once parents die
Master archaeology skill, and photography skills
Must take at least one photo in every world
Generation Nine: âBusiness-minded and musically-inclinedâ
Your parents worked hard for every penny that they earned, but you were just left feeling like they didnât care about you as much as the expensive relics in their shop. Your grandparents are your closest friends while theyâre still alive. After all, they practically raised you. As a young adult, you desire the family you feel you never had and start a family quicklyâŠonly to find out that youâre married to someone you donât love as much as you should. You have a âresponsibleâ 9-5 interior decorator job, but you also possess real musical talent. Even though you would never consider leaving your job, investing in your music is something you do quite regularly. You eventually remarry after finding real love, and enjoy the rest of your life mediating a mixed family. Will you find true happiness amidst the wealth and your demanding job?
Traits: Creative, Ambitious, Clumsy
Aspiration: Musical Genius
Career: Interior Designer
Rules:
Become good friends with one or both grandparents
Marry and have at least one child; divorce spouse
Later remarry and have at least one child (think âYours, Mine & Oursâ)
Master violin and piano skills
Achieve level 5 of either the singing or guitar skill
Hire and keep a butler
Eat out at a restaurant at least once per week
Generation Ten: âTo the starsâ
Objectively speaking, your life is great. You never really wanted for anything as a child. The overactive imagination that you possess lends itself perfectly to your love of space. You create a group with people who love the same things as you. The stars fascinates you, but more than anything you desire to find true love. So you find one in your club. You and your significant other would do anything just to discover the worlds unknown to simkind. It was your dream together. But when your significant other suddenly dies while tweaking with the rocket ship when you were young adults, you were devastated. You couldn't finish the rocket ship that you and your loved one had started. As you mourn, drinking becomes your method to quiet a broken heart and provide a false sense of peace. But at a time when your hope begins to lag, your decision to adopt a child despite your own childlessness is the final push you need to persevere. You eventually create the rocket ship and go to Sixam, bringing the love of your life's urn and placing it there as their final resting place. You go back to earth, and live the rest of your life in peace as you have succeeded in creating your own bittersweet ending following a long line of sims with odd stories: some happy, and some not.
Traits: Hot-Headed, Genius, Erratic
Aspiration: Nerd Brain
Career: Astronaut
Rules:
Master rocket science, handiness and logic skill
Find true love at a young age, significant other dies through electrocution
Successfully travel to Sixam and place the urn your beloved there
Adopt a child or children
Retire from the astronaut career and spend the rest of your living days writing 10 stories about you and your ancestors
@maxismatchccworld
Chapter One: A Place to Call Home
Millhaven had been Lyla's home for as long as she could remember, but it was only recently that she had found herself without a home. Tragic circumstances had lead the seventeen year old girl to the entrance of the trailer park with nothing but the ratty and torn clothes on her back and her entire life savings - a whole 500 dollars - in the back pocket of her cargo pants, and she wasn't even sure if she would be able to afford the rent in this place. Anything had to be better than where she was coming from, and she wouldn't go back there - not for anything in the world.
"It looks like there is someone inside the office.", Lyla thought to herself, as she peered over her shoulder, trying to gather the courage to approach the office. She knew that she had to do this, and the truth was that she didn't have a choice. She had to take care of herself, because no one else was going to do that for her. Her mother was gone, and there was nothing she could do to change that reality.
As Lyla made her way towards the little building by the front entrance, she couldn't help but feel overwhelmed with the anxiety of her new life. She would have thought she would have been more prepared for this. Mama had been sick for a long time. It should have been such a relief that she didn't have to suffer anymore. But, the reality was that she had been taking care of her mother for so long that she hadn't really ever learned how to take care of herself. She had always been a fast learner, however, and she knew she would tackle this situation head on.
"Breathe, Lyla. Everything is going to be okay.", she said to herself as she approached the front door, knocking gently.
"Come in.", the gruff voice called out from the other side, and she took them up on the offer, doing everything in her power to remain calm despite the chaos that raged inside her mind and her heart.