
Hello, folks! I was originally posting MS stuff on @floofgryph, but things have changed now. I suck at playing the MS games, but I'm trying, okay?
242 posts
When You Learn A Funny Joke




When you learn a funny joke
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More Posts from Thesilliestrovingalive
Super Devil reworks
idk I like Metal Slug. I'm shy to share what I've worked with but hey it's my blog so whatever!
There might be a zine in the future. But also maybe not. I hope there will (I shall be making it in that specific timeline), there's lots of stuff I've written in private but I'll post a little mini-glossary of terms and what they mean.
Body horror beyond this point!
This will be only for the main Metal Slug protagonists through instances 1-3. All Abyssal Timeline alterations are based on observable in-game things, mostly.
Typically when speaking about my warped AU versions of characters I title them "Abyssal [Name]" but here I will revoke the "Abyssal" section because it'd take up too much space.
Glossary of Useful Terms
HOST - Within the Abyssal Metal Slug Timeline, a host is what a playable character is. They are "host" to powers granted to them by the Super Devil through a specialized infection known as Conduit. Hosts are difficult to kill due to regeneration, cease to produce bodily waste, process consumed energy differently than humans, and overall develop immense physical strength. Beyond that, hosts are known to develop specialized abilities.
RESPAWN NODULE - A small, purple-tinted tumorous organ within the middle-torso of a host. The respawn nodule produces regen fluid, a black sludgy biological substance full of supercharged, fast-acting stem cells that can heal any damage within times that would render most humans bled-out and dead. Fuelled by the NESS-Organ.
NATURAL ENERGY SYSTEM STORAGE ORGAN (NESS-Organ) - Repurposed gut system, which acts as a refinery of "slimefilm" that is produced from consumed foods within the stomach. Slimefilm conversion is almost instant. Refined slimefilm energy is used to fuel respawn nodules. NESS-Organs should be kept full at all times to prevent Creeping Resurrection Sickness.
HIVES/GRAND HIVES - Hostal groups and anomalous armies, respectively. "Grand Hive Regular" = Regular Army. "Grand Hive Morden" = Morden Army. Main Metal Slug gang has their group named "Hive Peregrine". A hivemate, or hostmate, is the same as teammate.
There's more in the overall word-legend but it'd be an even longer read if I listed them all!
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Super Devil Form is an artificial supercharging of hostal general and specialization symptoms through experimental Pro-Devil Serums, which safely amplifies bodily Conduit intensity at the cost of causing Hyperconnectivity Syndrome. Hyperconnectivity Syndrome is the temporary mental state that describes P-D serum afflicted hosts, which closely resembles sleepwalking or "waking dreams" - that is, they are not mentally all there.
Due to the potential risk of the serum causing emotional distress in hosts, the potential risk it poses to civilians due to Hyperconnectivity Syndrome, and the nigh-impossibility of containing a host in their Super Devil Form, pro-Devil serums are rarely ever used.
MARCHRIUS DENNIS ROSSI Hostal Specialization: Brainfog immunity, higher mental process capacity, physical dexterity
Under the effects of the serum, Marco's limbs elongate and his body becomes coated in somewhat-thick chitin with a rough texture. Joints become spherical, allowing for each of his limb joints to become effectively omni-directional with no risk of joint tension due to specialized tendons. His fingers become alarmingly thin and, like the rest of his joints, the bending points also become omni-directional.
Mentally, Marco initially appears lucid and unaffected by Hyperconnectivity Syndrome, but it should be noted that it might not be safe for most to interact with him. Alarmingly, Marco becomes a lot smarter than humans are biologically capable of when under serum effect, and becomes easily mentally bored with humans which can lead to agitation - agitation can lead to danger. He remains passive to his hostmates.
Due to his intensified intelligence, it's advised to never try to out-strategize SD-Marco (Super Devil Marco). However, he is known to accept surrenders.
ERI KASAMOTO Hostal Specialization: Heat/Burn resistance, explosives effectiveness
Under the effects of the serum, Eri remains at her standard human proportions, and her skin becomes semi-stony and coated in overlapphing "scales." Her tendency to use her teeth as a weapon intensify, and her reaction speed increases rather drastically. Her insides appear to "glow" with incandescence, shown mostly in the eyes as well as the underside of her torso - as her blood becomes reactive and so superheated that even her spit can cause severe burns. Gains total heat and explosives immunity.
Mentally, Eri becomes very easily agitated and poses significant risk to anything she considers an irritant. She is shown to speak even less than she normally does when her body is clear of serum, making it difficult to communicate with her in Super Devil form. As her blood is reactive, and that she herself becomes immune to explosives, it is incredibly dangerous for anybody to shoot at her as it would immediately cause a flame explosion that would not effect Eri.
However, she becomes significantly weakened towards anything cold that doesn't melt before reaching her. Frozen helium bullets recommended.
TARMICLE (TARMA) ROVING JR. Hostal Specialization: Physical damage resistance, physical strength
Under the effects of the serum, Tarma's skin solidifies at an extremely small scale, resembling toughened biological nanoplating. This softened plating absorbs almost any damage lashed out due to its absurd toughness and high surface area. His arms become mildly translucent and somewhat luminous, similar to unprocessed slimefilm or diluted energy-dense host fats. Part of his lips seemingly vanish, showcasing at least fourth frontal teeth at all times, both upper and lower.
Mentally, Tarma showcases his average human intelligence, although dulled by Hyperconnectivity Syndrome which causes him to be somewhat more impulsive and monomaniacal. Tarma is known to be a low risk factor in his Super Devil form, as he is rather naturally calm and can even be friendly so long as he never feels like he is being disrespected. He is known to be very "touchy" with his hostmates in this state, but obeys if he is told "No."
As he becomes physically strong enough to cause fusion in certain elements with just his grip, and can throw fist-condensed objects with enough force to match military artillery, it's advised to be polite to Super Devil Tarma.
FIOLINA GERMI Hostal Specialization: Anatomical-knowledge attuned, weaponry-operation attuned
Under the effects of the serum, Fio's eyes become pale and her arms harmlessly split down the radius and ulna and through the palm. From the cloven points in her arms extend pale-purple tendrils similar to that of ribbon worm tendrils, which she can use to infiltrate robotic and biological enemies. The tendrils have absolute command if applied, granting a type of "faux"-hostalism to anything Fio interfaces with, making the infected damage resistant, regenerative, and powerful similar to that of a true host. The relationship is parasitic. Fio also produces far more regen fluid than normal, making her not especially damage resistant but that she simply out-regenerates any taken damage.
Mentally, Fio becomes skittish but social in her Super Devil form. She is only considered a proper danger if she becomes frightened, which causes her physical strength surge. She is known to share her regen fluid with any and all injured without bias, and can become upset if the regen fluid is rejected, which rarely happens due to the fluid's omni-biocompatibility.
Super Devil Fio, despite her friendliness, is a uniquely dangerous host in this state due to her tendrils having an incredibly long reach and can branch infinitely, which can cause her to infect "chunks" of enemy forces that act as soldier bees protecting a queen.
Battle against Donald Morden. (MS1,LEVEL 8)


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#05 Fio Germi - Metal slug / Patreon Reward July 2024
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Headcanons for Marco, Tarma, Eri, Fio, Nadia, Trevor, Ralf, and Morden
I know I haven't played Metal Slug 6 and 7/XX yet (I watched playthroughs of the two games though!). However, I couldn't help to include Ralf on this list because I had a few good ideas for him. I looked into the fandom wiki entries of Trevor Spacey, Nadia Cassel, Ralf Jones, and General Morden to make my headcanons fit their characterisation. There is a bit of interpretation involved when it comes to Trevor, Nadia, and Ralf.
Marco
He has major depressive disorder and some buried trauma
He has a habit of bottling up his emotions
Marco’s nightmares often involve some sort of war caused by Morden or the death of his friends.
He struggles with making friends
Tarma
He's a bit of a hothead, a trait that gets on the nerves of Marco, Eri, and Clark, but Fio, Trevor, Nadia, and Ralf find it endearing.
Tarma is great at giving people hugs
He secretly carries around a toy version of SV-001, which was a gift from his father.
His father is American and his mother is Japanese
Tarma is the kind of person to try whatever piqued his curiosity
Eri
She’s quite outspoken, showing no fear in telling others off and voicing her opinions.
She loves drinking vodka and secretly carries a flask full of it with her.
Fio
Despite being a brave soldier, she’s deeply afraid of bugs and often flees to Tarma or Eri to kill them. (psst @rossimercenary I stole your headcanon idea for Fio hehehehe)
Fio likes to play card games with Eri when they’re both not busy with an important mission.
She carries Peppino with her, so she can hug or talk to her teddy bear whenever she needs emotional support.
Nadia
Whenever Nadia doesn't want to do something, she creates a distraction to avoid doing it.
She has nicknames for everyone! For example, she likes to call Trevor "Trevie" and Fio "Fi-Fi".
Nadia is not fond of Eri's outspoken and bitter attitude
She enjoys playfully teasing Tarma about his hot-headedness and Marco about his overly serious nature.
She’s very close friends with Trevor
Trevor
Trevor frequently assists Marco with computer-related tasks, especially when it involves security software.
He’s an expert at security programs, so he uses it to his advantage to plan out enemy positions and cause distractions.
Trevor sometimes plays a part in Nadia’s schemes in avoiding certain tasks, taking the distractions to dramatic heights.
Out of everyone, he has the most respect for Marco, mostly because of their shared fondness for technology.
Ralf
He views the people he works with as family and will do anything to protect them. For example, if Eri was insulted by a Rebel soldier, he’ll beat them up and force them to apologise or shoot them directly in the head.
According to his fandom wiki page, Clark is his brother-in-arms and they always go to battle together. So, I’m thinking that he would be pretty devastated if he lost Clark as he literally viewed him as the brother he never had.
When Ralf is not participating in tournament fights and busy with mercenary work, he likes to play arcade games with Clark.
He enjoys training new recruits to enhance their melee skills.
General Morden
He has a weakness for whiskey and maple syrup
Although he may not always show it, he genuinely cares deeply about his soldiers.
He carries around a photograph of his deceased wife and daughter.
Despite Morden’s numerous defeats and moments of humiliation, he uses them to learn from his past mistakes and continue moving forward with his desire to achieve world dominance.