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5 months ago

Reworked Character #5: Trevor Spacey

POTENTIAL TRIGGER WARNING: Viewer discretion is advised due to references to child abuse, neglect, suicide, death, crime, and drug addiction.

Real name: Yeong-Gi Kwak

Alias: Nerdy Knife Licker

Occupation: Sergeant of the P.F. Squad

Retirement plans: Become a security programmer

Special skills: Proficiency in security programming and computer hacking, repurposing stolen enemy technology, psychological manipulation, taekwondo, and knifesmanship

Hobbies: Helping Marco with technological issues and computer programming, doing graffiti on abandoned buildings and enemy bases, creating anti-virus programs, drawing manhwa, and playing darts and video games

Likes: Marco’s heroism and superior computer skills, tinkering with security software while listening to music that has grabbed his attention, reading psychological horror books, his two combat knives, and Nadia (his best friend)

Dislikes: Being called “old” due to his silver-bleached hair, laughing so much to the point he’s coughing and wheezing, people making fun of his art, faulty security software, and boredom

Favourite food: Samgyeopsal, slushies

Sexuality: Heterosexual

Gender: Male

Age: 13 (in 2022), 19 (in 2028), 21 (in 2030), 23 (in 2032), 25 (in 2034), 32 (in 2041), 34 (in 2043), 35 (in 2044), and 38 (in 2047)

Blood type: AB-

Weight: 148 lbs. (67 kg)

Design: He's a 5' 9" (175.26 cm) Korean ectomorph with a lanky build, a weak musculature, sloping shoulders, warm ivory skin, dark brown eyes, nails painted a silver-grey, and a black mole beneath the left corner of his lip. He has a jet-black undercut hairstyle, featuring icy blonde hair on top with nearly middle-parted bangs that fall over his left eye, covering it partially. On his back, he has a large tattoo depicting a fiery Jindo dog chasing a golden pheasant in orbit around the moon. His lower right leg was amputated due to gangrene caused by the use of the opioid Krokodil, and has since been replaced with a bronze-hued prosthetic. He bears several scars: a curved scar on his left cheek; an X-shaped pair on his chest; a jagged stab wound on the top of his right hand; a long scar running down the length of his left upper arm; and a series of parallel scars on his right forearm.

Trevor's military gear consists of a metal dog tag necklace with his name, a scarlet bandana worn around his neck, bronze-plated goggles with orange-tinted lenses, and glaucous fingerless gloves. He wears a ruddy blue sweater with two deep pockets, cerulean wool lining, a bronze zipper, silver-striped cuffs, and an embroidered logo of the P.F. Squad on the back, which he occasionally ties around his waist. He wears baggy Cambridge blue army cargo pants, tucked into his Russian violet paratrooper boots, which have hidden knives and are held up by a glaucous belt. He also wears a sleeveless reddish-black shirt with a mock neck and a bust mesh panel, sheathes for his two combat knives, and a gun holster for his handgun.

His sweater has two hidden strapped compartments that can hold up to two firearms or two additional blades when needed. The pockets of Trevor's sweater carry a bag of THC-infused red box gummies (given to him by Ralf), a gourd-shaped jade charm necklace believed to capture fortune and health, and a photograph of him and Nadia. He also carries around a metallic pink-purple lighter and a plastic bag that contains six weed joints. A claw hammer is concealed in the right pocket of his cargo pants, while the left pocket is occupied by a sound-cancelling, bluetooth headset and his black cellphone with a metallic blue case.

Over his shirt, he wears a Soldier Plate Carrier System (SPCS) with a MultiCam pattern, which carries his walkie-talkie and ammo for other firearms. A black bandolier is wrapped above his belt, holding onto the ammunition for his handgun. He carries a Cambridge blue load-bearing backpack containing tactical explosives, portable ammo boxes, a canteen full of water, seven cans of spray paint in different colours, a wide range of hacking tools such as the Flipper Zero and O.MG cables, and nunchucks. He has a collection of piercings, including: sapphire wire hook earrings; black industrial piercings; dark blue tragus piercings; a shiny silver barbell nose bridge piercing; a bold black horizontal eyebrow piercing on his left side; a metallic purple frog eyes tongue piercing; and a dainty gold hoop vertical labret piercing.

Personality: He's a stoic existentialist who focuses on what he can control, accepts what lies beyond his grasp, and believes in the power of individual free will to shape the course of one's life. He's a highly intelligent, cunning, and resourceful man who’s confident in his knife skills and computer knowledge, but can come across as overconfident at times. Despite Trevor’s easy-going demeanour and calm smile, he’s watchful, and his jovial nature often serves as a facade to conceal his underlying anxiety. He's easily amazed and intrigued by the wonders of nature, unexpected revelations, explosions, and impressive feats performed by his friends and comrades such as effortlessly hacking into an entire military mainframe. When discussing his interests or sharing fascinating experiences, he becomes quite talkative.

Trevor is an ambivert capable of being ruthless, intensely serious, and unsettling when the situation demands it. He's a skilled manipulator, able to turn enemies into allies in desperate situations by exploiting their morals and convincing them they're in the wrong. When manipulating others, he also instills fear through physical and psychological torment, such as breaking their fingers with a hammer or threatening to kill a loved one in front of them. However, he's unexpectedly stubborn when it comes to protecting those he cares about and the lives of innocent people. Trevor has a playful and mischievous streak, evident in his habit of licking his combat knives and taunting those he considers “morally weak” and “blindly stupid”. Unlike most people, he's willing to forgive his enemies when he realises they're suffering and have an opportunity to redeem themselves.

He occasionally participates in Nadia's antics, adding a touch of dramatic flair to them, but will draw the line when her schemes exceed his comfort zone. He’s often disappointed and shocked by Nadia's actions and words, frequently expressing his distaste and uncertainty. When he's extremely bored, he becomes lethargic and sleepy, making it challenging for him to muster interest in anything until the feeling passes. Trevor enjoys tagging along with Tarma, Marco, Eri, and Ralf because he regards them as role models, skilled fighters, and experts in their respective fields of expertise. Due to his upbringing, he struggles with golden child syndrome, but he has made significant progress in overcoming its challenges, thanks in large part to the support of friends like Fio. He's extremely allergic to felines, so he regards domestic cats as “diabolical little buggers” and makes every effort to avoid them.

Backstory: Yeong-Gi Kwak was born on June 25, 2009 in Seogwipo, Jeju Island, South Korea. He is the eldest of four siblings: his twin sister, Eun-Gyeong; his younger brother, Il-Seong; and his youngest brother, Seok-Jin. His father is a businessman who owns a computer software company, and his mother is a medical engineer. His parents, who were workaholics, put a lot of pressure on him and his siblings to be high achievers, believing that more effort and hard work would lead to a successful career. However, they were quick to forgive the faults of Yeong-Gi and Eun-Gyeong, allowing them to get away with more than their two younger brothers. As the oldest children in the family, his parents put a lot of pressure on him and his twin sister to set a good example and be proper role models for their two younger brothers.

This parenting style fed into Yeong-Gi's and Eun-Gyeong's need to consistently achieve, satisfying their perfectionistic and people-pleasing tendencies. Nevertheless, it also stirred an inflated sense of self in both, with Eun-Gyeong exhibiting signs of narcissistic personality disorder and Yeong-Gi experiencing a great deal of guilt on behalf of his two younger brothers. In contrast, Il-Seong was often scapegoated, frequently blamed for things he didn't do and severely punished by his parents, who would often lock him in the basement for hours. Meanwhile, Seok-Jin was neglected, retreating from his dysfunctional family by spending time alone in his room drawing or going to the park to play by himself. Yeong-Gi made a concerted effort to support Il-Seong and Seok-Jin, which undoubtedly brought some comfort and solace into their lives.

At the age of 3, Yeong-Gi received his first computer from his parents as a gift of appreciation. By the time he turned 7 years old, he had already developed a comprehensive understanding of binary codes and computer languages. During his summer breaks from school, he spent most of his time creating anti-virus programs, which often served as his homework assignments.

However, his dedication to his work left him with little time to spend with his two younger brothers, Il-Seong and Seok-Jin; however, he did manage to sneak in some time to draw manhwa. His parents heavily encouraged his efforts, as he strove to make a positive impact on his school. Ultimately, his hard work paid off, as the school he formerly attended continued to utilise his sophisticated anti-virus programs to combat growing threats from the Internet.

By the time he enrolled in secondary school, his twin sister, Eun-Gyeong, mysteriously vanished. She was last seen with her friends near a shopping mall. Although their relationship was complicated due to her narcissistic tendencies and disrespect towards their younger brothers, Yeong-Gi still cared deeply for her. He had often tried to help her, teaching her the value of humility and assisting her with homework she struggled to understand. He was utterly devastated when his parents announced her disappearance, and it made headlines in the news. A part of him felt lost that day, and the family's desperate search efforts ultimately proved futile. Despite their best efforts, Eun-Gyeong was never found by the authorities and remains missing to this day.

Despite the tragic disappearance of his sister, Yeong-Gi continued to excel in all his classes, but the pressure on him to become successful and be a role model intensified. As he finished grade 10 and summer break began, tragedy struck again when Il-Seong took his own life, sending Yeong-Gi spiralling into an identity crisis. He ran away from home and sought solace with Feodosiy, a Russian transfer student he had befriended in grade 9.

Feodosiy introduced him to his street gang and offered him his first dose of the opioid Krokodil, which Yeong-Gi accepted without hesitation. He became a delinquent, rebelling against his parents and their mistreatment of him and his siblings, but at the cost of becoming addicted to Krokodil. He bleached his hair an icy blonde, adopted the alias Trevor Spacey, and got a tattoo from Feodosiy's right-hand man, Haneul.

For three months, he lived with Feodosiy and his street gang, surviving by stealing essentials and inhabiting a rundown apartment. During this time, he engaged in various criminal activities, including theft, mugging, drug dealing, extortion, and arson. He honed his skills in knifemanship and taekwondo, making him a formidable opponent. However, his Krokodil addiction spiralled out of control, leading to a near-fatal overdose, which led to the subsequent amputation of his lower right leg. This traumatic experience forever deterred him from using street drugs.

After being discharged from the hospital with Feodosiy's gang members' help, he returned to a life of crime, although at a reduced level, as he adjusted to his prosthetic leg. He eventually abandoned his delinquency after accidentally killing a junkie behind a restaurant. Haunted by the incident, he remembered gazing at his reflection in a seedy restaurant's mirror, realising he had gone too far. The deep-seated fear of arrest drove him to the brink of madness, and he decided to eliminate Feodosiy, who had dragged him into crime.

After orchestrating the demise of Feodosiy and his cohorts, he scrubbed himself clean in the bathroom of the run-down apartment where Feodosiy had been staying. He then returned home, where his parents, relieved to see him, sensed the guilt and shame etched on his face for mistreating their children. Seok-Jin was also relieved to see him come home, fearing that he would never return. He confessed to them about his experiences, but kept his murders and certain crimes a secret.

He returned to high school, completing his remaining years successfully, embracing his new identity. Upon coming home from his graduation ceremony, he noticed a flyer seeking recruits for the regular army. He expressed interest to his parents, who were initially hesitant but eventually agreed with Seok-Jin's support. Leveraging his expertise in knifemanship and computer languages, he joined as a military scout in the Regular Army. After enlisting, he befriended Nadia, a scientist and soldier for the Amadeus Syndicate, and thwarted a computer virus that Marco had inadvertently released. During a mission to counter a cyber attack on European governmental forces, he earned Marco's respect due to his exceptional computer skills in hacking and security programming. As a result, he was invited to join the prestigious Peregrine Falcons Squad, where he rose to the rank of Sergeant.


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5 months ago

Reworked Group #1: Rebel Army

POTENTIAL TRIGGER WARNING: Viewer discretion is advised due to references to death, fanaticism, drug usage, and SA.

History

It emerged from multiple terrorist groups that began to form near the start of the 21st century, fueled by rapid technological advancements and escalating violence. For most of the past 20 years, these groups lacked cohesion and were merely a nuisance to the Regular Army, who didn't consider them a significant threat. However, everything changed in 2023 when the Central Park bombing claimed the lives of Field Marshal Donald Morden's wife and daughter, forever altering the course of events.

He was deeply disturbed by this news and learned that the Regular Army had opportunities to prevent the tragedy, but failed to do so. He attributed this failure to systemic issues within the government and military. Following a period of personal struggle and disillusionment, he resigned and eventually disappeared from public view, accompanied by a group of loyal troops who admired him as a leader.

Behind closed doors, Morden began to slowly build up his army, establishing a unique structure for his military organisation and specialised divisions such as the Japanese Infantry and Arabian Infantry. He even acquired ancient technology that had once belonged to his ancestors, the Tuatha Dé Danann. Most of his troops were genetically enhanced using Tuatha Dé Danann technology from the Hadean Eon, which explains why many of them shared a pale complexion and identical physical characteristics—the varying shades of black and blonde hair, and eyes that ranged from deep blue to vibrant cyan. Additionally, Morden consolidated multiple existing terrorist groups into his army and secretly procured some military technology from the Regular Army.

They prove to be more than a match for the Regular Army, boasting horrifyingly vast and varied resources as well as legions of fanatically loyal infantry equipped with an array of weapons beyond imagination. Their troops are known for their devotion to duty, but have been observed to flee when faced with a particularly dire situation. Although their ranks appear endless and their weapons are brutally effective, some of their arsenal seems somewhat outdated. Furthermore, their combat skills and strategies are arguably less sophisticated than those employed by the Regular Army.

In 2026, the Rebel Army emerged, revealing itself as a military organisation. Led by General Donald Morden, the Rebel Army launched a series of coups aimed at purging the government and military of corruption. However, Morden's ambition was tainted by a megalomaniacal desire for global domination. Despite suffering numerous defeats at the hands of elite forces, including the Peregrine Falcons Squad, S.P.A.R.R.O.W.S., Ikari Warriors, and Division 6, the Rebel Army remained resolute in their goal to expose the corruption within all governments and military forces. They have gone to extreme lengths to achieve their objective, forging alliances with the Amadeus Syndicate, Keribhalum Army, and Ptolemaic Army.

Insignia

It features a white circle, outlined in scarlet, with a black dragon at its centre. The dragon's wings are outstretched, and it grasps a human skull with its sharp claws.

Uniforms

Cadet Uniform

They wear a champagne-hued sleeveless shirt, paired with a light grey armband featuring the Rebel Army insignia. Over the shirt, they wear a short-sleeved jacket with an olive green, terracotta, and sandy beige camouflage pattern. This jacket has four pockets for storage and two hidden strapped compartments. Their headgear consists of a black beret with a scarlet stripe and a white stripe, and a rolled light grey neckerchief secured with a woggle. They also wear a dark brown utility belt for carrying essential gear, sandy beige army cargo shorts, and knee and elbow pads with the same camouflage pattern as the jacket.

Commanding Officer Uniform

They wear a feldgrau military coat with the Rebel Army insignia emblazoned on the left side, adorned with silvery epaulets and gilded aiguillettes featuring rhomboid-cut reddish amethyst pieces. The coat has dark green cuffs and a rise-and-fall collar, a silver-white eight-button front, and a scalloped rear vent. Their attire is completed with a red-violet necktie, crimson gloves, navy blue trousers, and charcoal grey jackboots. On their head, they wear an Imperial Italic-style helmet, embellished with alternating black and yellow plumes.

Special Forces

They wear dark green gas masks with orange-tinted lenses and an industrial tube connected to a bulky metallic grey air tank with three light blue stripes centred on it, which is strapped to their shoulders. They wear olive green gloves, a coffee brown Kevlar vest, beige combat boots with crimson spiked soles, and a gilded armband bearing the insignia of the Rebel Army. Their uniform consists of saffron-yellow, navy blue, and black camo army cargo pants and field tunic, featuring a luxor gold collar and four front patch pockets with scalloped flaps and pleats.

Their coffee brown belt, adorned with a gilt-brass buckle, features seven black pouches for ammunition and a scarlet waist pack containing basic medical supplies, such as bandages. They carry olive green rucksacks bearing the Rebel Army insignia, containing a wide range of supplies, including tactical explosives, portable ammo boxes, canteens filled with water, weapons, additional medical supplies, gas masks, and walkie-talkies.

Bodyguards

They wear bulky, neurally-controlled exosuits with a dark, iridescent nanoceramic coating, providing adaptive protection and augmented mobility. The suit features AI-driven strength amplification, thermal regulation, and self-healing joints for unparalleled flexibility. Their armour is complemented by a holographic visor helmet emblazoned with the Rebel Army's insignia, equipped with a neural interface offering real-time tactical projections and voice command. They don a chromatic gas mask with retinal implants, granting enhanced low-light vision, dual nano-filter mounts, and a voice modulator encircled by fractal-patterned, silver-nanowire spikes.

Their integrated load-bearing backpack stores additional supplies, including ammunition, medical kits, tactical gear (e.g. smoke grenades), rations, and hydration pack. Underneath their exoskeletons, the bodyguards wear a tactical, high-coverage ballistic bodysuit made from a dense, flexible kevlar-latex hybrid material. Their bodysuits are a deep, rich scarlet colour and feature strategically integrated, articulated padding at the shoulders, elbows, and knees.

They’re primarily armed with a Mauser C96 pistol for close-quarters engagement, FG 42 rifle for versatile, high-accuracy firepower, and an MG 42 machine gun with bipod foregrip for sustained, heavy suppressive fire. The Mauser C96 can be equipped with an extended magazine and silencer attachment, the FG 42 features a telescopic sight and folding stock, and the MG 42 boasts a high-capacity drum magazine and quick-change barrel system.

Land Troops

Troops in woodland areas wear a Soldier Plate Carrier System (SPCS) featuring a brown, beige, and olive green camouflage pattern, which holds ammunition and their walkie-talkie. They wear earthy green army cargo pants with two additional pockets on the back and tunics with a six-button bronze front closure. They also wear an earthy green ballistic helmet, a ruddy brown belt with a bronze buckle, dark green paratrooper boots, and a fern-hued armband bearing the Rebel Army insignia. They wear dark green bandoliers that form an X-shape, holding additional ammunition. They carry moss-green load-bearing backpacks with reinforced webbing and waterproof linings, containing supplies provided by special forces such as water purification tablets, emergency shelters, and high-calorie rations.

Troops in snowy areas wear a Soldier Plate Carrier System (SPCS) featuring a white, frosty grey, and pale blue camouflage pattern, which holds ammunition and their walkie-talkie. They wear snow-drab army cargo pants with two additional pockets on the back and insulated tunics with a six-button silver front closure. They also wear a snow-drab ballistic helmet, steel grey belt with a silver buckle, and an azure armband bearing the Rebel Army insignia. They wear black paratrooper boots lined with warm polar bear fur and equipped with crampons, which provide traction on icy ground.

They carry arctic white tactical backpacks with black accents and reinforced insulation, containing supplies provided by special forces such as thermal blankets, emergency bivvy sacks, and high-energy rations. They carry spiky riot shields made of blue-grey metal, rimmed with a scarlet stripe and a black stripe. Additionally, they carry a bluish-white canister on their back containing ice mist, which enables them to launch shards and spikes of ice at enemies.

Troops in desert areas wear a Soldier Plate Carrier System (SPCS) featuring a sandy beige, terracotta, and light grey camouflage pattern. They wear khaki army cargo pants with two additional pockets on the back and tunics with a six-button brass front closure. They wear a khaki ballistic helmet, light brown bandanas that cover their necks, and ivory-hued ponchos adorned with the Rebel Army insignia on the back. They also wear a reddish-grey belt with a brass buckle, tan leather paratrooper boots, and a dusty brown armband bearing the Rebel Army insignia. They wear three reddish-grey bandoliers with two forming an X-shape across their chest, holding ammunition, and a third one positioned above their belt, holding sticks of dynamite. They carry dune-beige tactical backpacks with built-in hydration bladders and MOLLE attachments, containing supplies provided by special forces such as water purification tablets, desert survival kits, and emergency rations.

Troops who operate as fanatics are required to wear a black sheath or drop leg holster for their combat knife or electrical baton and carry their improvised weapons, including fireworks, rolling bombs, and hammers, in their backpacks.

Troops who operate as grenade throwers are required to wear a crimson waist pack and seven belt pouches, each filled with grenades.

Troops who operate as bazooka wielders are required to carry an anti-tank weapon that closely resembles the American M1 Bazooka, but is emblazoned with the Rebel Army insignia. They serve as the backbone of General Morden's ground forces regiment.

Troops who operate as shielded soldiers are required to carry simple riot shields made of grey metal and wield a machete alongside a Desert Eagle-designed pistol. They slash at enemies with their machete when they get too close or shoot them with their pistol when they're out of machete range.

Troops who operate as vehicle drivers are required to carry a rocket launcher capable of firing homing missiles. Once the vehicle they were operating has been taken down, they fire one or two shots before fleeing.

Troops who operate as minelayers are required to wear a gilded or silvery drop leg holster for their combat knife and carry mines in their backpacks. Once a mine has been laid, they often flee or launch a frenzied attack against their enemies.

Troops who operate as bikers for the Rebel Army Bike Squad are required to wear grip-enhancing greyish-brown gloves, glossy black combat boots, and bronze-plated goggles. They utilise two different types of motorbikes, the Micka Horn and Thunder Moto, for quickly reaching their destination or attacking alongside moving vehicles. Sidecar bikers have an attached sidecar with a trooper carrying either a bazooka that fires homing missiles or a highly reliable automatic rifle. Fanatic bikers perform wheelies with their motorbike and will jump off when close to an enemy, allowing the motorbike to crash into the enemy. Missile bikers have a large missile secured to their back with three ropes; when ready, they’ll detonate it, sacrificing themselves in the process and launching a massive fireball.

Troops who operate as snipers are required to carry rifles that closely resemble the Mauser Karabiner 98k, along with a crimson waist pack for their special ammunition. These rifles have a slow rate of fire and are surprisingly unreliable, often jamming after only a few shots.

Troops who operate mortars are the light artillery of the army, being required to bombard oncoming enemies with high-explosive mortar rounds.

Troops who operate as Gatling soldiers are required to carry a heavy minigun with a back-mounted ammo supply. Due to the intense recoil, rapid overheating, and high ammo expenditure, they only fire in short bursts. Their large ammo containers, made of dark grey metal, are designed to withstand several shots.

Troops who operate as flamethrower soldiers are required to carry flamethrowers connected to canisters containing flammable induction particles, which enable them to control the shape and direction of their attacks.

Marine Troops

Troops wear a specially designed mottled grey and blue camouflage wetsuit, featuring a horizontal front zip and a hood with an integrated communication earpiece pocket. They wear durable flippers with rugged spikes in a rusty orange finish, which provide stability and traction on underwater terrain. Their underwater goggles are plated with durable copper and brass for corrosion resistance and clear visibility. Finally, they wear bronze-hued, waterproof gloves, ensuring dexterity and protection while handling equipment in wet conditions.

Troops who operate as rocket divers are required to hold a giant missile on their back. They're often positioned in medium-depth waters, sneaking up on enemies before jumping out of the water and tossing their rockets at them. The camouflage wetsuits of rocket divers have a bright yellow sheen, and they use a self-contained underwater breathing apparatus connected to two bulky air tanks.

Troops who operate as marine divers are required to carry an oil drum on their back, strapped to their shoulders by sturdy rope, which is fitted with explosive charges. The camouflage wetsuits of marine divers have a reddish-black sheen, and they wear rebreathers that allow them to reach a depth of 2,000 feet (609.6 metres).

Troops who operate as cannon divers are required to carry bazooka-styled cannons, utilise flotation devices or life preservers, and hide under bridges and cliffs to wait in ambush for their enemies. The camouflage wetsuits of cannon divers have a greyish-green sheen, but some of them wear only white boxers with crimson spots beneath their flotation gear.

Aerial Troops

Troops who operate as pilots wear fire-resistant Oxford blue flight suits, adorned with multiple pockets for storing essential gear. A transparent plastic pocket on the thigh holds aeronautical charts, while a built-in utility belt features a drop leg holster for their combat knives. They wear oxygen masks and helmets with communication speakers and bronze-plated goggles to ensure clear visibility and are equipped with night vision mode. They don steel-toed muddy brown safety boots with ankle support and flotation collars that automatically inflate in water.

Their uniforms are completed with woollen champagne-hued scarves, each featuring two scarlet stripes at both ends, and lapis lazuli blue armbands bearing the Rebel Army insignia. They carry desert tan load-bearing backpacks containing supplies provided by special forces, including survival radios, high-intensity flashlights, signal flares, aeronautical compasses, and whistles.

Troops who operate as special airborne soldiers comprise the female units of the aerial division. They don a cutting-edge, neuro-linked exosuit in a sleek, obsidian blue finish, reinforced with adaptive, impact-absorbing smart materials. The suit is integrated with a motorised helicopter backpack, enabling seamless transitions between ground and air operations. Advanced, high-resolution optics are embedded in the sleek, silver mirrored piloting goggles, providing real-time data overlays, low-light enhancement, and AI-assisted navigation. A compact, high-pressure air supply system is mounted on the chest plate, incorporating advanced oxygen recycling and CO2 scrubbing technology for extended high-altitude missions.

Beneath their exoskeleton, they don a sleek black tactical jumpsuit crafted from high-strength, bullet-resistant latex, reinforced with strategic padding at vital joints. Over this, they wear a ruggedized, tan-coloured MOLLE vest, equipped with four utility pouches. These soldiers are armed with either a portable Gatling gun or an AR-10, which fire homing missiles. Additionally, they wear a sturdy waist belt holding six canisters of flammable acid and eight smoke bombs, which can be thrown at their enemies.

Vehicles

Combat Vehicles

Type-2 Di-Cokka

Type-3 Bull Chain

Type-4 Girida-O

Type-5 Iron Iso

T-2B Melty Honey

Shoe & Karn

M-15A Bradley

Big Shiee

LV Armor

Iron Nokana

Formor

Rebel Gigant

Tani Oh

Iron Sentinel

Aircraft

R-Shobu

MH-6J Masknell

Tetsuyuki

Flying Tara

Eaca-B

The Keesi

The Keesi Mk. III

Hairbuster Riberts

Hi-Do

Naval Vessels

Jet Hammer-Yang

Hammer-Yang

U25U

Mini-Sub 88

Hozmi

Support Vehicles

MV-280B

Nop-03 Sarubia

MG-36

3-ton Utility Truck

Landseek

M-3 Rocket Launch Support Van

Dararin Dara Dara

Mini-Bata

Kaladgolg

Walking Locomotive

Vigilance

Balor

Laser Drone

Metal Mole

Spider Droid

Supervisory Cameras

Rebel Walkers

Jupiter King

Dragon Nosuke

Biological Weapons

Mutated Soldiers

Flying Killers

Enormous Moray

Working Machines

Chowmein-Congas

Ohumein-Congas

Aeshi Nero

Miscellaneous

Cabracan

Fall Climber

Rebel Army Base

The Fortress of Neuschwanstein serves as the strategic headquarters for Rebel Army operations and the residence of General Morden, who inherited this ancestral estate from his royal lineage. This medieval Romanesque castle features sturdy stone walls, eight round towers, semi-circular arches, barrel vaults, narrow windows, a grand hall, and a central courtyard. Four large dark red banners, emblazoned with the Rebel Army insignia, flank the castle on all four sides, while advanced surveillance and monitoring networks secure the interior.

The grand hall, known as the Command Center, boasts a large fireplace, a circular rosewood table, a gilded throne with a turquoise-dotted crimson seat cushion, and fifty mahogany business chairs, where General Morden's strategic command team convenes, supported by communication arrays and a holographic map of the world. The central courtyard boasts a fountain showcasing a unique four-winged angel with the head of a crocodile, carrying a water jug, while a crowned swan follows closely behind. The courtyard is surrounded by lush greenery and vibrant flower beds, adorned with a variety of blooms, including foxgloves, delphiniums, peonies, clematis, honeysuckles, lavender, sunflowers, dahlias, and castor oil plants.

The castle features a stunning chapel adorned with vibrant stained-glass windows, depicting angels with magnificent wings, shown assisting humans and battling demons. It also boasts a sunny retreat for General Morden, a vast library housing a diverse collection of manuscripts and books across various genres, and a kitchen accompanied by a well-stocked pantry. Additional facilities include a dungeon designated for holding special prisoners, an infirmary for medical care, a bathhouse for relaxation, and a gatehouse for secure entry and exit. 

General Morden's personal quarters include a private office, a situation room, a secure storage facility for his personal arsenal and tactical gear, and direct access to the Command Center and other critical areas of the fortress via secret passageways and elevators. The fortress also comprises the Armoury and Munitions Room, a heavily fortified storage facility for advanced weaponry, ammunition, and equipment; the Barracks, special accommodations for elite Rebel Army personnel featuring personal quarters, training facilities, and armouries; and the Intelligence Hub, a cutting-edge facility for gathering, analysing, and disseminating critical information to support Rebel Army operations.

Within the castle, there’s a room featuring:

A crystal-clear sky dome with an automatic emergency closure system featuring a dark grey adamant barrier.

Comfy beds and toys for the elite’s German Shepherds and Doberman Pinschers, complete with a doggy playground and a pet grooming station.

An environmental aquarium suitable for four Enormous Morays (Helen, Linda, Jenny, and Barbie) and a few Flying Killers with a simulated ocean current and a treasure chest feeder.

A central tubular fish tank full of tiny jellyfish, surrounded by a circular seating area with velvet cushions.

A hidden passageway behind the aquarium leading to a secret room with a doggy cinema playing canine favourites.

A dog treat bar offering healthy snacks and refreshing drinks for the furry friends.

A veterinary care station with state-of-the-art equipment for any medical needs.

Beneath the foundation, a sturdy hexapedal locomotion system in a coppery brass hue with durable rose gold nanocoating. Six arachnid-like, cybernetic legs, enforced with dark mahogany and myrtle green insulated wires, aid in propelling the fortress with steady, hissing steam-powered strides. The wires connect to a network of brass fittings and copper pipes, pulsing with a warm, golden glow. Its simple, gear-driven mechanism moves with deliberate precision, while leather-bound shock absorbers ease the impact on the terrain.

At its core, a centralised arsenal unleashes swarms of AI-guided, quantum-entangled missiles, capable of adapting to evasive maneuvers. Dual, high-energy laser cannons flank the primary weapon, their prismatic lenses pulsating with intense, supercharged plasma. Along the castle's periphery, sixteen omnidirectional, auto-targeting turrets deploy, unleashing bursts of hypervelocity, micro-kinetic projectiles at perceived threats, guided by advanced, real-time predictive analytics.

Extra Information

Most pilots and special airborne soldiers are Rebel Army cadets with either sufficient or barely passable piloting skills. However, some are kidnapped Regular Army cadets who have been brainwashed and enticed with promises such as financial aid—and, if female, subjected to emotional manipulation—to serve General Morden's cause. To maintain their obedience, they are forcibly administered amphetamine pills and methamphetamine injections on a weekly basis. This potentially explains why some pilots exhibit self-destructive behaviour, such as kamikaze attacks.

Fanatic land troops are known to ingest hallucinogens, believing it will render them numb to the emotional pain associated with taking lives. They also believe it will intensify their conviction to eradicate all governmental and militant corruption. They claim to receive visions revealing strategies to annihilate their enemies and words of encouragement from General Morden, who’s revered as a deity-like figure.

Similar to the fanatic land troops, marine divers known to be suicidally fanatical and extremely loyal to the Rebel Army's cause, willing to sacrifice themselves to secure a better future for their faction.

Some male fanatic land troops, bikers, and marine divers have been known to engage in coercive recruitment tactics, including love bombing, to manipulate women into joining the Rebel Army's land, marine, and aerial divisions. Additionally, there have been instances of sexual assault perpetrated by these individuals against women in opposing factions.

The bodyguard armour stands at an impressive 8 ft (243.84 cm) in height. However, many individuals inside these suits exist in a severely degraded yet remarkably functional state, despite suffering from adverse reactions caused by their genetic enhancement. This enhancement involves the forced integration of Tuatha Dé Danann DNA into their genome through chemical means.

Some soldiers have a habit of slacking off, engaging in activities such as calling loved ones, taking smoke breaks, gossiping, cooking food, dancing to music played on the boombox, drinking, flirting with those who catch their attention or playing games on their handheld consoles.


Tags :
5 months ago

Reckless fun in the jungle

It's a fine day beneath the subtropical sun, deep within the scorching heart of a treacherous jungle. A team of elite operatives—Tequila, Marco, Tarma, Eri, Ralf, and Nadia—have been sent to the southern part of the Amazon Rainforest by the Regular Army for a perilous mission. Their objective is to infiltrate and dismantle a ruthless guerrilla group suspected of human trafficking, illicit arms dealing, and narcotics smuggling. Intel suggests a possible alliance with the notorious Ptolemaic Army, a terrorist cult infamous for its brutality and corrupting influence. With precision and skill, Marco and his team must track down the guerrilla group, gather crucial intel on a possible alliance with the Ptolemaic Army, and execute a swift and decisive takedown to shatter the organisation's grip on the region.

The hypervigilant Tequila leads the group with awe-inspiring courage, his grenade launcher at the ready. Marco follows closely behind, his usual stoic demeanour masking a deep longing to return to the Sparrowhawk Operations Base and reunite with Perifa, whose dramatic flair he misses dearly. Eri, who had previously instructed her fellow Ptolemaic Army deserters to scout for a secret base and any suspicious activity, stands ready with her trusty explosives at hand.

Ralf is pumped for action, his senses heightened as he drinks in the jungle's symphony of natural sounds and feels the adrenaline coursing through his veins like liquid fire. Tarma walks alongside Marco, cracking jokes to ease the tension, but Eri and Tequila remain unamused, finding his humour unprofessional. Meanwhile, his queerplatonic partner, Marco, struggles to maintain a straight face, stifling a couple of laughs in an effort to stay focused. Ralf, however, revels in Tarma's lightheartedness, while Nadia giggles, lost in romantic thoughts of her best friend, Trevor.

Before they can proceed further, Marco suggests splitting up, a plan that Tequila endorses. Marco and Eri meticulously outline the stealth mission, assigning Ralf, Tarma, and Nadia to reconnaissance duty, tasked with identifying potential enemies and hostages. Meanwhile, Marco, Eri, and Tequila will continue searching for the guerrilla group's headquarters. After a brief strategy session, the group divides: Ralf, Tarma, and Nadia head out separately from Tequila, Marco, and Eri.

As they stealthily tread through the jungle, Nadia's focus wanes, and she starts to feel restless, yearning for something more than this mission. Just in time, Ralf spots a secluded hideout, a fallen tree shrouded in dense greenery, where they can lay low for a couple of minutes. The group swiftly settles in, remaining vigilant and on high alert. Ralf, Tarma, and Nadia anxiously await any news from Marco's group via walkie-talkie, hoping to pinpoint the elusive guerrilla group's current location. Ralf and Tarma remain vigilant, scanning their surroundings for potential threats and innocent bystanders, while Nadia's gaze wanders, her attention drawn to the lush jungle foliage and beautiful birds.

As Nadia leans against the tree trunk, she pulls out a blue bubblegum ball from her square-shaped pouch adorned with kitty ears. She pops it into her mouth, chewing and savouring the sweet blueberry flavour. As her gaze continues to wander through the gorgeous sights of the Amazon Rainforest, she spots some enticing swinging vines and her lips curl into a playful smile. With a mischievous glint in her eye, she elbows Tarma…

Tarma jerks slightly, caught off guard by Nadia's elbow to his right arm. He swiftly turns to face her, his head tilted in curiosity, and asks, "Huh? What's up, Nadia?"

She nods towards the hanging vines, her grin growing bigger, and blows an impressive bubble before it pops. Tarma quietly looks at them, adjusting his red-tinted sunglasses and squinting slightly.

"You thinking what I'm thinking?" Nadia asks, spitting out her chewed-up blueberry bubblegum, as Tarma's smirk forms, accompanied by a low, amused chuckle.

“I so do,” he replies, flashing a charming smirk, his response coming easily and without hesitation.

He watches as Nadia stands up and joyously skips over to the vines, catching Ralf's attention. Ralf raises an eyebrow at Tarma, but before he can say a word, Tarma swiftly stands up, stretches briefly, and confidently strides over to Nadia. As Ralf's gaze follows Tarma to the hanging vines, he grasps the hint and decides to join in on the fun.

Meanwhile, Marco, Eri, and Tequila are cautiously navigating the jungle, vigilant for any signs of the guerrilla group's members. They're also awaiting crucial intel from Ptolemaic Army deserters regarding the location of the group's headquarters, where their illicit operations are allegedly taking place. To pass the time, Tequila decides to strike up a conversation to break the monotony of the deafening silence. He has a strong hunch that Marco will remain his usual taciturn self, but he's certain that Eri will definitely respond.

“I hope these guys aren't affiliated with those cultish dumbasses from the Serapion Fellowship,” Tequila says, his voice dripping with disdain, his face twisted in a mix of anger and revulsion as he recalls his past run-in with the group.

“You mean the Ptolemaic Army?” Eri asks, her voice laced with disdain, accompanied by a tired scoff. “The Serapion Fellowship was decimated when the Ikari Warriors tore through them.”

“The Ikari Warriors didn't finish the job,” Tequila interjects gruffly, his tone respectful yet firm, catching Eri off guard. “My old comrades and I had to clean up the remnants. I'm telling ya, Ptolemaios and his devotees are like blind, stubborn leeches… Those motherfuckers never know when to quit!”

He pauses, fishing out a cigar from his right cargo pants pocket and lighting it with his metallic blue-green lighter. As he takes a slow drag, he eyes Eri with a hint of uncertainty, "I assume you haven't heard about the Arms Deal Barrage?"

Eri exhales a heavy sigh, her gaze dropping to the jungle soil as she falls into a silent reverie, feeling a tad foolish for nearly overlooking a seemingly insignificant event in the Regular Army’s history.

“Yup! Your Lothario son spilled all the details to me,” she replies, her voice involuntarily tinged with a chill as she crosses her arms, oblivious to the fact that Gimlet has kept a dark secret regarding the Regular Army hidden from her.

“Really?” he says gruffly, his right eyebrow shooting up in skepticism, amused by the thought of Gimlet being her informant on this particular matter.

Marco's attention is suddenly diverted by the distant shouts of thrilled excitement from a girl and a man, who enthusiastically belts out Tarzan's iconic jungle call, echoing through the air. He swiftly interrupts the conversation between Eri and Tequila, clearing his throat awkwardly, his interest piqued by something in the commotion.

“Uhhhmm… Guys, I think we have a problem,” Marco says, his voice low and serious, nodding discreetly towards the source of his concern.

“Tsk! What is—” Eri starts to say, her voice tinged with annoyance, but her words die on her lips as her jaw drops in stunned astonishment at the scene unfolding before her.

“What the fuck is happening?” Tequila exclaims, his voice laced with confusion and incredulity as he glares upward at the reckless spectacle above him, his eyes widening in shock.

Marco, Eri, and Tequila watch in stupefied awe as Nadia, Ralf, and Tarma swing from vine to vine with reckless abandon, their movements eerily reminiscent of carefree, playful monkeys. It's as if the entire jungle has become their personal playground, and they're oblivious to the fact that their unprofessional antics might jeopardise their mission. Tequila can only hope that the three impulsive adventurers don't alert any nearby enemies to their presence. Eri's right eye twitches with suppressed rage, clearly unimpressed by their foolishness. Marco lets out a deep, exasperated sigh, smacking his forehead with the palm of his hand and shaking his head in dismay, his gaze cast downward.

“Weeeeeeeeee! This is so much fun!” Nadia squeals, her voice bursting with exuberant joy.

"You're absolutely right, gurl! This shit is amazing!" Ralf exclaims, feeling nostalgic for the good times he had with Clark on mercenary missions in the jungle.

Tarma unleashes a thunderous Tarzan yell, utterly shameless and fearless about attracting the attention of the guerrilla group members. However, his triumphant cry is abruptly cut short when he accidentally swallows a fast-moving insect, causing him to cough violently. He stops swinging from vine to vine and lands on a branch of a kapok tree, gasping for breath and reaching for his water canteen in his citron load-bearing backpack. Nadia can't help but burst out laughing at the unexpected turn of events. Meanwhile, Ralf stops by to check on Tarma, concern etched on his face.

"You okay, man?" Ralf asks, gently patting Tarma on the back with a hint of worry in his voice.

Tarma coughs some more, takes a long swig from his canteen, and clears his throat before calmly responding, "It could've been worse..."

Tarma's gaze wanders to Nadia, who’s still swinging with carefree abandon, then drops to Marco, Eri, and Tequila, clustered beneath the kapok tree's sprawling canopy, far below where he and Ralf stand. He swallows hard, the sound of his gulp audibly echoing through the air. Ralf's gaze follows, his expression contorting into an uneasy frown as his sunburst amber-sage eyes slowly lock onto Tarma.

“Maybe we should get back on track…” he suggests, wincing at the prospect of facing Eri's icy stare and scornful disapproval.

The thought of facing Clark's lecture at Sparrowhawk Operations Base makes him wince even more, especially if Eri shares the story of their impulsive escapade. Tarma silently nods and begins to carefully descend the kapok tree, using the vines for support. Ralf closely follows, keeping a watchful eye on Nadia as she continues to swing from vine to vine without a single care in the world. Her swift movements radiate pure joy, accompanied by thrilled shouts, squeals of excitement, and punctuated by a hilarious, off-key Tarzan jungle call.

After a few minutes of climbing down, Tarma and Ralf approach Marco, Eri, and Tequila, their heads hanging low in palpable shame. Marco's disapproving gaze settles on Tarma, who shifts uncomfortably, his hand drifting up to rub his upper arm in a telling sign of nervous humiliation. However, Marco's expression soon softens, his frustration easing as he realises he can't stay angrily disappointed at Tarma forever. Eri is furious with the two, her anger evident in a harsh puff of breath and her crossed arms, which seem to radiate a menacing aura. She's prepared to unleash a scathing tirade, especially once she discovers who sparked this entire debacle. Tequila appears relieved that they didn't attract unwanted attention, but his expression betrays frustration with their decision to slack off.

Luckily, Nadia soon returns from her vine-swinging escapade. However, her excitement is short-lived, a fragile vine snaps beneath her weight, sending her plummeting downwards. She lets out a blood-curdling scream, but Ralf swiftly swoops in, catching her small body in his arms. As he holds her, Nadia's trembling subsides, and she gradually calms down from the fear and exhilaration of her fall. Once she's composed, Ralf carefully sets her down on her feet, offering a reassuring pat on the back as she takes a deep, prolonged breath to calm her nerves. Now, Nadia braces herself for a scathing lecture from Eri, likely amplified by Tequila's disapproval. She fidgets with her thumbs, gazing up at the sky with an unconvincing attempt at feigning innocence.

Eri's gaze sweeps across the group, her eyes blazing with a fierce intensity as she growls, "Which one of you thought it was a fucking brilliant idea to act like reckless retards in a situation like this?"

Nadia swiftly deflects the blame, her finger pointing accusingly at Tarma as she twirls her raspberry red locks with her free hand.

"Tarms is the one who started it," she claims, her tone dripping with false nonchalance.

However, Tarma's and Ralf's unflinching, deadpan gazes effectively debunk Nadia's attempt at innocence, their silent incredulity speaking volumes. Eri's hand flashes up, poised to deliver a sharp slap to Nadia's face, but Marco swiftly intervenes, firmly grasping her wrist to prevent the blow. He wisely knows that escalating the tension will only make the volatile situation worse.

Marco's expression turns stoically resolute, his brow furrowing as he sternly suggests, "Let's call a truce for now and concentrate on our mission."

Eri lets out an irritated snarl, ripping her wrist from Marco's grasp and rubbing it lightly. She turns to Tequila, seeking validation, and receives a discreet, affirming nod, signalling his agreement with Marco's suggestion. Whirling around, Eri confronts Tarma, Ralf, and Nadia with a twisted face, mocking them with a scornful snort. Deciding to lecture them later, she spins on her heel and strides away, refocusing on their mission to track down the guerrilla group's base deep in the Amazon Rainforest, hoping it's within a reachable distance. Tequila exhales a tense sigh, hastening to catch up with Eri, while Ralf follows quietly, ready to take on the guerrilla forces. Nadia falls into step behind them, her arms crossed and a scowl on her face, pouting silently like a sulky child.

Tarma pulls out a cigarette from his saffron-yellow vest, and Marco retrieves a cigar from his left khaki-green army cargo pants pocket, seeking to calm his frazzled nerves. As he approaches his queerplatonic friend, Marco extracts a gilded lighter from his crimson vest pocket and kindly lights both his cigar and Tarma's cigarette.

"Nadia... She never fails to amaze me with the creative ways she manages to stir up bullshit," Marco mutters, shaking his head in amused disapproval.

Tarma's expression turns mischievous as he sarcastically remarks, "I have to admit, she's quite the firecracker."

As he speaks, Tarma accompanies his words with a soft, affectionate squeeze of Marco's right hand, eliciting a gentle smile. Marco basks in the warm, carefree presence of his best friend and recent queerplatonic partner, enjoying Tarma’s breezy attitude on life. He could linger in this cozy moment forever, but he's keenly aware that pressing matters demand their attention.

After a few moments of adoring eye contact, Marco breaks the comfortable silence with a soft clearing of his throat, and suggests, "Shall we get going?"

Tarma exhales a stream of cigarette smoke and responds with a subtle nod, then quickly falls into step beside Marco as they catch up to Eri, Ralf, and Tequila, who are already some distance ahead. The team is eager to complete their mission, apprehend the criminals, and return to the Sparrowhawk Operations Base in one piece. Marco looks forward to reuniting with his calico cat, Perifa, and enjoying some snuggle time. Tarma can't wait to get back to restoring Clark's custom-built Velocette MAC motorcycle after this mission is complete.

Nadia is eager to spend quality time with Trevor and challenge him to another round of Dance Dance Revolution. Nadia is also looking forward to indulging in some of Fio's delectable baked goods. Tequila hopes that Red Eye is keeping Gimlet in line, ensuring he doesn't succumb to his typical laziness and womanising ways. Tequila and Eri can't wait to unwind with a well-deserved drink and good company back at the Sparrowhawk Operations Base, while Ralf hopes that Clark is doing well in his absence.


Tags :
5 months ago

Updated: September 5, 2024

Reworked Character #7: Ralf Jones

POTENTIAL TRIGGER WARNING: Viewer discretion is advised due to references to divorce, death, and crime.

Real name: Rafael Paul Jonesbury (his spirit name is Miskwaadesi)

Esper title: Avatar of Flaming, Renewal, Authority, and Physical Destruction

Alias: One-Man Army and Marauding Lupine Carnivore

Occupation: Colonel of the Ikari Warriors

Retirement plans: Open a boxing gym and experience all thrill-seeking activities that society has to offer

Special skills: Driving military vehicles, close quarters combat, orchestrating stress relief programs, proficiency in all weapons, and mercenary work

Esper abilities: His go-to esper ability is the Vulcan Punch, a rapid-fire series of punches capable of obliterating everything from humans, riot shields, bulletproof armour and glass, cars, all known slugs, small to medium-sized tanks, and smaller helicopters. Despite his belly being constantly bloody and inflamed, he experiences surprisingly little pain due to his exceptional pain suppression, increased blood vessel density, resistance to extreme temperatures, and rapidly regenerating organs. This unique combination, coupled with a secondary esophagus lined with razor-sharp, spiky hairs, enables Ralf to harness the inflammation and blood to vomit a controlled stream of scorching, burning red liquid that incinerates his enemies. The sole drawback of his perpetually bloody and inflamed belly is impaired digestion, leading to difficulties in processing food, which in turn causes persistent vomiting and diarrhea.

The skin on his torso, arms, and legs can harden into diamond-hard scales, providing impenetrable protection against bullets, blades, small bombs, and weaker cannon blasts. He can move at incredible velocities, effectively achieving infinite speed, allowing him to move indefinitely while time appears to stand still around him. Ralf can manifest up to twenty invisible arms composed of solidified telekinetic energy, which can be utilised to move around easily as well as bludgeon and slice through people and objects with precision. These arms appear to be malnourished and exhibit constant, erratic movements, reaching up to 20' 5" (622.5 cm) in length. He possesses the hearing and smell of a dog as well as the ability to manipulate red and orange flames. He can also induce explosive blasts with his punches or a mere touch of any of his fingers.

He has the ability to split his arms into six parts, exposing his coppery muscles and a gaping, organic muzzle that fires ten tentacles with sea lamprey-like mouths. These tentacles can insert themselves into the spine or brain of deceased enemies, injecting a black, tar-like substance to reanimate them. In the process, they augment their physical strength and render them obedient to Ralf's commands. Whenever Ralf is killed, his body rapidly transforms into a cocoon adorned with serrated shell plates, as his corpse dissolves into a mushy, visceral substance. This cocoon then violently pulsates before rupturing, giving birth to a new, fully formed Ralf, covered in bloodied slime and emerging stark naked, with no visible injuries or scars on his body. Whenever this occurs, he experiences temporary blindness, dizziness, and intense, bitter coldness.

Hobbies: Baseball, participating in the biennial fighting tournaments that the Ikari Warriors host, taking his friends to carnival rides, camping trips, and science and art museums, rewatching his favourite anime movies and shows, and playing arcade games and iconic riffs on the electric guitar

Likes: A medal awarded from the President of the United States, the natural sounds of the jungle, collecting blades that look cool in his eyes, alebrije sculptures, and Clark (views him as a brother)

Dislikes: False rumours, poisonous snakes (he almost got bitten by one during a mission), abuse of power, children being killed, and people hurting and insulting those he considers as “family”

Favourite food: Bubblegum that taste like watermelon and blueberry, root beer floats, and intestinal sausages

Sexuality: Biromantic asexual

Gender: Male

Age: 25 (in 2022), 31 (in 2028), 33 (in 2030), 35 (in 2032), 37 (in 2034), 44 (in 2041), 46 (in 2043), 47 (in 2044), and 50 (in 2047)

Blood type: A+

Weight: 243 lbs. (110 kg)

Design: He's a 6' 2" (187.96 cm) American mesomorph of Latino, Ojibwe, and British descent with a robust build, decently chiselled musculature, broad shoulders, and a bit of a beer belly. He has almond skin, sunburst amber-sage green eyes, sharp claws, bear-like teeth, and six fingers on his left hand. He has slightly messy ash brown hair with wispy bangs, which he often ties into a braid that falls to the middle of his back. On his left deltoid, he has a tattoo of a stylized red otter playfully escaping the jaws of a black-furred wolf with piercing yellow eyes, clutching a ball of purple fire in its forepaws. On his right forearm, he has a tattoo of an alebrije with undulating cerulean horns, an orchid-purple eagle head, languid lavender eyes with aquamarine pupils, a fiery mane, a forest-green elk body, and a hot pink salmon tail with red-orange tiger stripes. Sprawled across the right side of the creature in a vertical line is a Spanish phrase in silver: "La sangre nos fortalece", which translates to "Blood strengthens us" in English.

Ralf's military gear consists of a chrome-orange bandana with shaky rifle-green spots and cinnabar fingerless driving gloves with four ivory spikes on the knuckles. He wears a waterproof dark green vest with the Ikari Warriors logo emblazoned on the back, a coyote-fur trimmed collar, and two concealed strapped compartments, each capable of holding up to two firearms. However, one of the compartments often houses a sheathed Zantetsu sword instead. He wears cargo pants with an army green, brown, and silver-grey camouflage pattern, which aren't tucked into his beige jungle boots. He wears a grimy, asparagus-hued sleeveless shirt paired with a yellowish-tan belt featuring four black pouches for bullets and a holster for his handgun.

Attached to his belt are two blades: Harpe, a khopesh-like sickle sword with a flint-encased adamant blade, and Yawarakai-Te, a double-edged katana featuring a green-grey hilt and a hardwood sheath adorned with iridescent crow feathers. When the air gently blows past Yawarakai-Te's blade, it produces a soft hissing sound. Yawarakai-Te's blade is unnaturally frigid, able to cut a leaf in half with ease, and compels its user to spare the innocent and undeserving from attack. Ralf dons a cardinal red waist pack that holds two cans of root beer as well as black elbow and knee pads. He also wears a black drop leg sheath for his combat knife, which features two pointed silvery stripes that form a triangular pattern.

Over his shirt, he dons a Soldier Plate Carrier System (SPCS) with a MultiCam pattern, which carries around his walkie-talkie and ammo for other firearms. Above his belt, he has a dark brown bandolier for holding sticks of dynamite. Ralf carries around a yellowish-tan load-bearing backpack that contains camping equipment, tactical explosives, portable ammo boxes, a canteen full of water, a bazooka, maps for all continents, an extra pair of clothes, and a bag of THC-infused box gummies in orange, red, and yellow. His backpack also contains a faded photograph of a younger him and Clark, an army Medal of Honor, a silver milagro charm in the shape of a fiery heart for good luck and protection, an empty spotted turtle shell, and a dreamcatcher adorned with a grey web design, song sparrow feathers, and colourful beads in red, white, yellow, and black.

He occasionally brings his copper-hued electric guitar and goldenrod-coloured pick holder, containing a rainbow of guitar picks (he jokingly says that he dislikes the purple one the most), on deployments and during downtime in the field. He wears hook earrings, each featuring three porcupine quills tipped with gaspeite beads, and a Jocla necklace made of alternating white wampum beads, copper beads, and raven feathers.

Thanks to Tarma, he owns a key to access his red-violet Matchless G3/L motorcycle, which has a purplish-black sheen. The gas tank features a sky blue fish scale pattern with malachite green dots at the centre of each scale.

Super Devil form: He's a 15' 7" (474.98 cm) draconic entity with a grotesque musculature and scaly, iridescent rifle green skin. He has a cerulean coyote-shaped head with sunburst amber-sage green eyes, a cardinal red nose, and a wispy silver-grey goat's beard. Ralf also has horse ears, an orchid-purple snout, two rows of olivine shark teeth, and a slimy, pointed tongue. His arms and legs are covered in ash brown otter fur, featuring six fingers and razor-sharp copper claws. He has eagle-like feet with copper talons, a fiery mane, and the upper skeletal body of an antlerless elk partially emerging from his back.

This skeletal elk body features otter-like teeth, an aquamarine forked tongue, and glowing goldenrod eyes. It’s covered in a layer of translucent flesh stitched to his back with forest green sinew. A hot pink salmon tail with red-orange tiger stripes lies flat on his back, attached to both the skeletal body and the muscle fibres, veins, and flesh of his back. The tail is slightly less than half the length of his actual tail and appears to flutter lightly every now and then.

Three rows of symmetrical, deadly sharp, conical spikes are positioned on his back, running from the base of his neck to just before the start of his tail. He has two massive bat-like wings, boasting an impressive wingspan of 21 ft (640.08 cm). Despite being dull and tattered, the wings' membrane displays silvery spots and a striking gradient from grenadier red to flush orange to selective yellow. Additionally, Ralf has olivine thumbs tipped with copper claws, and his forearms, wrists, and five fingers are dark green. He has a long, winding, serpentine tail that's twice his height, boasting distinctive coloration and markings reminiscent of a pickerel frog, and culminating in a silver arrowhead-shaped tip.

Personality: He's a rowdy, outgoing, stubborn, and honest individual with a strong passion for action and thrill-seeking ventures. However, he also values his leisure time and ensures others take regular breaks to rest and recharge. He's extremely protective towards new recruits under his command, comrades, and friends, viewing them as family. Ralf is willing to go to great lengths to ensure their safety and the security of innocent lives, even if it requires taking bold action or putting himself in harm's way. However, he harbours a deep-seated hatred for betrayal, particularly among those in the Regular Army or whom he considers family.

He often enjoys teasing Clark, playfully poking fun at his serious nature while showing him brotherly affection, but also treats him with great respect and compassion. The thought of potentially losing his brother-in-arms, Clark, through unfair circumstances is unbearable to him. He deeply cares about children, recognizing their importance to the growth and future of humanity, and is appalled by those who abuse and harm them. The thought of inadvertently causing harm to a child or being forced to do so is utterly devastating to him.

Similar to Marco, he has a habit of concealing his deepest emotions, particularly those related to the many people he has lost during countless wars and terrorist attacks. Instead, he often tries to drown his sorrows with a few drinks, seeks comfort in the company of friends, or indulges in reckless activities. Whenever he gets drunk, he exhibits forgetfulness, clumsiness, mild paranoia, excessive joviality, and loquaciousness. He has a habit of frequently mistaking people's names, often using similar but incorrect variations (e.g. calling Marco "Mark" and Fio "Fia"), which greatly embarrasses him, prompting him to profusely apologise for the mistake. Ralf is truly fascinated by Hyakutaro, drawn to his enigmatic origins and historic status as the first esper ever known to humanity. He tries his best to avoid water activities like cruising and canoeing as they make him prone to seasickness. He finds Tarma and Nadia to be absolutely hilarious and has a soft spot for Trevor's nerdy and laid-back demeanour.

He believes that immortality is unattainable for espers and humans, reserved for the psyche and most powerful deities. He's an animist who believes everything is interconnected, and everyone has a vital role in stewarding the earth. He's a devout believer in manitou, which represents the mysterious power of life and the universe. Surprisingly, Ralf is a skilled storyteller, often recounting his past experiences and sharing entertaining moral stories his father once shared with him. Although he's a fun-loving, hot-headed enthusiast of arcades and classic anime with a great sense of humour, he possesses remarkable wisdom and generosity. He's not fond of the false rumours that surround the goings-on of the world and his personal life. He closely holds onto the values his mother taught him, including independence, loyalty, dignity, self-respect, healthy pride, and respect for elders and authority figures.

Backstory: Rafael Paul Jonesbury was born on August 25, 1997 in the Midwest, United States. His father, Gabriel Jonesbury, was an Ojibwe shaman and owner of an arts and crafts shop with a spirit name of Kechewaishke. His mother, Javiera, was a British-Latina mercenary who served in the Regular Army. Like Ralf, she was an esper with the esteemed title of the Avatar of Physical Decay, Luminosity, and Fogginess. Gabriel would often share moral and entertaining stories that connected various figures from Ojibwe spiritual beliefs, such as the Thunderbird, Great Serpent, Mishipeshu, and Nanabozo. He also taught him about other important beliefs valued among First Nations peoples, including the Grandfather Teachings and the Medicine Wheel. He sparked Ralf's love for nature and encouraged him to fearlessly explore his identity and interests.

Javiera taught him numerous Latinx cultural values, the importance of family, and how his faith in God would be greatly rewarded. She often crafted wooden alebrije sculptures for him when she was away from home. She usually encouraged him to be proud of his cultural heritage and not let others bring him down for being different. While she appreciated his fondness for nature, she found his love for arcades and anime perplexing. She would unknowingly spark his interest in the military, particularly the mercenary lifestyle, through her stories and experiences.

At age 7, his parents decided to get a divorce due to their differing spiritual beliefs, which were starting to clash more and more. He lived with his father for the most part but was allowed to visit his mother whenever she was between assignments or not away on mercenary work. He also began to take up baseball, which became his favourite sport to play and watch on the big screen.

At 10, with the support of his father and his Ojibwe community, he embarked on his spiritual quest. Ralf recalls that it produced visions of his future life as a great warrior and storyteller, revealing that he's an esper and teaching him how to harness his powers and access his Super Devil form. After a period of isolation and fasting, it revealed the spirits of his ancestors and his three guardian animals: the wolf, turtle, and otter. Through this experience, he developed his survival skills, gained maturity, and strengthened his connection with nature and the divine forces of life.

At age 14, before embarking on a mission against mysterious terrorist cultists, Javiera gave him her silver milagro charm for safekeeping, telling him it would bring him good luck and protection. Tragically, that mission proved to be her last, as she was captured and tortured to death. When Ralf received the devastating news, he struggled to come to terms with it and felt overwhelming guilt, as if her fate was his fault because he possessed her milagro charm. Although his parents were divorced, Gabriel was deeply saddened by the news and did his best to support Ralf through his emotional turmoil.

When he turned 20, his father was killed during a robbery at the arts and crafts shop he owned. To make matters worse, he was facing financial difficulties at the time and struggling to find a stable job. In his desperation, he turned to an illegal fighting ring, drawn by the promise of cash prizes likely funded by other criminal activities. He participated in numerous fights, both in the ring and on the streets, for profit, eventually becoming the most skilled fighter among them.

All of that changed when the Ikari Warriors discovered the famous street fighter's true identity as an esper after he joined their biennial tournament. With little convincing needed, Ralf joined the Ikari Warriors, driven by a desire to carry on his mother's legacy and explore the world. He excelled in all aspects of the military training he received, particularly in utilising his esper abilities and mastering hand-to-hand combat. The news that the Ikari Warriors had recruited another esper caught Clark's attention, but he was hesitant to approach Ralf. However, after a mission against a corrupt politician attempting to seize control of Brazil, Ralf and Clark became fast friends. During his time with the Ikari Warriors, Ralf formed close friendships with several comrades, including General Kawasaki, Second Lieutenant Cook, Eikichi, Leland, and Byron.

Ralf has been on numerous missions for the Ikari Warriors, rising through the ranks to become a colonel due to his natural leadership skills and courage on the battlefield. He and Clark played a crucial role in defeating a secret society, referred to as the Serapion Fellowship, that had infiltrated and influenced much of Latin America's political and religious landscape, a group that would later evolve into the Ptolemaic Army. In another notable operation, Ralf, Clark, and a few comrades successfully rescued Elise, the U.S. President's daughter, from a massive criminal organisation that had planned to exploit her to gain access to the President's funds and harvest her organs. Ralf fondly recalls this mission, as it earned him a Medal of Honor from the U.S. President.

Ralf has endured numerous tragedies, fueling his determination to improve and protect the innocent. He witnessed the devastating loss of General Kawasaki during a battle against a cartel in Mexico, where he was tragically crushed and burned alive by flaming debris from a missile strike. Second Lieutenant Cook fell victim to a traitor within the Ikari Warriors, who betrayed them to a bioterrorist group during a mission in Czechia, resulting in her assassination. While investigating a town ravaged by a guerrilla army in Saudi Arabia, Byron was horrifically devoured by a swarm of Man Eaters. Leland met a brutal end during a mission on a stolen submarine, where he was fatally gutted by a criminal. Eikichi suffered a terrifying fate when a mutant latched onto him while investigating an abandoned laboratory, promptly exploding shortly after.

During the Great Morden War, Ralf made a name for himself as he single-handedly successfully defended the United States against the Rebel Army's invasion. Notably, he destroyed a massive Rebel aircraft that had been using captured men, women, and children as hostages and human shields. However, upon destroying the aircraft, Ralf was met with devastating news: there were innocent civilians on board, and they had all perished in the attack. This heroic yet tragic act caught the attention of the Regular Army's high command, who subsequently approached the Ikari Warriors to propose a strategic alliance. The offer was readily accepted, and as a result, the Ikari Warriors were integrated as the elite mercenary branch of the Regular Army.

As a way to support the Regular Army and show his respect, Ralf frequently trains new recruits to hone their melee combat skills. Due to his mercenary work, he rarely had the opportunity to meet members of the Regular Army's other special forces. He had always heard heroic stories about Hyakutaro and the elite members of the P.F. Squad and S.P.A.R.R.O.W.S., especially those from the Great Morden War and the Martian-Rebel Alliance War. He initially hoped to meet them in person, fascinated by their tactical prowess and teamwork. This dream eventually became a reality during a mission against the Invaders.


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2 years ago
Blue Serenity: Phase 0 Pure Life Conditioned Into Darkness

Blue Serenity: Phase 0 Pure Life Conditioned Into Darkness

i. trapped. ii. pure life, interrupted. iii. the elders. iv. forbidden beauty. v. butane games. vi. cast away. vii. detention. viii. breaking out.


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2 years ago

Detention.

Detention.

My friends are in the corridor while I am trapped inside a room with the elders who think they possess the power to groom each and every thought that stimulates my cloudy brain They all look down upon me as though I am the one to blame You would not know that I have been trying my very best for this environment we are trapped within is one I completely detest How could we possibly succeed playing their holy games when every single one of their sins burns like the hottest flame?

Lately, I have not been able to ever get my own way in the midst of the terror that has turned my world grey I expressed all the contents that have lead me into hysterics hoping my honesty would help but instead, they chose to barrack

There is something deeply wrong with you, they said We must convert you so you do not wind up dead They punished me for simply breathing, forcing dreadful pills down my throat We have saved his dark soul, they proudly gloat

I was excused from the room where I proceeded to get high, hoping to numb myself, forgetting their kindly-veiled lies They could never care about me even if they dare tried because even the best of intentions tend to be swallowed by the ego of those who feel they have done things right They named themselves the saviours of my tumultuous fight But the war I reside within will never be their victory to claim for every time I tried to scream aloud, they peered the other way

The next day, I returned to the same old detention room It is the space that carries all my impending dooms Things were back to normal as though nothing was ever amiss That is how I know they do not care if I cease to exist I leave my body, searching for life outside these dirty walls, wondering how far I could go if I could indeed have it all I sit very quietly, impatient for the clock to strike noon, praying all this destruction will be over soon

but my cycle of punishment always continues

Blue Serenity: Phase 0 Pure Life; Conditioned Into Darkness #7

written by Dan Roberts


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6 years ago

Sapphire (beginning)

Silver cloud academy, a rather odd public boarding school. It is a place of learning for the elite of society and trains those destined to become of the highest importance. Like any respectable establishment meant for polite society, it is divided into four houses: sapphire, ruby, emerald and zircon. It is isolated from the world in a fruitful valley in the northern green lands, away from prying eyes. The story thus begins here:

Daniel Westmarch, was a young aristocrat and by the grace of the King, a nobleman. It was by the shrewdness of his father that he came to possess such great wealth and status. Although he was a highborn, his father was not, in fact he came from the lowest of the low, where not even a penny be sparred. Upon reaching the age of seventeen, his father sought to compensate his youngest son's lack of inheritance by giving him the best of educations and sending him to silver cloud academy, unlike his oldest brother, who would inherit the title given to his father by his royal highness the king. His other brother, Ellis would join his majesty's armed forces and his sister is to be wed to a Scottish viscount. Indeed. Daniel's life was not an easy one, ignored most his life by those that would call him kin, maligned by whomever, felt the slightest threat from him. He wasn't violent but rather too intelligent for his own good. There was a sense of superiority that would be born in those who learnt to use his own kindness against him and managed to dominate a man of his stature: Even though he be kind, his towering height and unsightly appearance would stir up the feeling of uneasiness, when in his proximity or let alone be subjected to his gaze. His parents thus thought of a way to remedy both their problems by sending him away, where he could not spoil their good reputation. An early Saturday morning, they sent for a carriage to escort him from Cambridgeshire to Allerdale.

The ride was long and full of thoughts. He knew nothing of the school to which he was going. He had only once heard of its name, when he had spoken to a young lady who was fond of him, Leonor was her name. She told him that her brother studied there and that it was a rather odd school, with a code of conduct unseen in their time and that they had produced most members of the king's privy council. He also thought of her, would he ever see his only friend once more or will the past depart to never be seen again? He was curious as to why a Marquis's daughter would ever subject herself to him, who was despised by all who laid eyes on him, he correctly guessed that she fancied him. He loathed the idea of having to start anew, and worse of all be forgotten. Whilst thinking, he would look onto the road, the breeze gently caressing his soft skin, blowing his black hair backwards, it would however prove to not be sufficiently strong so as to force him to look away. He eventually grew tired of this and laid his head backwards into the darkness of the carriage. He arrived late at night, to a rather grandiose palace, clearly divided into five structures. They were built of smooth stone and decorated in a baroque architecture. He was in awe; the entire school would prove to be several times larger than Windsor castle.

Upon arrival at the court of honour, he was swiftly greeted by a young-looking woman, she was beautiful. She had black hair, tied up in an elaborate chignon. She donned around her neck a discreet but beautiful collar, made of a mixture of platinum and white gold and encrusted with sapphires. It held the shape of a caduceus. Whilst she stood in front of the carriage door, she introduced herself to him:  

_ " Hello. My name is Alexandra Aurelia Sidhebourne, I am the headmistress of sapphire house", she warmly uttered to him.

_" Hello to you too, my name is Daniel …"

_" I know your name, Mr Westmarch ", she interrupted, all the while opening the carriage door. " Would you care to come with me?", she said whilst extending her arm to him. As soon as he stepped off the carriage, he immediately noticed her stature. Indeed, she was as tall as a man. " Ah, you now see, why I too have been exiled ", she said as a smile began covering her pale face. They entered the main building and soon found themselves walking along a rather long hallway, that lead to a grandiose staircase. As she took her first step, Daniel stopped and said:

_ " If I may be so bold as to ask, may I inquire as to why an all-male boarding school, has a woman as the headmistress of one of its houses? And why exactly do houses require headmasters?". Already on the first step, and eye to eye with Daniel, she answered:

_ " Of course, you may, it is natural that you have questions about our "special" academy. And it might as well be, if we are to live together for several years. Silver Cloud is unique, in that it ignores previously held beliefs, completely. It is a gift, almost a refuge. Here, not even god can reign."  

_ " What? I don't understand." He impulsively replied

_ " I guess you didn't notice the black tulips in the court of honour"

_ " What does that have to do with anything?" He riposted, as he raised his voice.

They were suddenly interrupted by the headmaster. Seen as Alexandra was tall and that the institute was renowned, he expected the headmaster to also reciprocate in height, as well as bearing other prominent features such as a heavy face, broad shoulders and an impeccable physical condition. But much to his dismay, Alexandra was right and there, nothing is as expected. The headmaster of a quite advanced age, was only just about 1,70 metres tall, although he usually wore a rather large hat, that gave him an additional 10 centimetres. His hair was mostly white with a few stray grey strands of hair on the sides. He bore a large and refined moustache, one would expect to only see in caricatures. It too, had its colour worn out. The "sun king" as the student host commonly mocked him, had a conspicuously large belly, from which his epithet came. His attire like all in the school, consisted of a suit, a white shirt and a red tie. He however took on the licence to change his wardrobe to distinguish himself from all others and wore a bow tie. Anyhow, he approached them both at just the right distance so that he didn't have to stare up at them. " Ah, Mr. Westmarch. We've been expecting you. My name is Emmanuel blod, I am the Headmaster of this wonderful academy." He said

_ " Pleased to make your acquaintance." He replied

_ " Would you please come this way, to my office" he said as he began walking up the stairs.

They walked up the red, carpeted stairs, into his office just at the end of the hallway, facing the court of honour.  He slowly opened the door, as if making sure that all was as it should. He then extended his arm towards the inside of the room and invited them in. Daniel let Alex pass first, then immediately followed her, before being himself catenated by Emmanuel. He had a quite spacious office, bearing decoration and wallpaper, with a striking resemblance to the rest of the edifice. They were decorated in a French classicist manner. The walls were white with golden with woodwork attached to them, the floor covered in a red and gold carpet, a wooden cabinet displaying finely garnished Chinas, two ornate wooden chairs, facing a magnificent davenport, with a small yet comfortable chair. Nothing less than as expected from such a reputable and wealthy family. At his request they both sat on the twin chairs, and begin to face him, that is if he like them, were to sit down. He instead insisted on presenting them some sweets, he had previously obtained, whilst away on vacation. Now all seated, he began to inquire about his previous living conditions, status and education: " So, I've been told you...are from Cambridge. Am I correct?" He said, whilst placing his hands together in front of him.

_ " You are indeed, headmaster", Daniel replied.

_ " But, excuse my prying... Why is it that a young noble from Cambridge, who from what I've heard managed to impress the dean of trinity college, would ever step foot in an academy nearly a thousand miles away?", he curiously inquired, all the while attempting to unwrap a candy wrapper. Daniel's face was frozen in both contemplation of his ill-fortune and amazement of the headmaster's deductive reasoning. The silence was then abruptly broken, by the headmaster just having failed to get a hold of his sweet: " Bollocks, why won't this bloody thing open?" He nearly shouted. Upon realising what he had just said, he leaned his head back, with his hand over his mouth and his enlarged eyes. The taken back Alexandra; Then readied for speech, but before she could fulfil her objective, someone knocked on the door. "Ah. That must be Mr. Freudekraft", said Emmanuel, taking the opportunity to let his indiscretion pass unmolested. He then stood up, went around the table and opened the door, which revealed a handsome young man, with dark brown hair, light brown eyes, with a round face and an impeccable wardrobe. He proceeded to walk up to the desk, now at Daniel's right, and presented himself: "How'd you do? My name is Alexander Finnigan Leopold Freudekraft, and I am Sapphire's head prefect, I am here to take you away, so to speak", he said whilst looking exclusively at Daniel. He however, was not paying much attention to what his superior was telling him, but instead focused on the little details about him that have now become clear, due to their proximity. He already had a fully-grown beard, although it was shaven, the marks were still visible. He had a quite round face, with no prominent cheek bones as Daniel had, he however more than made up for it with a perfect white-teeth, genuine-looking smile, that covered his face nearly every time he was in the presence of superiors. It took him a few seconds to snap back into the present, at which time he responded with a swift and shy: "Yes, of course. Shall we?". The headmaster then said his final statement of encouragement, and upon its cloture, Finn placed his hand on Daniel's shoulder, prompting the latter to look at Alexandra who greeted his blushing face with a smile. And after saying their goodbyes to the headmistress and the headmaster, the two young men retired to their house.    


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1 year ago

 For a minute, it seemed like you could look right at me

For a minute, it seemed like your eyes understood mine

And then you looked away, not wanting to know

You turned your head in the direction of simpler things

My eyes speak my truth They speak a language only those willing understand

You were so close, the shine in yours

Matched mine so well it seemed like it was meant to be

Alas mine weren’t the eyes you were trying to read

You only ever looked for hers

Your smile belongs to her and so does your gaze

Your eyes might shine every time they look into mine

But they lighten up when you look for her

You think no one notices but

Every now and then

Your eyes wander towards her

How do I even know any of this you might think

Because I only ever look at you

For a minute, our eyes dance in an unspoken conversation 

For a minute, it seemed you were looking right at me 

The next I understood you never do

For A Minute, It Seemed Like You Could Look Right At Me

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1 year ago

THE MOON

The moon is my only friend

For he stays long after the very end

I talk to him for days

And he nods with understanding okays

The moon is my only lover for my night sky he covers

In all my dark times he shall shine

and even when no one else he'll always be mine

The moon is my only hater

for now he only says later

Why does he get all the stars

while I only the scars?


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1 year ago

EZRUTHOSIAL SUBSPECIES

LACEBZORTIUS REPTUZOLVA or REPTUZOLVA (plural noun: LACEBZORTIUS REPTUZOLVAs or REPTUZOLVAs): In regards to their extraterrestrial name, LACEBZORTIUS means “lizard” and REPTUZOLVA means “creeping or crawling”. They’re shape-shifting, cold-blooded reptilian EZRUTHOSIALs and are considered to be the most ancient and advanced compared to other subspecies. They’re the first EZRUTHOSIALs that humanity has encountered and they have developed a deep fascination with them. They originally abducted humans in order to perform various experiments and have gained some political power to manipulate their societies through shape-shifting. Eventually, these cases have significantly reduced as a result of implementing a better law system surrounding interspecies relations and an agreement being made between the two. However, some REPTUZOLVA underworld criminals and corrupt superiors still abduct humans and manipulate their societies for various purposes in secret. The average height of an adult female REPTUZOLVA can be as tall as 5’ 11” (180.34 cm), while males can reach up to 6’ 3” (190.5 cm). Due to being humanoid, all REPTUZOLVAs are upright and have two arms and legs, a torso, and a head. They possess thick tails, forked tongues, lack of noticeable ears and body hair, serpentine eyes, scaly bodies, canine teeth, and clawed fingernails and toenails. Female reptilians possess false breasts and have two ovaries that produce eggs as well as two oviducts that transports them to the urodeum area. Male reptilians have two testicles that produce sperm and hemipenes, but one of them is used for mating and both don’t carry urine. Due to their phenomenal intelligence, they can articulate human speech and various animalistic sounds. Besides shape-shifting, they’re also capable of mind-controlling, telepathy, and supernatural strength and agility. They can also climb like geckoes and utilise adaptive camouflage, helping them to blend in with their environment whenever they see fit.

TRINAZOKHEBUS KONEFLURVITA or KONEFLURVITA (plural noun: TRINAZOKHEBUS KONEFLURVITAs or KONEFLURVITAs): In regards to their extraterrestrial name, TRINAZOKHEBUS means “shining through” and KONEFLURVITA means “to flow together”. They’re the only known organic creation of the LACEBZORTIUS REPTUZOLVA and are capable of perfectly imitating human forms. Their original purpose was to serve as high-ranking, modified warriors and guardians of important people, places, and items. However, the underworld criminals and corrupt superiors of the REPTUZOLVAs world abused them to satisfy their own needs. This led to an aggressive revolution for total independence and better laws that protect the rights of REPTUZOLVAs and KONEFLURVITAs. After three years, the two EZRUTHOSIAL subspecies decided to create a peace treaty in order to stop further collateral damage and economic collapse. As a result of this, the law system was fixed accordingly and the KONEFLURVITAs were recognised as an independent species. The average height of adult female KONEFLURVITAs is around 7’ 2” (218.44 cm), while males are about 7’ 6” (228.6 cm). They’re sylph-like aliens that have translucent, watery skin with a xanthous heart. They also have a round jade brain with an emerald stem that runs down their back to the tip of their tail and it possesses all of their near omniscient intelligence. The rest of their organs found in the torso are replaced by exotic insects found on the REPTUZOLVAs’ home planet. These exotic insects help with replenishing energy, digesting food, and excluding waste. Females possess a large pinkish-lavender reproductive organ that looks similar to a plant bulb with quench blue veins. The top lining of the womb is adorned with up to one hundred small, unfertilised tangerine eggs. Males possess a white translucent, very flexible phallus with quench blue veins and it’s hidden inside a purplish-black duct. Within that duct, there are two circular, pronounced testes that hold a small portion of their life energy. They have eight long, flowing protrusions that drag downwards coming from the back of their heads, which is reminiscent of hair. Females have two short, upwards protrusions on each shoulder and males have three larger protrusions on each shoulder. Both arms and legs are disproportionately long compared to their torsos. KONEFLURVITA legs have four toes with the hallux being turned backwards and the hands have six fingers. They lack any facial features, except for three eyes. Two of them are pupil-less and possess bioluminescence, and can be found on each side of the face. The third one can be found on the forehead and has a horizontal pupil. Their third eye provides them perception beyond ordinary sight and the pupil-less ones operate on the infrared portion of the electromagnetic spectrum. They’re capable of omnilingualism, telepathy, psychokinesis, mind control, temporary body hijacking, energy medicine, clairvoyance, illusion conjuration, and supernatural strength, speed, and agility.

SCIPHURJOZA MARJEVOGIUS or SCIPHURJOZA (plural noun: SCIPHURJOZAs): In regards to their extraterrestrial name, SCIPHURJOZA means “cup animal” and MARJEVOGIUS means “sea-wanderer”. They’re an eukaryotic, hermaphroditic EZRUTHOSIALs who lives on a terraformed moon that mostly resembles their original dimension. As previously mentioned, they belonged to a different plane of existence with its own exotic and abundant flora and fauna. When their dimension was collapsing, they gathered many specimens and prepared for space travel. Unfortunately, it went awry and they landed on a moon that lacked any significant water bodies except for deep lakes, marshes, and ponds. For many years, they slowly terraformed their home into something suitable for them and the wildlife. The average height of a SCIPHURJOZA is approximately between 7’ 11” (241.3 cm) and 8’ 9” (266.7 cm). They’re strangely ethereal as their bodies appear to be sylph-like and mesmerizingly malnourished, and are unnaturally light. Their chest is translucent, which faintly glows orange with each heartbeat. They have angular facial features, three vertically-oriented eyes, bluish skin, gills under their ribcage, and four arms: two massive elongated arms which bend backwards towards their back; and two humanoid arms with slender fingers. SCIPHURJOZA have a breathing apparatus running back into their chest and it has reddish lines adorning its form. Due to being hermaphroditic, they possess both male and female genitalia for the purpose of urinating and reproducing. Their male genitals appear to be a fusion between a leopard slug reproductive organ and an octopus tentacle, and are hidden in a special internal pouch where their testes are located. They have massive, translucent, umbrella-shaped bells that’s connected to the top of their head. They also have fifteen flowing, wavy oral arms and thirty thin tentacles that are both almost as long as the combined length of human small and large intestines. Their bells consist of brick red, sunglow, yellow orange, frosted mint, and powder blue. Their oral arms are a mixture of pale twilight purple and sweet corn with sunset orange tentacles. Their stinging cells contain microscopic, venom-laden harpoons that can either temporarily stun or completely paralyse potential threats depending on the potency and amount. They possess near omniscience, omnilingualism, precognition, telepathy, psychometry, temporary force field creation, and the ability to manipulate water and electricity.


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1 year ago

ÆYLDZRITCHON SUBSPECIES

1. NEPHILIM: They’re the enormous, immensely strong offspring of angels and humans, and they can reach up to approximately 10’ 6” (320.04 cm). Human females who give birth to the Nephilim are often prematurely reincarnated into harpies or sirens. On the other hand, human males who sire a Nephilim child are often prematurely reincarnated into harpies or serpents. Both sexes have feathery patches that resemble the plumage of most birds and are usually on their back, chest, outer thighs, and crotch. Nephilim often inherited certain abilities from their angelic parents and are partially immortal as they’re prone to specific human weaknesses and being drained of their life energy. Most don’t possess true forms, but there are a few who do. The oldest generations of Nephilim were rapacious, cannibalistic, violent, and committed every kind of atrocity known to the ÆYLPHITUS. After the universal deluge that wiped out the second age of humanity, the Nephilim immediately turned their ways out of fear of extinction. Newer generations still have these animalistic, heinous instincts that the old ones possessed and abused for their own selfish desires. However, it isn’t as apparent and can only be triggered under certain circumstances.

2. CAMBION (plural noun: CAMBIONs): They’re the offspring of infernal beings and humans, and are closely related to the Nephilim. The infernal beings view them as a powerful gift and a perfected form of their kind, whilst angels see them as another corruptive pest to deal with. Human females who give birth to cambions often die during childbirth due to their demonic powers. They often appear to be humanoid with sickly pale or ashen skin, serpentine tongues, canine teeth, and clawed fingernails and toenails. Like Nephilim, they inherit certain abilities from their infernal parents and are prone to specific human weaknesses and having their life energy be drained. Unlike the Nephilim, most possess a true manifestation and it’s extremely rare if they don’t. They’re incredibly heavy and are born with an absence of noticeable breath and/or pulse until they turn seven years old. They also possess a hunger that cannot be easily satisfied and most have mischievous, vile tendencies. Due to their devilishly cunningness and angelic beauty, they’re able to persuade even the most strong-hearted to do their bidding.

3. CHANGELING (plural noun: CHANGELINGs): They’re either the offspring of a FAHELOZIND and human or two parents who belong to two different FAHELOZIND subspecies (e.g. the father is a dark elf and the mother is a manticore). The FAHELOZINDs who have a changeling child would replace stolen babies and even adults or give them to couples that want to or can’t have children. In regards to the second option, there are many reasons why they give them away to childless couples such as unrequited love, lack of appropriate resources, and sudden conflicts. If one parent is human, they inherit the abilities and certain physical traits of their FAHELOZIND parent and the specific natural weaknesses of the other. If their parents are FAHELOZINDs, they inherit certain abilities and physical characteristics from both of them. They often have ravenous appetites, display intelligence beyond human understanding, and uncanny insight.

4. DHAMPIR (plural noun: DHAMPIRs): They’re the offspring of vampires and humans who are often vampire hunters or the servants of high-ranking, noble vampires. The union between male vampires and female humans are more common, while female vampires mating with male humans is somewhat rare. They have the ability to see invisible vampires and practise various forms of magic that personally benefit them. They can create servants by afflicting lycanthropy on humans and using necromancy to bring back the dead. They possess the same abilities as their vampiric parent, but don’t have an insatiable quench for blood and aren’t weak to being staked in the heart. However, they can be burned by sunlight after a few hours and do need to occasionally drink blood in order to replenish their life energy. They lack a shadow and they often have untamed hair, a soft body, larger than normal teeth with two prominent fangs, pointed ears, clawed fingernails and toenails, and foggy or blind eyes.

5. HARPY (plural noun: HARPIES): They’re half-avian ÆYLDZRITCHONs that consisted of many members being originally human. They preside over sudden, sharp gusts of wind and are sometimes responsible for causing mysterious disappearances and food shortages. Most are agents of punishment who abducted sinners to bring to the underworld and they prefer to reside in the Circle of Barbarity. Female harpies have the heads and hanging breasts of women, which is often the only part of their original human self. Their faces are pale with hunger and they either have the avian bodies of birds of prey such as owls and certain scavengers such as vultures. These characteristics are also applied to male harpies, but they have the heads of men and no hanging breasts. Both females and males are larger than all known animals of the mortal plane and are half the height of an average human.

6. SIREN (plural noun: SIRENs): They’re all-female, humanoid ÆYLDZRITCHONs who have alluring voices and lived on islands that were surrounded by cliffs, rocks, and the sea. Similar to harpies, they’re large birds with the heads of women that reflect their past life, feathers, bare breasts, massive wings, and scaly feet. Unlike harpies, their plumage is waterproof, they possess the tails of fish, and an exposed, slightly round belly. They have the ability to shapeshift into a human in order to easily lure men to their untimely destruction. They usually target sailors and lure them to their deaths in dangerous waters with their irresistible, beguiling song. As a result of this, the sailors forget about home and leap into the sea. They try to bring the drowned men they have killed back to their habitats in order to feast upon their fresh corpses.

10. WENDIGO (plural noun: WENDIGOs): They’re fearsome, cannibalistic ÆYLDZRITCHONs who stalk and consume the flesh of humans. They’re capable of utilising their spiritual abilities to possess humans, forcing them to commit cannibalism. In order to possess humans, they have to physically bite them or enter into their dreams. Those who are more susceptible to being possessed by a wendigo are the greedy and gluttonous as well as people suffering from starvation. During spring, summer, and the first half of autumn, they appear to be human with a couple of distinct features. These distinct features are their sickly pale skin, their interconnectedness with carnivores, and misshapen teeth. They also reek of a horrible odour, one that is very reminiscent of rotting flesh. During the second half of autumn and all of winter, they appear to be emaciated with ashen skin and sunken, glowing eyes. They have two rows of yellowed, bone-crushing teeth and razor-sharp fingernails and toenails. They grow larger the more human flesh it consumes and their lips are either chewed or entirely missing as a result of their ravenous, insatiable hunger. They also have pointed ears and rough, matted reindeer hair on their backs. They preferably inhabit regions that have colder climates, especially areas that possess a lot of woodlands and lakes. All wendigos possess exceptional sharp eyesight, hearing, and sense of smell. They have phenomenal strength, agile speed, and stamina in order to stealthily stalk and overpower their victims. They can easily move through deep snow and across ice or open water without sinking. They’re nearly impossible to kill because it requires proper skill and knowledge on how to cut out their heart of ice, burn it in a fire, and destroy its spirit.

8. LYCANTHROPE or WEREWOLF (plural noun: LYCANTHROPEs or WEREWOLVES): They were originally humans who are afflicted with lycanthropy and are now forced to shape-shift into a wolf during a full moon or high noon. Humans can transform into lycanthropes either through being bitten or scratched by one. They can only change back into their human form during the day or night. Their human forms possess a swinging stride and have bristles under the tongue, curved fingernails and toenails, and fur can be seen within their wounds. They often serve as the loyal companions and fighters of vampires and/or dhampirs. They’re fairly indistinguishable from ordinary wolves save for having no tail, being larger, and retaining human eyes and a partially animalistic voice. Their aggressiveness and animalistic urges are intensified and are quite difficult to control. They possess invulnerability to conventional injury due to immediate, organic healing, superhuman speed and strength, and falling on their feet from most high places. The only weakness of lycanthropes are enchanted silver objects doused in poison.

9. ZOMBIE (plural noun: ZOMBIEs): They’re the revitalised corporal remains of deceased humans who have been brought back to life through necromancy. There are two types of zombies that are separated by their actions, intelligence, and appearances: pristine and decaying. Pristine zombies appear to be closer to humans and have their original intelligence intact. They’re capable of various actions, can react to their environment through senses and mental thought, possess a true consciousness, and all or most of their organs function properly. Decaying zombies are partially or mostly decayed with almost deteriorated brains. They’re capable of specific actions, can react to their environment through senses, and don’t possess a true consciousness. The heart, lungs, and a small part of the brain are the only functioning organs that a decaying zombie possesses. Both types rely on consuming human flesh and internal organs to replenish their life energy and slow down the process of decay. They’re both visual and auditory predators, identifying living creatures through sight and are attracted to loud noises.


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2 years ago

Castle of the Black Sheep

Randomly got this idea lol

Word Count: 1.6k

The castle stood on its own, lost to time and memory. A maiden, locked inside, awaited anyone who would save her; but as time passed on, there was nothing she could do but sleep. Her eyes drifted and the world around her eased her into a soft slumber, one she assumed wouldn’t be disturbed.

Below the castle walls, at the door, stood one another brave enough to suffer the treachery of the Calded Castle touched the door. He gazed behind him, seeing what was in his wake. The dragon’s tattered wings flopped on the ground, the breeze shifted them slightly as the creature could no longer move itself. The deed was done, now the reward was just within grasp.

The hero opened the door and towered the castle in search of the maiden who lay in an uncertain sleep. The castle whistled a soft melody to him while he ascended the dank corridors. Eventually, he found a set of doors that had to hold the maiden behind them. Decorated with dark orange trim, the design painted an image of a fantasy he could have only assumed was false. His hand graced the inscription and he felt its reality within his palm. He pushed open the door and entered the door with a certain delicacy. It was then his eyes laid on the maiden.

At his appearance, she suddenly shot up. Her hair, unkempt as it was, stuck up and bounced as she moved. Her eyes darted around her and soon her face morphed in a realization.

“This is strange…” She went to her window and opened it, leaning out. A loud sigh followed her voice. “No… he’s really gone.”

The hero blinked and watched her curiously. “Pardon me, but I’m unsure of what you refer to.”

The maiden looked, examining his features quickly. Her eyes went up and down his figure until she gave a slight shrug of her shoulder. “Let me explain.” She got up, danced around the room where she blew an unlit candle.

It came to life and followed it were the lights of the rest of the candles. The room bloomed color from the flames and now it was nothing like the gray exterior of the outside. The maiden sat on the bed she once rested on and put her hands together to pray as she spoke.

“I am the maiden with which you came to save. You understood what you had to do, but not the reasons behind those actions. So hear me, as I will speak the words behind your journey.” She put her hands down and looked at the hero. “My damned title is the Maiden of Black Sheep. Your journey here was to kill a dragon that trapped me within these castle walls; I am free, but now my protector is gone.”

“Protector? That fearsome dragon could be nothing more than a monster!”

“Ah, as you would feel. He’s a monster to you because you fear him, but we all fear and that fear must be contained somewhere.” She got up and retrieved a book. “Where do all your worries go when you feel them leave your shoulder? Where do your tears fall after they’ve shed? How do you recover from your grief? It is a black sheep you seek. Those feelings must go somewhere and if not me, then where would they go?”

The hero held himself back listening to her. “You mean to say you’re some God of sorrow?”

“No, of course not. I am simply the mistakes everyone wishes to forget, or more simply, I am the fault of everyone’s pain. Not literally, of course, just the image of it so you all can recover. Without it, man would have surely turned their pain inward and destroyed their very fabric of being.”

“How can you say that! Man has dealt with pain their entire life and you mean to tell me there’s one person who controls all of it?”

“You’re not hearing me, but you answer your own confusion. Because you don’t understand, you yell at me, and I’m fine with that. So please, take your frustrations out on me, it does me nothing but good if you do.”

The hero found himself at a loss. Unable to understand the words out of the woman’s mouth, he grew more and more agitated listening to her. His efforts seemed in vain if this was his end result.

“But, the words of my tale do not end… Now that you have smited my dear one, you must lead me to another dear one. A precious soul I can bond with in order to maintain my own sanity.” She got up and approached him. She closed the space between them and stood meer inches away from his face. “It is said, the smiter had to become the one, but… I’m not fond of you. I would assume you’re not fond of me either.”

“How clairvoyante of you.”

She smiled pulling on the twists of her hair while twirling back to her bed. “Please, it was you who bumbled into this castle without even thinking about what you were getting. If fame was all you wanted, there were a plentious amount of other things you could have done, but instead you murdered my dear one. His soul has transferred elsewhere and I must find it before I grow mad with despondency.” She huffed.

Curil stared at her and his eyes narrowed. “I’m sure your spirits will remain rather high. Unchanging really. You seem more than unbothered by the idea of this happening; in fact, it seems as if you already knew this would come, so you seem more than prepared.”

The hero went to open the door, and seconds after he did, a sword crashed down into the door slicing into his shoulder. The width of the blade made it easy to cut deep. His arm, nearly severed at the limb, hung off his body. He crashed to the ground in agony while his warm blood pooled around him. His struggling turned to desperate twitching as he clung to life.

The maiden stepped over his body and spoke to the destroyed door. “They have awoken… from the silence.” Her hands rose. Her palms faced the door. “Destroyer of my hope, what is your name?”

The noise of everything around the heroes faded into a mesh of muffled sounds, but he could hear her voice as if he were fine. His mouth gurgled blood, but he got out; “Curil.”

“Ah, Curil.” He saw a white light glow from her hands. “Apologizes for the late start. I admit, I’m a little annoyed that I got a human, not another beautiful, wondrous creature. However, I cannot leave others in agony as they do me, the way of the world would tip out of control. So, I will save your life; but in doing so I am tied to you.”

As Curil’s gaze faded, he saw an unusual weapon. A large wooden handle slid into The Maiden’s hands and the blade at the top curved like a crescent moon. For a moment, Curil believed he was watching the night sky.

“My name is Cassie. Bound to you by the agony of man, I will do everything in my power to see your success. I will not let you die unless my own life is silenced. That I promise.”

Cassie left his sight and all Curil could hear was the cries of the monster that injured him, the ground shook with a violet force and soon he felt a growing pain in his arm.

“Gah!” From the pit of his stomach, a guttural scream followed the repair of the injury.

Flashing with an intense throbbing, his arm slowly mended itself back together. With every blow he heard, another part of his arm reattached to his body. He groaned, his teeth threatened to crack, but he took deep breaths as the pain went on.

“Slowly, Curil, open your eyes.” Cassie’s words followed a soft touch in his face.

His eyes opened and he saw Cassie above him. Her face wasn’t the immature disposition he had seen her hold before. She appeared regal, despite the unkempt appearance she still had. It was then Curil felt his other arm. He shot up and touched it fervently.

Cassie laughed and Curil could see her one strange image return.

“Do you believe me now? Is your agony gone?”

Curil took a breath. “I… can’t say for sure.”

“Well perhaps this would change your mind.” She presented her arm.

The sleeve draped past her hands and all Curil could see was blood dripping from the cloth. The blood started from her shoulder; it was nothing short of identical to the wound he just sustained.

“How is that possible?”

“Because of what I explained. I already told you, being considered a black sheep, I was left here to welcome the feelings that everyone else must let go. However, if it’s left in the open it would turn into a monster… surely. So, I absorb these feelings, they manifest within my body and soul while everyone else—who doesn’t deserve it—gets to relish in a sweet relief.”

“That is crazy, how do you sustain yourself if this is the case? Are you a goddess?”

She sighed. “Of course not, why would I be here if I were a Goddess?” She scoffed. “No, I’m a regular human but I need something like that beautiful creature you murdered to maintain sanity.” She groaned and stood up. “Do you understand now?”

Curil looked off. “I believe so… this is my fault so you want me to fix it?”

With her hands proudly on her hips, she nodded. “Yes.” She faced him and a look unlike the others she had given him, she held a certain intensity Curil couldn’t describe. “I have no need for your existence. I do not need you. However, you are what I was given, so I’ll use it as I require.”


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2 years ago

Ren is a fabrication I made when I was in middle school to cope with loneliness. I would talk to him in my head as if he were truly there since no one else would even look in my direction. I had a lot of fun and he became a big part of my life, so much so that I began to turn to him more than I did my own family. Ren is more or less myself, but he doesn't have crippling anxiety. He's brash, honest and truly himself with no reservations about the world around him. Usually, his character is one of my most interesting since it's me if I wasn't born with most of my issues.


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1 year ago
Heres Part 2!! Hope This Helps Yall
Heres Part 2!! Hope This Helps Yall
Heres Part 2!! Hope This Helps Yall
Heres Part 2!! Hope This Helps Yall
Heres Part 2!! Hope This Helps Yall
Heres Part 2!! Hope This Helps Yall

here’s part 2!! hope this helps yall

Okay so I have this great character sheet and thought i could post it here

Okay So I Have This Great Character Sheet And Thought I Could Post It Here
Okay So I Have This Great Character Sheet And Thought I Could Post It Here
Okay So I Have This Great Character Sheet And Thought I Could Post It Here
Okay So I Have This Great Character Sheet And Thought I Could Post It Here
Okay So I Have This Great Character Sheet And Thought I Could Post It Here
Okay So I Have This Great Character Sheet And Thought I Could Post It Here
Okay So I Have This Great Character Sheet And Thought I Could Post It Here

its not mine btw. i will post a reblog for the rest


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2 years ago

I don't like people coming over.

My heart feels uneasy

My safe haven, invaded, judged, torn apart-

Your mind sparks my curiosity,

Do you judge me for being a mess inside my haven?

I am uneasy

Discarded memories, come haunting me.

Fools stay ignorant,

I am one,

Yet i am not a fool.

~ awatre


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2 years ago

Deep Summer Thoughts

A calling I cannot tone out

louder, bursts, unfolds, breaks up,

my legs, cold. The Light, it Speaks

to me, yet It won’t Shine in me.

Why won’t It look my way, have I

something done so cruel to drown It?

I look back, read the leaves of the

trees, each grain of sand. They shine,

like I used to. I go closer,

in longing, in desperation.

Yet they stab me, pierce my bones,

a cold, unspoken feeling.

I go deeper towards Him,

My Light. That warm feeling on

my skin, undressed. He kissed me

once, he’ll kiss me again.

As I touch him, and he me

they suck me in, obliviously.

I keep going deeper, thinking

that it is Him. Suddenly, no

warmth is felt on my bare

skin, no sweetness, it’s not fair.

They pull me in, drink me up.

Finally, they take my breath

Away. I no longer see the Light,

I no longer see My Sun. This

deep water that drowns love struck

souls, drowned me. Moonlight on

my skin, crazy whispers all come

in, I no longer have a purpose,

all I dream about is Him. Oh,

how oblivious I was! No wonder

they never let me in. I said

I’d be the last to pass, but

first I had to surrender, but

I couldn’t surrender Him.


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2 years ago

Primrose

Everliving and Youthful

Your image that of Beatrice,

Heavenly, resembling of the days gone

But there is no regret up here, my Dear

Our likes sometimes Daft and Daredevil,

Yet Your presence to me never sufficient

As You are my life’s only elixir, my Dear

Death himself walked the Earth today and

Damned us both, my Dear

But I will never let go of You

Place Your faith in me as You pledge to me

The remainder of Your living moments

The Earth is crumbling at our fingertips, My Dear

My life mustn’t go on any further as I can’t

Bear Your absence

So I shall leave You with the kiss of Death,

For now.

May our fantasies end the plague, my Dear

And may You return to me

You always return, in Spring, kindred to

The Primroses that line Eden’s Garden


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11 months ago

i was always the girl who loved seeing the world more than i loved being in love. maybe i haven't found the right person, or maybe i was more in love with the world, but if i were to choose between being free or being in love, i always choose to be free.

Ava.


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11 months ago

You can't skip chapters, that's not how life works. You have to read every line, meet every character. You won't enjoy all of it. Hell, some chapters will make you cry for weeks. You will read things you don't want to read, you will have moments when you don't want the pages to end. But you have to keep going. Stories keep the world revolving. Live yours, don't miss out.

Live your life captivatingly.

Pillowthought


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