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1 year ago
CY_BORG May Be One Of The Most Gloriously Anti-establishment Games Ive Had The Pleasure Of Reading Through.

CY_BORG may be one of the most gloriously anti-establishment games I’ve had the pleasure of reading through. I was certainly enjoying the world-building and the picture of this inescapable dystopia, but I think the moment I fell in love was the first page of the rules for the system. On this page it says, “You are encouraged to break every single rule in this book. Except this one.

Rule #00

Player characters cannot be loyal to or have sympathy for the corps, the cops, or the capitalist system. They might find themselves reluctantly forced to do missions for them or their minions. But make no mistake—they are the enemy.” Talk about a powerful thesis statement.

I do think if I ran a campaign in CY_BORG I’d likely want to make it a little more hopeful than the corebook. (in the sense that you could possibly have a chance of destroying the system and create something better, but I’ll wholly admit that to do this would require me to change or ignore certain aspects of the setting.) Of course, this is also to point out that TTRPG systems are intended to help facilitate telling a story that you and the people you’re playing with actually want to participate in, so if changes are needed, then they should be made.

Imagining this theoretical campaign I’d probably run at least three or four adventures in the system’s suggested way so the players can get REALLY disenfranchised with the world before I offer the seeds of sedition and revolution. 😁✨


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