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2 years ago

How much would you recommend playing debris?

How Much Would You Recommend Playing Debris?

a veyr decent amoutn. enjoyed the game a fair/normal bit. holyhelllovethisgamesomuchit,itfillspoorborderlinechestwithsomanyemotionsithurts.ifsomeoneweretosay'playeddebrisbecauseofyou'wouldturnintosomeuselesslyflusteredstutteringanimeboyfromit.itsnotevenfunny

But serious and overly detailed answer [assume ask wasn't meant to be taken seriously but y'know, hit right spot and WILL RAMBLE. A LOT]

If you played Yume Nikki and enjoyed it or enjoy ynfgs in general would say give it a shot. While it may not be as 'unified' in terms of atmosphere and world design as .flow it still does a good job of being consistent per say. Personally like to describe it as being similar to .flow in a sense that it's one of the more narrative [building an image of the dreamer's personality and background] fangames but relies on events rather than atmosphere.

Though it isn't without it's faults; a lot of the nexus worlds are kinda empty for how large they can feel and the bgm in them reaaaally doesn't help. If that feels like a turn off would say actually recommend Mikan Muzou [devs other game, which does seem to improve in these areas]

And uh, guess spoiler warning?

Honestly see Tatsuki as someone that's a really emotional and genuinely caring person that was unfortunately placed in a not so kind environment. On top of that they have an issue with blaming themself [they were consistently scapegoated/gaslight/emotionally manipulated and ended up internalizing it]. They tried to fight it but eventually crumbled and became the monster they feared. Miiiight be projectin a tad n jumping to conclusion with certain things but do feel like the fact such an image of them was made shows how well the game did at indirect storytelling.


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