I Guess This Counts - Tumblr Posts
Dadgiri Again:
It’s pretty well known that Tomura likes to go on walks so that he can take some time to think about things or blow off some steam.
Every time he puts on his shoes and gets ready to leave, Kurogiri will always stop him right before he walks out the door saying, “Wait a moment, you forgot your extra power-up.”
Kurogiri will then give Tomura the “power-up” which is actually a kiss on the forehead, then send him off on his walk.
I’ve gotten my tabletop group to agree to be Mafia members using Chronicles of Darkness rules. I’m going to add supernatural time travel elements because I want to.... and even though the characters are in Nevada, I’m going to pop them back and forth between time periods.
I warned them I would have Mafia characters be in it, but not in what context. Now I have to make character sheets. I’m trying to decide Attribute and Skill tiers at the moment. Everything gets divided into primary, secondary, and tertiary (with points being allotted accordingly).
Attributes are:
Mental (intelligence, wits, resolve) Physical (strength, dexterity, stamina) Social (presence, manipulation, composure)
Skills are:
Mental (academics, computer, crafts, investigation, medicine, occult, politics, science) Physical (athletics, brawl, drive, firearms, larceny, stealth, survival, weaponry) Social (animal ken, empathy, expression, intimidation, persuasion, socialize, streetwise, subterfuge)
The characters I am using right now are Sam, Paulie, Tommy, Vito, Joe, and Henry. I think, at the moment, I have them as such: (going primary, secondary, tertiary)
Sam: -Attributes (Mental, Physical, Social) -Skills (Mental, Physical, Social)
Paulie: -Attributes (Physical, Social, Mental) -Skills (Physical, Mental, Social)
Tommy: -Attributes (Physical, Mental, Social) -Skills (Physical, Social, Mental)
Vito: -Attributes (Social, Physical, Mental) -Skills (Physical, Social, Mental)
Joe: -Attributes (Physical, Social, Mental) -Skills (Social, Physical, Mental)
Henry: -Attributes (Mental, Social, Physical) -Skills (Social, Mental, Physical)
If anyone thinks it should be changed, please do. The attribute assignments for primary, secondary, and tertiary themselves are repetitive (even if the individual attributes and skills won’t be). Essentially, they start with one dot in every attribute stat no matter what, but they get additional dots to assign to each stat (wits, manipulation, etc.) for all of the ones in their grouping. For attributes, primary gets 5 more, secondary gets 4 more, tertiary gets 3 more. With skills, none of them start with dots and penalties are used for any stat you roll that you don’t have a dot in (-1 for physical and social, -3 for mental). For skills, primary gets 11, secondary gets 7, and tertiary gets 4. Right now, I’m just trying to decide if these ratings are correct before I start really getting into it.