Im Actually So Unbelievably Impressed That A Game Like This Can Exist - Tumblr Posts
I don’t know how anyone can be so staunchly against any of these characters. All of the companions (other than Absolute-only companions) have the potential to learn and grow throughout the course of the game depending on how you interact with them. Astarion continuing to be a manipulative asshole, for example, is a choice you actively encourage or not.
But yeah, if you decide you don’t like a companion and ignore them throughout the game or be a dick to them in the roleplay, no, they’re not gonna be a better person. I largely ignored Lae-zel’s personal quest during my first playthrough and she’s become quite the fanatic that I have little sway over. But I don’t hate Lae’zel and say, “See? See? Green lady bad.” That’s all on me.
I also think many of you are treating this like a bioware game. Approval isn’t so strict. You don’t need to do everything your companion agrees with to get them to like or respect (or romance) you. You can push back on them. You can disagree with them. They might even approve of you stepping in and stopping them from doing something reckless. I’m a little disheartened to see so many jokes about being a good person except when trying to get Astarion’s approval. Like, just be a good person babes, if that’s what you want to do. He’ll come around, I promise.
These characters were written with so much nuance and go on such a huge journey throughout the course of the game. To boil them down to one problematic trait (Lae’zel = mean, Gale = annoying, etc.) without context or empathy is frankly childish.
And if anyone gets in the comments and says “but x did y atrocity”, you can literally genocide an entire camp of goblins and that be considered the morally good option. Shut up, this is dnd, just have some fucking fun. Chat with the mean green lady
I don’t know how anyone can be so staunchly against any of these characters. All of the companions (other than Absolute-only companions) have the potential to learn and grow throughout the course of the game depending on how you interact with them. Astarion continuing to be a manipulative asshole, for example, is a choice you actively encourage or not.
But yeah, if you decide you don’t like a companion and ignore them throughout the game or be a dick to them in the roleplay, no, they’re not gonna be a better person. I largely ignored Lae-zel’s personal quest during my first playthrough and she’s become quite the fanatic that I have little sway over. But I don’t hate Lae’zel and say, “See? See? Green lady bad.” That’s all on me.
I also think many of you are treating this like a bioware game. Approval isn’t so strict. You don’t need to do everything your companion agrees with to get them to like or respect (or romance) you. You can push back on them. You can disagree with them. They might even approve of you stepping in and stopping them from doing something reckless. I’m a little disheartened to see so many jokes about being a good person except when trying to get Astarion’s approval. Like, just be a good person babes, if that’s what you want to do. He’ll come around, I promise.
These characters were written with so much nuance and go on such a huge journey throughout the course of the game. To boil them down to one problematic trait (Lae’zel = mean, Gale = annoying, etc.) without context or empathy is frankly childish.
And if anyone gets in the comments and says “but x did y atrocity”, you can literally genocide an entire camp of goblins and that be considered the morally good option. Shut up, this is dnd, just have some fucking fun. Chat with the mean green lady