I'm Sorry I Seriously Don't Know How To Tag Non-fandom Stuff... - Tumblr Posts

8 months ago

Hello Tumblr, I have an idea of a game heavily inspired by Wonderful☆Opportunity's "Death should not have taken thee!" !!

So the idea is: A seemingly average "Defeat the Demon Lord" JRPG where you (Moka) play as the king(queen, Atria)'s personal castle guard (and childhood best friend) turned hero, but the game is engineered for you to not be able to defeat the Demon Lord as Hero Moka. Even if you clear averything and max out all your stats. Whenever you die during the demon lord part of the game, it resets back to the starting point at the castle. The king(She's a girl, but she's the main "governor" so she's called a king) has a time loop established with her magic scepter where only she and Moka (because they're the only two with the knowledge it resets time prior to the actual reset) remember what happens after she resets the timeline back to its set starting point.

But, whenever you reset, you have a dialogue option saying "This is literally impossible." to Atria. She flips out a bit if you choose it, saying "Come on, you've only resetted X times! There's this guy who reset like, 1863 times!! Maybe you haven't leveled up enough!" "If that is so, go try it yourself, my lord." "Hmph, fine!" and you now play as Atria. It's a one-time only immediate battle against the Demon Lord. And yes, it's still impossible. She summons the entire army to fight, but she ends up getting killed.

Moka is like: "Sigh... this idiot." And revives her with the spell and scepter. They decide to just wait till the hero appears. The Hero, a magic prodigy from the Magic Tower called Athan, appears after a few resets (ones you don't play through), and a demon attack happens at the castle when she was still talking to Atria. She's like: "Your Majesty, give your magic scepter to Moka!" Atria's like: "Wtf. Fine. If we reset we're blaming this on you!!" and a combat starts where Moka is revealed to be batshit crazy good at magic. He just has a small mana reserve and subconciously consumes his health to solve that, which is why he was considered bad at it.

And also, Atria has a magic allergy of sorts to the palace scepter. Nothing lethal, but it suppresses her powers. It turns out a different magic type (that lets her self-heal and make shields basically) suits her best, and she's a really good tank with said magic type and is better with meelee weapons her aim is horrible, even with magic. Athan, a prodigy of the magic tower with absurdly high mana reserves but lower output, decides to aid the two's journey this time around, and she's basically a mana battery for Moka. They also meet Hastion, another noble magic prodigy (who will act as a second magic support), and the four befriend each other and go out to defeat the demon lord.

It's pretty similar to the first timeline with Hero Moka, but much easier. In the end, they achieve the goal pretty quickly, and Moka is like: "To think we could've solved this much earlier if we had just switched weapons!!" and there's a final cutscene of Moka (unseriously) raging at Atria while she's like: "I'm sorry!! How was I supposed to know?!?! ㅠㅠ" while Athan and Hastion smile while snacking in the background.

The End.

(Smaller details, you revive at the nearest inn during any non-demon battle defeat. You only reset if you die to demons in the Demon King's lair.)

Also Atria, Moka, Athan, and Hastion are my OCs. They have their own world setting and backstory but I tweaked with it to adjust them in this world. They (Atria and Moka) were a surprisingly good fit for Rin and Len tho. Ofc this is all still tweaked in bits but hey. Atleast I have introduced a fraction of the amount of OCs I have. I can't draw well so I probably won't draw them, but I do have ideas on how they look like.


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