As The Intended First Level, Shaded Coast Features A Pretty Tame Selection Of Enemies, Ranging From Slow

As the intended first level, Shaded Coast features a pretty tame selection of enemies, ranging from slow bulky brutes, cowardly spearmen, frail gunners, and troublesome shields. It's a common trope for early-game enemies to feature bandits and this game does not plan to be an exception. None of these ruffians are particularly dangerous, but each is meant to serve a niche as they ease the player into the combat and level design with simple attack patterns and mechanics. Do be careful around the flamethrower guys through, those are your first taste of a mid-tier foe and they hurt quite a bit.

Anyway, i think we should go. Our girl not having a good day.
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More Posts from Blackblooms

hmmm, some creepy statues around here...

I realised i didn`t post this here so here this guy boss intro. Its probably my favorite so far.

Been working on the world map and finally settled on a name for the setting. Its a work in progress, but features every major regions is featured and depicted with a fairly accurate depiction of their layout.

Confession: I created this cook character for the sole purpose of torturing lady with sights of delicious food she will never be able to eat.
Making some early tests for the final boss moveset. Let`s see if it's balanced. "get instantly obliterated" ...maybe a bit overtuned.