cutelibrariangf - StoryLust
StoryLust

Storylust: noun Characterized by a need to read or create stories || 18 || They/She || Probably Autistic || Wrote so many essays in school idk what else to write anymore

36 posts

Bruh Imagine Being An Elvish Inquisitor Like-

Bruh imagine being an elvish inquisitor like-

You get sent from your home to spy on some religious get-together, you survive a nuclear blast then get accused of terrorism and it makes sense cuz your dalish and aren't andrastian but you didn't do it, then you close a literal hole in the sky, saving the world, and then become the leader of a religious semi-rebellion and literally become the chosen of some god you don't believe just so, down the line, you learn that your whole religion was based on slavery and your super cool religious tattoo is actually slave markings and your mage bestie? he's actually the bad god from your religion and is immortal cuz he sleeps a lot.

Wild.

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More Posts from Cutelibrariangf

1 year ago

i love you, authors in my phone :]

2 years ago

Okay so I started the DA series and played through DA:O, gave up on DA:2 (because why was it so hard? why did it get so hard? idek but whatever) and started on DA:I

AND HOLY SHIT IT'S SO GOOD

I LOVE THIS GAME, THIS FANDOM, DA:I IS SO BEAUTIFUL (and finally balanced too, the abilities in DA:O either sucked or were super OP)

I AM SO HAPPY I STUMBLED ACROSS THIS GAME

IT MAKES ME WISH I COULD DRAW I LOVE IT SM

YALL ARE GREAT, REAlLY :)


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1 year ago

hairy chests. you agree. reblog

1 year ago

It's me ya boi

Anyway can we talk about how many parallels there are towards death and the strong themes of cheating death present in the DA games?

DAO: Cousland cheats death the first time by escaping their castle or whatever. Don't remember the other back stories but I know they also evade consequences or death. THEN you evade death AGAIN when you become a Warden. Then once more at the betrayal, when you get saved by Morgan and Flemeth. Then if you complete the dark ritual you manage to slay and survive the Archdemon. THE PROBLEM WITH THIS IS the entire point of being a Warden is to die. To slay dark spawns until you get killed or go insane -in which case you die anyway- Your whole premise is to be an honorable sacrifice, to die and take as many dark spawn as you can with you so that no one else has to. By surviving over and over again you're not only forsaking your purpose but spiting the wardens that came before you. How dare YOU be the one to survive? How dare you cheat your death over and over and over again? What about you makes you so special? More important than the other wardens? How fucking dare you?

Da2: So first Hawke survives the hordes of dark spawn in Fereldan, they survive the ogre attack in place of their sibling, then the trip to Kirkwall and then the entry into Kirkwall. How many died during those events, how many different times did Hawke cheat death in those instances? Hundreds of times, definitely. One wrong move and Hawke would've been killed, but they weren't. How lucky. Then in the deep roads, Hawke can lose their OTHER sibling to the taint. Then they lose their mother. What was all that surviving for if they were just going to lose all of their family, be left in this world without the people Hawke had worked so hard to save and to care for? Champion of Kirkwall, what a heavy title to bear with all the deaths of people Hawke couldn't save. They cheat death once more at the end, against Meredith.

DAI: Inky is sent to the chantry, and it blows up. You should've died but you didn't, instead you're given a key to close the rift and a woman saves you. Then you are found, imprisoned for terrorism. You should've been executed, good thing you have that key. Good thing you were the one to try and save Justinia, right? Good thing it was you who survived and not the thousands of others. Then comes the reinstitution of the Inquisition, a portion of the chantry long since dead -for good reason- that rises up from the ashes with you. Then in that one mission you get sent forward in time, in which everyone dies for you to get you to fix the disastrous consequences of you NOT defeating Corypheus. There are more moments but fast forwarding to the dragon secret and defeating Corypheus. You should not have been able to get that secret, but you did, the same way that key imbedded in your hand/arm. By all means, you were always meant to be dead. There was nothing special about Inky, there was no reason they should have survived any of what happened to them but they did. And that can be viewed as either happy, bittersweet, or outright tragic. Then, at the very end, the one thing that made you special, the key, has to be CUT OFF because it is killing you. You should have died but good thing Solas is there to take your arm, to help you cheat death again -which is a great parallel to how he helped you in the very beginning-

I stand by the idea that Dragon Age is a tragedy. The MC, whether that's Warden, or Hawke, or Inky has to give up EVERYTHING, their families, their lives, everything, to be forced into positions of power and save the world. And whether their willing or not, it doesn't matter because they will be forced into that position. Forced to be Hero of Fereldan, Champion of Kirkwall, or Inquisitor. You will be robbed of everything and forged into what people need you to be. That's the consequence of cheating death and being at the right place at the right time. But it's a good thing youre special, huh?

And you know the thing about being a Main Character is that you will cheat death over and over and over again, and the only consequence is that someone is going to be there to take your place, someone is going to die for you, eventually. There's nothing you can do about it except watch your life be taken away from you and watch all the people you love and care for die.


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1 year ago

Idk but the idea that Percy was scared of learning to swim itches something in my brain.

Like there's so much emphasis on who a camper's godly parent is, what their demigod talents are, pleasing their godly parents, like their godliness is always emphasized, their closeness to divinity is a very big literary theme. And it's beautiful, amazing writing but we tend to forget that being a demigod means that theyre part human too. They are mortal, they have fears, flaws, etc. and here we see a very human Percy terrified of the water when he is meant to be the water. He's the son of the god of the sea but he is also a little boy, the son of a human woman.

And then, the rest of the series is Percy learning how to cope with his divinity or his proximity to. Which is a beautiful parallel to how Annabeth is learning to be human, to let go of her perfectionism and just be human, just be a young girl. (Which is a whole other thing I could write about)

I think we forget that as much as Percy is the son of a god and is a strong, sassy, amazing character, he is also a human and a human child at that.


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