Hubris
Hubris
Supreme Hubris Games is one rando trying to break free of corporate work. I'm sick of working for rich people, so I quit my job a few weeks ago after saving money for years. Game dev is often a team sport, but I think I can at least build a strong foundation on my own. There are things that can only be done by one person, and it's not like I can afford to hire anyone anyway, I barely have enough savings to pay my own way.
I've got about 18 to 30 months before my savings run out, depending on how cheaply I can live. No matter what happens, that time will be a blessing that I cannot take for granted...but I don't want this to end with that. I'm not taking a vacation. This is at least the third time I've made a blog like this. The game will be somewhere around my 12th finished game. Even with my accumulated advantages, the odds don't feel like they are in my favor, but now I will have no excuses and all the time I need, so I think that might be enough.
I hate that I need to pay for freedom like this, and I hate that it took so much to build up these savings. I hate that so many people are happy to take six figure salaries and just live on a 40 hour a week luxury treadmill instead of breaking free and doing something worthwhile.
Future posts will be more about game dev and robbing the aforementioned rich people blind, but I just wanted to make a note of where I am now, for posterities sake. I dunno what'll happen next, but I'm still happy to be taking these steps.
Next Week: I post bad art (that will slowly and unsteadily become good)
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