Per Discussions With @doublejango

per discussions with @doublejango
To some, it is a horror to behold, revolting to imagine or encourage. To them, it is a custom; a ritual, a gifting, and a statement of devotion.
Blitz on more than one occasion has brought the hearts of his foes [ and those bold enough to attempt flirtations or courtship towards Stolas ] to him. Some are left upon the doorstep whilst he carries on with his next hunt or adventure, others are hand-delivered. While Stolas does not keep every heart brought to them, they do take care to keep a great many of them. He uses different methods to preserve or otherwise craft them into something decorative for their home. Some are merely placed into enchanted cases, set on display for visitors to behold. They may not be his own kills, but Stolas takes pride in them, happy to explain in clear and vivid detail the memory of Blitz bringing it to him.
The very first heart every gifted to them has been carefully preserved and encased in a polished onyx box lined with wine-red velvet and small, black satin pillow for it to rest upon. It does not require a key, but is locked using a special mechanism. It is among one of his most prized possessions, and the only heart which is not openly on display for just anyone to see. This one is kept within their private chambers upon the vanity.
One of his favorite things to say or have said to Blitz is: "I would have died happily with your claws wrapped around my beating heart, bleeding for your volatile affections."
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That had Blitz laughing, despite the momentary pause at how Fizz pushed him down. Fuck, his friend was hot. Blitz was trying, really fucking trying these days, not to notice how attractive his friend was, but sometimes? Sometimes, that shit was just difficult. Fizz had that magical quality, something warm and positive, that nobody could emulate, and that could never just be taken.
Admiring him, Blitz smiled when Fizz kicked his feet in the air. It was good to be friends, he thought. Because no matter how hot Fizzarolli might be? Being his friend felt like the best damn thing in the world. Blitz didn't want anything more from him. It was fun to be with him, fun with they flirted without meaning a thing--and sure, maybe it wasn't fun to come here after a party like Verosika's, but so what? Fizz had become the sun and melted his tears away, it seemed.
"Come on," he said, smirking and getting his phone out, as they talked about stolen sex toys. "This is Hell. You're telling me there's not a market for used sex toys? I bet..." A bit of Voogling, and then he found it. "Ha! There it is. Black market used sex toy pop-up sale, by invitation only. Apparently, you have to go through some kind of poker game to get an invite... whaddya think? Should we--ewwwuh, it says guaranteed not washed. That's... you know, I'm open to a lot of shit, and even I think that's disgusting.
"Wanna go to the used toy market, see if we spot any of your missing inventory? Might be a way to get a lead on who your thieves are."
" Life fucking sucks sometimes " Fizz added with a chuckle " But hey, it makes one stronger doesn't it " Fizz wasn't sure what Blitzo had been through. Only having a vague Idea. Ultimately, both were left alone eventually, left to fend for themself. All because of a lie.
"Nah, only if I want to " partly teasing, partly true. If you're his friend? Yeah sure. To most sane fans too. But it is not the same as when he was young - he wouldn't just give this luxury to everyone anymore.
Fizz had one arm curled around Blitz, stroking his back, the other hand patted the other Imp's head before his hand slows want to stroke his horns. " No need to apologize, pal "If anything, Fizz was glad Blitz still felt so comfortable around him. Blitzo always tried to be the strong one, even when they were younger - Fizz doubted Blitzo changed much in that aspect.
A grin came across the jester face, before starting to push Blitzo down on the couch, laying down next to him. Kicking his feet into the air. " haha ! Sure sounds like an idea! But it honestly the standard shit you get in most stores here, not even the luxury shit." there was a shrug " Not like its much of a lose " it was, just not for Ozzie and FIzz to worry much about " not like we can sell it anymore even if we get it back "
"It's just funny to think about someone who was this desperate to get released" he chuckled.
The prince's lips come close to Blitz's ear, feather-light touch to the back of his horns; there, and gone within an instant before they settle instead on his feral lover's shoulders. β I thought of you today while I was out, β he begins, lips curving into confident and fond smile. Stolas steps away to pull a heavy velvet bag from within his pocket. He was grateful for it provided the gift it carried. From within, Stolas produces an intricately crafted knife that was almost black, were it not for the shifting sheen of its blade. It changes upon movement like the iridescence of corvid feathers. At the base where blade met hilt, was a singular engraving - a B for his name. β. . . one can never have too many weapons, in your case at least. β
Blitz had closed his eyes at the wonderful contact from his lover, leaning his head back and reaching up to caress his head with his claws, but he didn't try to hold on. He watched as Stolas moved around him--and then, when the knife came out, his lips parted and his breath caught.
It was beautiful.
There had to be a catch to something so stunning, but it didn't matter. If Stolas trusted it? That was enough for Blitz. He would let his prince ruin him, ruin every last part of him, without hesitation, if that was ever what Stolas needed. It would be a hell of a way to go.
Hand closing around the hilt, a pleased shiver moved through him. The knife fit. It fit in his hand like it was made to be there, and he could practically feel it hissing with eagerness to be christened. Thoroughly charmed by the beauty, the imp turned the blade from side to side for a moment, just watching the way it shimmered, how dark the reflections were, before he looked back up and met his baby's eyes.
"The first person it kills will be in your honor." Leaning up, he kissed them tenderly--even as his tail wrapped hard around their waist, the spade angled away so as not to cut him, but the grip tight. Possessive. Unyielding.
"What can I give you in return, my love? Would you like a prisoner skinned? Would you like to be tied to your throne and toyed with? Parts of you... sealed with wax?" The words were crude, but they were also love, pure love.
Blitz's eyes were never brighter than when he looked at Prince Stolas.
πππ πππ‘π’π¨π₯ ππ‘π π ππ‘π‘ππ₯ππ¦π π¦ ππ¨πππ.
-- BOLD all that applies || ITALICS what applies on occasion
001.γ € ππ¬ππ¦.
avoids eye contact when nervous, maintains eye contact when nervous. avoids eye contact due to being neurodivergent, enjoys eye contact as a means to read and convey emotion. looks down when emotional, looks up when emotional. cries openly, wipes tears quickly, suppresses tears. wandering gaze when lost in thought, holds gaze while thinking. seeks out eye contact for reassurance, seeks out eye contact to gauge enthusiasm during conversations, eyes move constantly during conversation. expressive eyes, emotions only evident through eyes, uses eye contact to intimidate. looks up while thinking, looks down while thinking.
002.γ € πππ‘ππ¦.
clasps behind back, rests in lap, fidgets with clothes. twiddles thumbs, chews at nails/skin, pushes back cuticles, draws patterns on table/counter surfaces. animated gestures while speaking, only gestures to emphasize, utilizes sign language, speaks only through sign. callouses, scars, smooth, wrinkled, worn, soft, delicate, boney, slender, thick, veiny. touches others while speaking, reaches out while laughing, reaches out to comfort others, reaches out to seek comfort. places face in hands when exasperated, places face in hands when exhausted, places palms over eyes to hide when overwhelmed, rests chin in hands. taps fingers when impatient, taps fingers when nervous, taps fingers while thinking. scratches scalp, strokes chin, rubs back of head, toys with objects around them, runs fingers over surfaces while walking by.
003.γ € π π’π¨π§π.
chews lip, chews at inside of cheek, licks lips, bites tongue, chews on straws. resting frown, resting smile, neutral resting expression, resting pout. grinds teeth, flexes jaw. covers mouth when laughing, covers mouth when shocked, covers mouth when concerned, hands to lips while thinking, covers mouth when chewing, chews with mouth closed, chews with mouth open. smirks, grins, subtle smile, wide smiles, sad smiles, intimidating smiles, menacing grins. openly smiles, tries to suppress smiles, bares teeth when angry, lips quiver when emotional. stutters, speaks quickly, speaks slowly, good pronunciation, poor pronunciation, moderate pronunciation, purses lips, sucks in lips, holds mouth open when shocked or confused.
004.γ € ππππ¦.
bounces leg when nervous. draws knees to chest when sitting, draws knees to chest as a means of comfort, sits on knees, sits with legs crisscrossed, sits with legs spread open in chairs, crosses legs when sitting in chairs, sits with one leg folded under the other. places feet on furniture, never places feet on furniture, sits on counters, sits on desks, sits on tables, sits on edge of seat, sits hunched over with forearms on knees, arches one knee up, sits on the arm of chairs/couches, feet on dashboard, swings legs back and forth when sitting somewhere elevated. wiggles toes when nervous, wiggles toes as a general tick. shuffles feet, kicks foot into ground, stomps feet. loud footsteps, quiet footsteps, silent footsteps.
005.γ € ππππ₯.
runs fingers through hair, tugs at hair, picks at scalp, chews on hair, twists locks of hair while thinking or nervous, smooths out locks of hair while thinking or nervous. prefers hair out of face, prefers long hair, prefers short hair. wears hair back, keeps hair down, smooths back hair. plays with otherβs hair while talking, plays with own hair while talking, strokes hair to comfort others, likes having hair stroked for their own comfort, braids othersβ hair while talking, braids own hair while talking. flips hair out of face, pushes hair out of face, leaves hair alone even when falling into face.
Tagged by: @moxxietude Tagging: @toranoya for Saint Peter, @umbravirtus for Hans, @visage-of-hell, @poisonedspider, and anyone else in the mood to do the thing
Don't just be pretty, be present. Write with the world like it's real.
There is a lot of beautiful writing in the RPC, a myriad of wonderfully different styles and preferences, and that is an excellent thing! If this tip doesn't feel like it is for you, that is okay! Everyone has different styles and desires; it may resonate with some people and not with others and that is absolutely okay. No one needs to be an expert at anything--I'm certainly not! I almost never edit replies, sometimes I just babble pure nonsense, and I'm a tiny bean of an RPer in a sea of amazing artists. These are just thoughts that have been kicking around in my head for a while, and that I hope will help someone here and there.
Don't just be pretty, be present.
Rather than stressing over how pretty your reply is, whether that means word choice or the actual formatting of the post, consider how present your character is in that post. Are they just passively reacting to a situation or a statement? Or are they really interacting with whatever is going on? Whether it's purple prose or stripped down simplicity, for some people things will feel a little flat, a little hollow, if a reply is especially passive--if a character responds but gives nothing back.
Is one of the characters carrying something weird around in the scene, like a chunk of 2x4 or a broken trumpet? Whatever it is, consider having your character interact with that element. Since it has been introduced, it exists, and there is nothing wrong with having your character notice it. Maybe they interact verbally, by asking about it. Maybe they interact through the narrative, by thinking something about it, or having an emotional response to it if it might be something they have previous experience with. Or, hell, if it really feels too random, you can have your character think that. Just like, What the hell is Joan doing with that trumpet? I don't want to deal with any more weird shit today.
React to what is around you in the scene. Interact with the world. If you're in a castle, maybe consider having your character touch the wall and make note of the texture. If something horrible is happening, don't just repeat a list of the events that happened, but show how your character reacts. You can show reactions internally or show reactions externally, and you can absolutely do both! Showing internally could mean demonstrating through their narrative or their thoughts how they feel about whatever just happened. Does it terrify them? Is their heart pounding? Do they want to run? Are they struggling to continue to stand next to their best friend? An external response might be describing their actions without touching on what's happening in their head--like taking a few steps back, a sudden gasp, stepping in front of their loved one--or even just describing how they look. Maybe they go pale, maybe their hands shake or their voice shakes. You don't have to state everything, you can show them however you want to, but for a lot of people, an RP experience is going to feel much more interactive, much more immersive, when you have the scene get to your character.
A beautiful character standing there and observing events is great, and it can be absolutely in character for them to be completely bored about whatever it happening, to show no reactions whatsoever... but that can be boring for your writing partners, especially in an action scene, and not leave them feeling inspired or feeling they have any sort of a hook to respond to. There's a line from an old song that always comes to mind when I think about this: If you're bored then you're boring. Not necessarily always true, there are ways to keep a bored character engaging, but it can be true. It can be very true. If a character has no more reactions than a plank of wood, then the other characters in the scene might as well walk away and go find an actual plank of wood.
A beautifully written reply that ultimately says nothing of significance to the situation can be wonderful, a gorgeous bit of almost poetry--but for some, it may leave your partner feeling like their efforts to create or support an important moment in the plot have fallen flat.
[Adding: Vivid descriptions are interacting. You're interacting with the world when you do that, you're making it more real. Flashbacks are interacting, you're showing how the events affected your character and what is happening in their mind suddenly. Try to give something for your partner to work with, of course, but don't hold yourself back. Chase your inspiration!]
Write like actions have consequences; play with the world like it's real.
I know a lot of people can be unsure how to react, because they don't want their characters to fail, but that is a trap that may lead to a stagnated scene. Your character doesn't need to win all the time. Let them be imperfect, let them fuck up, let them make mistakes, let them fall on their face, let them be in danger, let them risk it all, let them need help sometimes--
Let them be alive. (Or, you know, whatever passes for alive in their particular canon!)
It's RP. It's okay to take risks. It's okay to not be sure what the perfect response would be, it's okay to experiment, to go with what you feel your character would really do--even if that means they drop everything and bolt out of there, even if it means party members don't see eye to eye on something. It can be daunting to write a character with significant flaws, and it's not for everyone, but for a lot of us? I think it can be super rewarding to go through those little arcs and moments, the ups and downs, the times when your character is doing well and the times when they're just--lost. Flailing.
Write like everything matters. Even if you just do it in tiny little ways, use the scene around your character; let the weather affect them, let them idly pick at some grass if they're sitting in a meadow, let them be sore from a particularly chafed feeling spot because they've been sweating in their armor in an arena all day. Let them be cranky. Let them have headaches. Let their intentions, thoughts, preferences, and vibes not always match their lover's in any given moment; there's a lot to be said for characters who aren't always in perfect harmony with each other. Maybe one wakes up cranky and the other wakes up wanting to burst into song, bathe in coffee, and tackle ten new projects before the birds even start singing. Let them clash, let their love show through how they both respond to those little clashes.
And don't be afraid for your actions to have consequences. Write knowing that your character might be absolutely saying the wrong thing and digging themselves an ever-deeper hole here. Write as if your partner's reply has consequences: if the other character is a dick to yours, don't feel like your character must remain unaffected. Maybe they have the kind of personality where that can roll off their back, but then again, maybe they don't. Let your character be affected by things. Let them be hurt, let them be angry, let them be confused. Let them laugh. Let their minds wander.
Let the world, and the people in it, affect them.
If a bus goes by, maybe your character misses a few words of what the other said. Maybe those words are important.
Maybe it's a hot day and your characters have been out and on the go nonstop; it's okay to let your character be cranky, overheated, and dehydrated and just need to get somewhere cooler and quiet to decompress.
And then for big plot moments? If something terrifying happens, or something amazing, don't pretend it isn't happening, don't ignore it in favor of just replying point-by-point to every bit of dialog from your partner's last post. Conversations aren't always perfect. They ebb and flow--and they can absolutely be interrupted. Have fun. Talk with your partners. Don't try to control them, and don't use "it's what my character would do" as a way to trash a plot or ensure someone else has a bad time. Don't use RP replies to punish them. Keep it genuine in-character, whatever that means for your muses, and keep it kind out of character...
But don't keep your writing or your characters behind glass.
Let the world interrupt your character. Let the world move your character. Let the person with them have an impact on them, for better or for worse. Let them be hurt. Let them do the hurting. Let little things annoy them. Let them be distracted. Let the world matter. Let their emotions and reactions show.
They don't need to be a pretty, perfect, porcelain doll to be an incredible roleplay character. They just need to be present in their own scenes, in their own stories <3
for @umbravirtus -- because clearly, none of us actually love Hans enough to like, not torture him when given the opportunity. and btw, for anyone who does not want to see a non-Hellaverse guest muse on here (Eris Vanserra, from ACOTAR), you can blacklist his tag, I will be sure to use it on all of his replies <3
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"We caught this one in the northwoods, High Lord," one of the guards said, bowing deeply as they brought their prisoner forward.
Eris Vanserra did not immediately acknowledge them. He had heard them, but he was occupied with the way a courtier was whispering into his ear. The woman had been trying to get his attention for months, and he was fairly certain she was one of Azriel's little spies, doubtless instructed to play at being thoughtless in order to get close. He had ignored her all this time, but with the Harvest Festival approaching, it seemed best to just deal with her. If she thought he really was listening, well, that was unfortunate for her. Things were tenuous at best these days--not just in the lands of his Court, but all throughout the fae realm--and his patience was wearing thin. Still, he let her whisper, let her lean in close, let her perfume fill his senses--then waved a dismissive hand at her.
Her teeth clicked, she shut her mouth so quickly. Eris smirked, not even kind enough to bother hiding it. He was in a mood these days, and saw no reason to pretend otherwise. Having recently taken over as High Lord, it felt like he was constantly dancing along the edge of a knife. It would be nice to have a distraction, and apparently one had just arrived.
Stepping down from the dais, he walked towards the handsome human prisoner. As he moved, Eris seemed to gleam; the grand hall was full of firelight, torches and candles everywhere, glittering on the gold and gems worked into his clothing--robes of a rich red silk, exquisitely layered and cut to reveal shades of copper and gold underneath, a living flame. And although his crown seemed to be made of nothing more substantial than red maple leaves, it was undeniably a crown.
One who walked the way Eris did, with his poise and confidence, with a cruelly interested gleam in his golden eyes, needed little else to indicate his position, his power.
"A human," he observed, laughing softly. Hans's hands were chained behind himself, although it seemed an unnecessary step. What was the human going to do? The fae lord smiled, his features sharp and lovely, his long hair softer and lovelier still--and touched a fingertip to Hans's chest.
Immediately, the man's clothing began to smolder and burn, but the High Lord only smiled, meeting the human's eyes.
"You have, oh, twenty seconds before the flame moves through you, into your heart. Tell me what I need to know about you, human: do you offer yourself to me? Or will you be yet one more problem for me to deal with? I have several executions planned for this evening." The words elicited a rustle of surprise from the dozens of fae who had already gathered, but the High Lord gave them no notice. "It will not trouble me to add you to that list."