
Join the revolution cuz we have a god on our side and the queen does not
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Making Actually Good Updates To Clash Royale Every Day Until Supercell Fixes Their Stupid Game
Making actually good updates to Clash Royale every day until Supercell fixes their stupid game
This feature is so slept in it's criminal
Day 11: Classic Challenges
I honestly forgot these existed until earlier today. They're that forgettable. So I'm making them cooler.
Change 1: Rewards
The rewards are actually a major improvement compared to the price of gold for gems usually. For winning (I think?) 4 battles I got 2000 gold in the mega draft challenge, plus a few cards. That is double what you can get for 60 gems in the shop. Keep in mind a mega draft challenge has a 50 gem enter fee, so that is CRAZY value. Even with this, I think the amount of cards given should be upped SLIGHTLY. Not too much.
Now that I think of it, Supercell might have forgotten about classic challenges too, because that is one of the only features they haven't run to the ground with unnecessary monetization!
Change 2: Game modes
Right now, in the challenges, there are classic challenges, which has fewer rewards for a cheap entry fee, grand challenges, which has a high entry fee but a lot of rewards, and mega draft challenges, which are in the middle, and the only classic challenge you can do that doesn't take your deck into account. We should have more choices. We need regular draft, triple draft, and ESPECIALLY touchdown challenges. Touchdown challenges might be the most hype thing added to Clash since evolutions were announced. You know, before we knew they were pay-to-win as fuck. We need that. I need that. Also I'm stealing an old idea and putting it here. Randomizer challenge! Every battle is a different game mode. I proposed this for Clan Wars, and I'm bringing it to Challenges as well.
Change 3: Better advertising
Make challenges more known. As I said, I forgot these even existed until earlier today. I'm sure most players in midlatter don't know these exist either, which sucks because they're ACTUALLY GOOD! THERE IS A GOOD FEATURE IN CLASH ROYALE AND BARELY ANYONE USES OR CARES ABOUT IT!!!! MORE PEOPLE NEED TO KNOW ABOUT THIS!!!!
I didn't expect to not have to do that much work in improving something in THIS game, but I guess there's a first time for everything.
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thatoneguyfromtheantivoid liked this · 7 months ago
More Posts from Ecofmaster

The pencils breaking into smaller pencils
And why they treating word pencil like a slur. Reblog to scare ai losers away ðŸ¤
I'm stupid
So I accidentally made yesterday's Clash Royale post private
I reversed it now
And if it isn't clear I'm making this thing an arg
Sorry about that dumb mistake
Making actually good updates to Clash Royale every day until Supercell fixes their stupid game
I teased this idea before but this much of a hot mess is hard to fix
Day 9: Clan Wars
Clan Wars is hot garbage. There is no better way to describe it. It's just a mess.
Change 1: Leveling
Clan Wars is actually very different from the main game (shocker, I know) and one of the main differences are the decks. In Clan Wars, you have four decks that can only be used once every battle day. But each card in those decks use the levels the person playing with the deck has for those cards. Most f2p players only have the resources to upgrade their main deck, which means a grand total of 12 severely under leveled cards will be in the clan decks. This is such a dumb system, and it would be much better if all cards in Clan Wars were level 11, aka the "challenge level".
Change 2: Boat Battles
Remove boat battles. They are not fun and half the player base doesn't know they exist.
Change 3: War Battles
So another big difference between the main game and Clan Wars are the battles. There are two ways to battle; boat battles (which I said just to delete), and the event challenges. Clan Wars is basically the only place you can play Clash variants like touchdown or infinite elixir against people besides your friends. But only a few of these are available at a time. I propose a different system. Players can choose between any variant available in Clan Wars today, or they can play a different mode that picks the variant for the players. The picking mode would award much more progress in the war than a game where you pick the mode, do you can design a deck specifically for one mode and play try your hand at that, or use a general deck or something you are good at to see if you can win the harder random mode challenge. Also remove the three deck game. It's not fun, and random variant mode can just take its place.
Change 2?: Boat Battles
Ok so the reward system for Boat Battle wins is actually pretty cool, but the actual games are horrible, so I'm going to try to fix this, but it may still be trash.
So in Boat Battles the levels matter a lot more. Not only are your troops levels the same as their actual levels, but your king tower level also affects the Boat turrets. So just like before, everything has to default to level 11, except the turrets.
A level 11 turret is kinda trash, so they get a rework. Boat defences now use tower troops instead of turrets. The tower troops are the exact same as they would be at level 11, expect for the health, which is 3x what it is in regular games. Each boat defense also produces elixir at 1.5x regular elixir production speed, but they all have 4 less card slots, so use those wisely.
Boat Battles are already pretty hard, usually taking multiple decks for a full clear, but I probably made them so much harder by upping the elixir production of Boat defences, so I'm giving the attacker more time (3:30 to be exact) and every minute will higher the player elixir production.
Lastly, because card levels don't matter, Boat defences should now all be worth the same and should need to be attacked in order. But if one Boat defense has already been attacked, it has to be finished off before you can move to the next.
Change 4: Aesthetics
The theme of Boat Wars doesn't really fit with the rest of Clash Royale in my opinion. There are at least a million different ways you could solve this, but in my opinion an aesthetic change is needed for Clan Wars.
Let's see if this Clan Wars 3 idea is as bad as the other two.
YOU NAMED YOUR FUCKING CAT
*NUCLEAR BOMB?????*

Imma be real with you, I’m outta reblogs until 22? hours later when the clock resets. Ig I can queue up 1000 rb again.
Don't do that